[quote who="Bamdorf" reply="22" id="3639748"] I have not ic ed in my excessive game, turn 250+, instances of sudden drastic slowdowns. It seems to occur when I try to do several things at once. I don't have a clean save that is very close to an event to submit, but I will try to get one if I can and send it along. Best workaround is not to click like crazy, it seems, but there may be more to it. <span style=
shaw
[quote who="BuckGodot" reply="4" id="3639585"] Quoting androshalforc, reply 2 Im pretty sure this has always been the case the ship actually spawns on the shipyard tile then moves 1 tile. I think the default direction is northeast Nope, this is new behavior as of 1.8. Before you would ge
[quote who="Tetrasodium" reply="20" id="3639693"] @pshaw. I submitted #CML-436-70080 with the zip of logs from the SD tool on the hung turn thing possibly being a different rather than somehow exacerbated slow turn issue [/quote] Thanks for the info. I'll take a look
[quote who="Old-Spider" reply="4" id="3639663"] I loaded the save game today and tried to get more information. Loading a save seems to fix the problem. I never got any information to display when I put the cursor on the picture of the mining base in the Confirm Battle screen. Quoting pshaw, reply 3
[quote who="androshalforc" reply="2" id="3639596"] Is it just pulling the information from the first ship sorted alphabetically ? [/quote] We are working on a fix for the wrong tooltip information. Space monsters attacking remote mining bases is not a bug :) Thanks for the feedback!
[quote who="Transbot9" reply="16" id="3639612"] I wonder if the bug I've been getting is the same bug - except mine happens at the end of Turn 1/start of Turn 2 (Starting New Turn message pops up in lower right). Game becomes completely unresponsive, have to use task manager to close it, and then the game fails validation and has to re-download something. Win 7, AMD FX 8320 8 core slightly OCed, 16 GB RAM, Radeon 7870 graphics card and an SSD. Started game with Insane map,
[quote who="Tetrasodium" reply="15" id="3639609"] We have a fix for the long turn times in the queue for the next update to 1.8 Oh thank god. is there anything we can do to mitigate it in the mean time? [/quote] The turn time fix is now in the 1.8 which was release to the live on Tuesday.
Thanks for the report. We'll look into it.
Thanks for the report. We'll look into it.
[quote who="Larsenex" reply="2" id="3639523"] To clarify, if you build a constructor with 2 or more constructor modules and build a starbase with it, the 'extra' constructor is placed OUTSIDE the starbase. This entails you having to move the constructor off the starbase and back into it to get the benefit of having the extra module. [/quote] Thanks for clarifying.
[quote quoting="post"] I can get ship maint cost no problem but can not find what the spacestation maint cost is. Could this be added to its manage screen like it is on ship details screen. [/quote] I'll see about getting that added. In the meantime, you can view the total starbase maintenance on the Govern screen.
[quote quoting="post"] I was playing a save game from 1.7 and attempted the asteroid mining - and the option does not come up. Does asteroid mining only begin when you start a new game under 1.8? Under the planets, the "uncolonized planets" displayed...................... Inquiring minds wanna know..................... [/quote] Mining Bases only work in new games. &nbs
[quote]version 1.8, constructors having multiple construction modules become multiple ships when a starbase is constructed. [/quote] Thanks we'll look into it.
[quote who="MooMan1" reply="14" id="3639496"] Just got the 1.8 update. I too have the Surface Book and am getting the same issue. Black screen, but can see the cursor and hear music. I have the game running at 1920 x 1200 16Gb ram i7 with dedicated Nvidia GPU and 512Gb SSD. [/quote] Can you submit a ticket with we can help you out? Thank you. <span id="docs-internal-guid-cd0b2e63-5411-8f61-e83
[quote who="Kepszlok" reply="23" id="3639034"] My approved starname are still missing! [/quote] What was your star name?
[quote who="exelsis" reply="6" id="3639429"] To those who used the opt-in: when upgrading a ship, is its accumulated experience retained? Can you turn your survey ship into a flagship? [/quote] XP is retained after upgrading ships. However, this is something that we'll keep an eye on.
[quote who="rynebrandon" reply="2" id="3639409"] Have the long turns associated with this update been fixed? [/quote] Yes, its much faster now.
[quote who="Seilore" reply="18" id="3639212"] Not able to initiate diplomacy with other players (in multiplayer, 20 turns in) is that as intended? We are able to by clicking on another player and navigating over to us in the trade screen, however, not by clicking on that player and trying to "speak to" it's grayed out. [/quote] I don't think we'll be able to fix this before release but we'll make sure it get fixed soon after. Any other problems in
[quote who="tilyas89" reply="11" id="3639313"] Quoting pshaw, reply 10 Quoting Pimelmonster, reply 9 resolution in windows and in ga
[quote who="Seilore" reply="18" id="3639212"] Not able to initiate diplomacy with other players (in multiplayer, 20 turns in) is that as intended? We are able to by clicking on another player and navigating over to us in the trade screen, however, not by clicking on that player and trying to "speak to" it's grayed out. [/quote] Seilore, We'll look into it.
[quote who="Larsenex" reply="16" id="3639106"] Quoting brokenwolf023, reply 10 There also seems to be an issue with CTD when you try to go to the Main Menu within the game. ^^^ This also has happened. [/quote] Do you have repro on this? I have exiting to main men
[quote who="erischild" reply="14" id="3639197"] I remember some discussions during Alpha over whether or not this was a good idea or not, and the consensus seemed to be not, especially in Stardock. So, I am not surprised it is a bug that will be stomped on firmly. [/quote] The issue is now a stain in the carpet....
[quote who="Larsenex" reply="12" id="3639259"] Quoting Bamdorf, reply 10 Personally on excessive at turn 140 ish I don't see any problem...yet. NOTE: I am running GalCiv3 on the SSD. (Only GC3 and EU4 get installed there, Everything else goes to mech drive for install, LOL). <br
Can you give some more information? I've been repeatedly ejecting ships and haven't been able to repro.
Thanks for sharing. We'll look into it.