shaw

shaw

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[quote who="Seafireliv" reply="20" id="3681353"] There are so many tongue-in-cheek quips in that readme i wasn`t sure what to take seriously! "Tech stealing by player or AI players made less frequent" But this is good, spy thefts were a little too frequent on both sides. Some of these AI improvements actually have me worried. I might actually have a real battle on my hands soon! But it`s excellent! [e digicons]:)[/e] </

78 Replies 240,950 Views

[quote who="lyssailcor" reply="1" id="3680978"] Hm, I don't find all error from my 2.2/2.2.1 bug thread but you said there is more to come, so ... [e digicons];)[/e] Also, I now lost my appetite to continue my current game [e digicons];)[/e] [/quote] Old save games will work. They just will use the old data so many of balance changes won't show up.

78 Replies 240,950 Views

Hello, We have released a fairly substantial update to Crusade and the base game that will vastly improve the AI, improve balance, and squash some really important bugs. Read below for info! Galactic Civilization III: Crusade v2.3 Changes AI Substantial AI improvement to how the AI builds planetary improvements</

78 Replies 240,950 Views

Galactic Civilization III: Crusade v2.2.1 (Released 6/1) Hello, We are continuing to balance the game to make it more fun. Please read below for the changes. Balance New improvement: Galactic Mainframe. Can't be built on one's homeworld. Acts as a hub for other research buildings. Deep core mine base social production increased from 1 to 3, provides a uni

34 Replies 95,414 Views

[quote who="leiavoia" reply="31" id="3678174"] I feel like v2.14 is processing turns slower than release-day Crusade did. When i watch the turn processing messages in the lower right corner, it seems to hang up for several seconds on specific empires. It does this regardless of my zoom level. I have no quantifiable evidence to support that claim, so can anyone confirm or deny? [/quote] What map size are you playing? How many AIs?

86 Replies 374,922 Views

We are pleased to unveil the first major update to Galactic Civilizations III: Crusade (Crusade being based on version 2.1 of the base game, we now unveil version 2.2). Release date: May 24, 2017. Below is the change log: New Map Size: Ludicrous Map sizes made bigger. Tiny: 18 to 20 hex sectors Small: 32 to 36 hex sectors Medium: 40 to 50 hex sectors Large: 75 to 90 hex sectors Huge: 95 to

86 Replies 374,922 Views

[quote who="mrblondini" reply="14" id="3677534"] Don't know how new this bug is as I've never encountered it before, but I got not one but two Epimetheus Pollens. Which I thought was great, because it helps build the Galactic Intelligence Agency. Then, as it's a One Per Colony resource, I couldn't mine the second one. I'm pleased to get two resources on my home planet, but they shouldn't be the same.... [/quote] Thanks for the report. This

29 Replies 96,694 Views

[quote who="Theodotus" reply="20" id="3677578"] So this update has the old tech tree back? I think I like the old tech tree better, though I miss the change to planetology that gave a +1 to all colonies. I definitely prefer the old layout, though. [/quote] The tech tree in the opt-in branch is the direction we are working towards. But its not quite ready yet.

29 Replies 96,694 Views

[quote who="redviper37" reply="163" id="3677499"] Quoting Korahn, reply 160 the For regulard patches, it is done automatically. For opt-ins, go to your game properties (right-click), betas, select the opt-in you want. [/quote] You may need to restart steam after switch

190 Replies 470,852 Views

[quote who="redviper37" reply="1" id="3677498"] I got the same thing too. I think I read elsewhere they planned to fix it quickly. For now, clicking "continue" everytime seems to work. [/quote] We just pushed a fix for this. Restart steam and verify files to make sure you get the update.

2 Replies 5,815 Views

[quote who="Jedistinger" reply="7" id="3677497"] SPIES are still disappearing from the enemy buildings I assign to after reloading my game and losing the ability to remove or place spy !!! [/quote] Can you do me a favor: restart steam and verify files? I tested this just a bit ago and it seemed to be working fine. If its still doesn't work, can you share your save game? <p dir="ltr" style="line-height: 1.38; margin-top: 0pt; margin-botto

29 Replies 96,694 Views