econundrum1

econundrum1

Joined Member # 2782214
30 Posts 980 Replies 21,540 Reputation

Yes this is a known issue reported in Beta 6 it's only really serious because the AI responds to the power rating, hopefully this will be patched soon. Although it only really impacts larger games it is a big impact in those games. I actually find this an odd bug, trying to think what datatype they can be using for power that would overflow at 5000, though I suspect that 5000 is calculated from other variables and some of those may be overflowing integers much larger than 5000.</p

5 Replies 6,565 Views

You know it occurs to me you could mod space monsters in by changing pirates and making their shipyards look like monsters spawning other monsters. But I believe they have discussed adding these in some DLC or as part of an expansion in the future on one of the dev streams to answer the OPs question, but no firm plans have been confirmed.

32 Replies 142,387 Views

I think that is something that will take someone a lot of time and need constant updating as patches and expansions come out, I think you'd owe them more than a beer.

7 Replies 62,542 Views

From a MOD users perspective Steam workshop can be great it gives you a lot of search options when looking for mods and you will know when the Modder updates the mod. It makes it much easier for the average user to download and use mods since you don’t have to do a lot of fiddling about putting files in the right locations. On the downside when a mod gets updated you tend to get the updated version even if you don’t want to update it at that time which can break save games

10 Replies 15,258 Views

[quote who="Lavo_2" reply="4" id="3551530"] You have to first build a Basic Factory and then on the next turn upgrade to a Xeno Factory. Unfortunately, even though it's been brought up to the devs before, there does not seem to be an interest in making it possible to build a higher level building, like the Xeno Factory, in a single turn. [/quote] I said before release that a lot of new players would find this confusing, so I wouldn't think that they where alone in no

14 Replies 46,151 Views

Technically you could use almost any text editor, but Notepad++ is one of the best, you can download it free just google for it.

8 Replies 8,877 Views

[quote who="Fangorm" reply="57" id="3552424"] maybe i will just avoid recent releases from stardock and any other company for a few years so i don't have to waste time waiting for patches and loosing progress from beta issues...will not be the first time i have avoided something for a few years.... [/quote] Probably wise if you lack the patients for dealing with bugs, generally with PC software I'd suggest buying things about a year post release and only fr

121 Replies 302,114 Views

[quote who="Fangorm" reply="53" id="3552368"] My main irritation is losing the best run on any gal Civ game i have had so far everything just fell into place and then corrupted saves..... [/quote] Sorry to hear about that I can see why that would be frustrating, it's not a problem I've come across in the beta (outside of compatibility of save games across patches) or the release game. But I sympathize as I've had that happen before on another game turned ou

121 Replies 302,114 Views

[quote who="Fangorm" reply="42" id="3552217"] then perhaps the release date for the game should have been pushed back (like pillars of eternity)that i could of dealt with.There are STILL so many issues that need fixing this game may as well be classed as 1.0 beta since that's what it feels like when playing and dealing with these issues that MUST have been there BEFORE release.... [/quote] Strangely despite these game breaking and unforgivable issues you</s

121 Replies 302,114 Views

[quote who="Fangorm" reply="38" id="3552162"] the big question is when will this show boating of the patch end and actually become a released patch...this week? next week? next month?? perhaps i made a mistake of getting Gal civ 3.. if they are going to show boat EVERY single patch,expansion,dlc for days or weeks at a time... absolutely rid

121 Replies 302,114 Views

I think it would add a level of complexity in travelling between planets, that a turn based strategy game could really do without. Because of the way GC3 presents it's map I just don't think it's appropriate.

8 Replies 9,518 Views

[quote who="Surge72" reply="8" id="3551625"] Sorry, but I felt a need to point out that 2*pop^0.7 is not the same as what you have written. [/quote] Fair enough I have no actual knowledge of the formula just that ^ normally means to the power of.

48 Replies 136,463 Views

I doubt anyone will pursue anyone over IP issues, Moo3 pretty effectively seems to have killed the franchise, way to go Quicksilver (RIP). A pity I would imagine the artists would like to see their work used in a worthy 4x space strategy game, the race art was one of the few parts of the game that didn't suck.

3 Replies 32,001 Views

1) Yes you have to click on one of those 3 choices to choose it, once you have researched one of the 3 you won't be able to choose the others. You can still later trade for the others though I have a feeling they might decide to patch it so you can't at some point. 2) No you leave that tile alone, it can give adjacency bonus if you put a building to do with the same type of resource next to it in addition to whatever bonus it gives. You can trade it to another c

20 Replies 35,786 Views