Hello, We have brought over many fixes from Crusade to the base game. Please read below for details. To enable the patch, please do the following: <li di
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[quote who="Seafireliv" reply="23" id="3681397"] Quoting pshaw, reply 22 Quoting Seafireliv, reply 20 There are so many
[quote who="Seafireliv" reply="20" id="3681353"] There are so many tongue-in-cheek quips in that readme i wasn`t sure what to take seriously! "Tech stealing by player or AI players made less frequent" But this is good, spy thefts were a little too frequent on both sides. Some of these AI improvements actually have me worried. I might actually have a real battle on my hands soon! But it`s excellent! [e digicons]:)[/e] </
2.3 is available as an opt-in. We welcome your feedback! Also, folks have been asking about whether the mining bases have been fixed so they don't randomly reassign themselves. That is (in theory) fixed. It accidentally fell off the change log cart. :)
[quote who="lyssailcor" reply="1" id="3680978"] Hm, I don't find all error from my 2.2/2.2.1 bug thread but you said there is more to come, so ... [e digicons];)[/e] Also, I now lost my appetite to continue my current game [e digicons];)[/e] [/quote] Old save games will work. They just will use the old data so many of balance changes won't show up.
The colonizing/reseting will be fixed in the next patch.
Hello, We have released a fairly substantial update to Crusade and the base game that will vastly improve the AI, improve balance, and squash some really important bugs. Read below for info! Galactic Civilization III: Crusade v2.3 Changes AI Substantial AI improvement to how the AI builds planetary improvements</
[quote quoting="post"] Is paul still working GC3? Never see or hear from him any more. Not that i don't enjoy Frogboy, hes great too [e digicons]:thumbsup:[/e] [/quote] Never fear. Paul is still working on GC3.
[quote who="lyssailcor" reply="15" id="3680226"] Quoting Heuristicist, reply 9 Cities for silicon based life does NOT have upgraded adjacency bonus. Is this by design? I just started a new game and saw the same. I looked that up i
Galactic Civilization III: Crusade v2.2.1 (Released 6/1) Hello, We are continuing to balance the game to make it more fun. Please read below for the changes. Balance New improvement: Galactic Mainframe. Can't be built on one's homeworld. Acts as a hub for other research buildings. Deep core mine base social production increased from 1 to 3, provides a uni
The content you highlighted above is vestigial data from an earlier version of citizens. It doesn't have any effect in the current game.
= 5/22 Update = == Gameplay == General increase in late game tech costs. Defenses now use less space but cost more <span style="font-siz
== Opt-in Updated 5/19 == <span s
== updated 5/16 == + fixed a problem where ships were firing the wrong projectiles.
[quote who="leiavoia" reply="31" id="3678174"] I feel like v2.14 is processing turns slower than release-day Crusade did. When i watch the turn processing messages in the lower right corner, it seems to hang up for several seconds on specific empires. It does this regardless of my zoom level. I have no quantifiable evidence to support that claim, so can anyone confirm or deny? [/quote] What map size are you playing? How many AIs?
Opt-in is updated! = Balance/Gameplay = <span style="font-size: 10pt; font-
[quote who="Badbonez" reply="1" id="3677648"] Decommissioned ships refund their administration points and legions. That's cool. Any chance we will get a numeric indicator on the technology progress bar? [/quote] Like how many turns left (like what's in the tooltip)?
We are pleased to unveil the first major update to Galactic Civilizations III: Crusade (Crusade being based on version 2.1 of the base game, we now unveil version 2.2). Release date: May 24, 2017. Below is the change log: New Map Size: Ludicrous Map sizes made bigger. Tiny: 18 to 20 hex sectors Small: 32 to 36 hex sectors Medium: 40 to 50 hex sectors Large: 75 to 90 hex sectors Huge: 95 to
[quote who="mrblondini" reply="14" id="3677534"] Don't know how new this bug is as I've never encountered it before, but I got not one but two Epimetheus Pollens. Which I thought was great, because it helps build the Galactic Intelligence Agency. Then, as it's a One Per Colony resource, I couldn't mine the second one. I'm pleased to get two resources on my home planet, but they shouldn't be the same.... [/quote] Thanks for the report. This
[quote who="Theodotus" reply="20" id="3677578"] So this update has the old tech tree back? I think I like the old tech tree better, though I miss the change to planetology that gave a +1 to all colonies. I definitely prefer the old layout, though. [/quote] The tech tree in the opt-in branch is the direction we are working towards. But its not quite ready yet.
[quote who="delwyn1" reply="10" id="3677520"] well if i used crusade i need to invite a friend with base game but his customs dont work but will it work now? [/quote] If you have Crusade installed, you should not be able to play with someone who has just the base game.
[quote who="redviper37" reply="163" id="3677499"] Quoting Korahn, reply 160 the For regulard patches, it is done automatically. For opt-ins, go to your game properties (right-click), betas, select the opt-in you want. [/quote] You may need to restart steam after switch
[quote who="redviper37" reply="1" id="3677498"] I got the same thing too. I think I read elsewhere they planned to fix it quickly. For now, clicking "continue" everytime seems to work. [/quote] We just pushed a fix for this. Restart steam and verify files to make sure you get the update.
[quote who="Jedistinger" reply="7" id="3677497"] SPIES are still disappearing from the enemy buildings I assign to after reloading my game and losing the ability to remove or place spy !!! [/quote] Can you do me a favor: restart steam and verify files? I tested this just a bit ago and it seemed to be working fine. If its still doesn't work, can you share your save game? <p dir="ltr" style="line-height: 1.38; margin-top: 0pt; margin-botto
Hey everyone -- we hot patched the game to get rid of those popups if you had mods enabled. You may need to restart steam and verify files to get the update. If you are still having trouble, please let us know.