drakkos137

drakkos137

Joined Member # 5718344
14 Posts 174 Replies 2,931 Reputation

So, I have twice their planets (8 v 4), a nice juicy 13, +influence techs, and a multiple round advantage to build up some culture.... They have a 13 Shrouded World (-25% influence), plus a 7 just next to it. Both 13s with a pop of 8ish. Their culture is expanding like a wave. Nothing shall stop it, not my culture starbases, not the multiple culture buildings on the world, not the fact that I've been slogging culture every round, eschewing buildi

3 Replies 20,520 Views

These are wonderful ideas. Also, a turn timer for trade lockout would be nice, the ability to decline gifts would be good, and a separate option to provide military assistance in addition to trading would make sense, why must I stand there with ships for turn after turn watching them get their butts kicked before I can hand over the keys? Thanks

4 Replies 35,176 Views

Based on the events of the last year, I have two new rules. 1) Do not pre-purchase, ever. Buy the ultimate GOTY edition on sale, for 50% off, plus. Why? The bugs are squished as best as they will be, the DLC is all included, I didn't have to struggle with a broken product that left me with a bad taste in my mouth, user mods have had time to be created and polished. 2) Don't pay more than $20 for games. There's more content out there ri

24 Replies 69,432 Views

I've been saying this for a while. I come from Gal Civ 1, and while I understand it had years of polish Gal Civ III has not, it feels like 40% of the tech tree is just ... gone. 1d - 2 d - 3d - 4d phasing teleporters I keep saying I'm going to fire up Gal Civ 1 and play a game just so I can flesh out a more complete list of how we've gone backwards in technology while advancing into the future. Nothing like losing options in sequels

5 Replies 55,134 Views

Interesting. I hate the pirates, as implemented, and disable them. An enemy in deep space that requires no supplies, water, oxygen? To each their own, I suppose.

18 Replies 76,632 Views

I get to about turn 260 and go play something else. I check back every couple weeks. I *want* to like it. I *want* to play. I keep getting drawn back to check, and sadly, I keep stopping at approximately the same place. My current game start was wonderful, I have 24 colonies, had 34% of the galactic population a hundred turns back, and UP Chair first bang. I haven't a single warship, I'm the most powerful force for Peace in the G

10 Replies 76,318 Views

More buffs won't help much when the ai still utilizes their planets like poop. My placement is boss. Their placement is random. My planets are carefully-sculpted works of art. Their planets are a chore to clean up once I finally take them with busted cultureflip. Next up, my starbase placement is... You get the idea.

7 Replies 67,721 Views

The largest problem with the UP is it is tyrannical, rulership of the masses by decree, with a small group "in control" making arbitrary decisions for the rest of us. What's not to like? I can't possibly see why anyone would immediately get upset and leave.

8 Replies 41,545 Views

Another look at it. "Hit and run" or "kite" is a viable strategy. My ships are faster, my ships have long range, my ships have better guns, it completely doesn't matter that you're tougher than I am, you're going to lose, because you can't hit what you can't catch. Now, as it currently stands, "slugfest" is the sole option. some of us want "fire all phasers and jump to warp". There you have it.

22 Replies 98,876 Views

Hiyas, One of the first things I do is go into GalCiv3mapdefs.xml, and change the value for 5 from the "0" it is at initially, to the "5" you currently see it at. the line is towards the bottom of the page. This gives the density a more "organic" feel, at least in my mind. This likely doesn't address your issue of "dead worlds", and I entirely agree with your resour

2 Replies 14,597 Views

I want to peace you to death. This is not wrong, its merely another manner of gameplay. In fact, if we're reading the tech tree, I believe the pen has not only defeated the sword, it has humiliated it. Hmm.

25 Replies 55,057 Views

Everyone I know personally thinks this is complete nonsense and rubbish, and hates it. Then Stardock tosses in an arbitrary -3 diplo penalty for leaving UP. Damned if you do, damned if you don't. "Fun!". We're all demanding direct democracy IRL, at least here in Canada, but in our games, we're going backwards, in the future, no less. In Canada, its called the "First Past the Post" system, by the way, feel free to l

14 Replies 30,729 Views

[quote quoting="post"] Speaking of Benevolent, how come Altarian Resistance always be so war-like? Since when did zealotry become defined benevolent? [/quote] You just have to get used to the Stardock dictionary, wherein "benevolent" actually means "selfish, self-absorbed, cruel, and willing to break the rules when you won't get caught." Its listed as "Neutral Evil" in the Player's Handbook. Another fun one is "decolonize", which

2 Replies 42,942 Views