shaw

shaw

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[quote who="neilkaz" reply="1" id="3621117"] In 1.5 and prior this trait worked but the bonus was listed as "missing info". I noticed in the founder's beta 1.6 that it no longer said "missing info" it said nothing and you got NO bonus moral. Yes, I submitted a ticket back then. I sincerely hope that someone at Stardock will make fixing these several trait bugs next week a priority! thx .. neilkaz .. [/quote] Yes we've fixed several tr

6 Replies 4,679 Views

1.6 Release Change Log 2/18 Hello! In conjunction with the release of the Mercenaries expansion, we have taken some steps to improve the base game for everyone. In particular, we have improved the AI and the galaxy generation systems. Gameplay AI players will now focus on researching Invasion before going to war. </

11 Replies 26,199 Views

[quote who="MastahJ" reply="124" id="3620012"] I tried the expansion earlier today. Fun ! Good work folks! The mercs can REALLY change a terrible situation to a good one, and vice versa. Its like poker with a wild card in the deck. [/quote] Glad you like it!

125 Replies 108,957 Views

[quote who="jlmath" reply="4" id="3620450"] Thanks for the comments. Mormegil: I have taken a screen shot, but this email form wants to paste the url of my desktop image rather than the actual image. The image is 630kb. I need the ability to attach the image rather than its url. What am I missing? Although I've been happily playing Gal Civ since Gal Civ

6 Replies 380 Views

[quote quoting="post"] Hello, There is a bug when creating Custom Civs which results in their selected custom images getting mixed up (the standard Civs don't appear affected). This existed in older versions of the game, but is still there in 1.6 It's a bit confusing to duplicate/explain (apologies for the length) but basically: I've picked all my images for a custom Civ and made all the relevant customizations to abilities/ships etc... and Save the Civ.

3 Replies 6,873 Views

[quote who="neilkaz" reply="3" id="3620052"] I guess I need to figure out how to send a ticket myself as well, as all can trust me that #1 is correct as well and Eager no longer improves moral by 1 per planet conquered after you select the trait. I'll check and see if I have a save to prove it. Anyhow, in this ongoing game as Mal, my 2nd set of traits is Greedy instead since Eager doesn't work and since the ship that comes as the pre-req to eager isn't very good.<b

4 Replies 103 Views

[quote who="neilkaz" reply="2" id="3620054"] Interesting as I selected it early in my ongoing game and am rather sure that it always paid. I do recall that when I took the lone precursor relic that I found, it didn't pay the extra 100 but perhaps that wasn't intended. [/quote] We haven't seen this yet but we'll keep our eyes open to see if we can repro.

7 Replies 81 Views

[quote who="Icemaniaa" reply="2" id="3620134"] The AI surveying defended anomalies is an important change so hopefully this is just a placeholder type issue and will be resolved. Playing without anomalies removes an exploration element from the game and isn't a good solution. [/quote] Thanks for the report. We are looking into it

6 Replies 136 Views

[quote who="jirkaesch" reply="8" id="3619933"] [updated 2/12] AI players will no longer trade military techs with unfriendly, non-allied human players. You can still trade tech to them or trade techs to another human player. Interesting change. Will see how that works! BTW, the red color is really necessary? Isn´t that too much tutorial? P.S.: How about the notorious missing tooltips with tactical speed?

12 Replies 813 Views

[quote who="Achronous" reply="2" id="3619575"] Cool. However check if any of them are broken. For example I found a mistake in the Altarian ship thumbnails: http://steamcommunity.com/profiles/76561197992370530/home/ [/quote] I can't view that screenshot. Can you repost?

12 Replies 813 Views

[quote who="Larsenex" reply="3" id="3619584"] [updated 2/12] AI players will no longer trade military techs with unfriendly, non-allied human players. You can still trade tech to them or trade techs to another human player. ^^^ Does this mean we can only get weapons techs (Beams/Missiles/Defenses) only if we are allied with the ai in question? In this case ally means th

12 Replies 813 Views