I would adore habitable artificial planets/satellites, and Dyson spheres. It is my imagination, or is tech missing? Where's the teleporters? Can we make useful stars yet? It strikes me that we've gone into the future, and lost options. This makes me sad. I would like to see every tech from Gal Civ 1, with more besides. Please?
drakkos137
Hmm, I feel there's sufficient undesirable prefixes and suffixes at the moment. I see "-Influence", or "-Population Cap", and my first reflex is "Eww". I then look for something else to colonize. I would prefer bonuses to require unlocking, perhaps even cultivating, before they apply. Just my two bits.
Hmm, complete opposite. I'm enjoying the current iteration, glad that it is similar to Gal Civ 1, and I hated Civ5's mechanics, though I sunk hundreds of hours into it. My personal beef with diplomacy is they simply aren't very diplomatic. You can't really interact with someone who opens with an insult, and that's as far as the conversation goes; doubly so when they are supposedly "overjoyed" to see me. I'd like to see intelligent countero
In a perfect world, there's two somebodies for everybody. I call this, "the Jackpot".
I concur. Many happy hours were spent with Heroes 3 and hotseat, sometimes with as many as a dozen players at once. We rarely completed a game, but good times were had. On a more recent note, my buddy and I have frequently discussed the inherent virtues of such a feature. Please, do.
I fully support my decision to support this game. That having been said, I very much hope the game gets more fleshed out, rather than simply activating the disabled tech in the trees. At the moment, it feels "bare bones", like a third or so of the tech and options are AWOL. Wonders of the Universe? Ah, we have the Restaurant... and... the Restaurant. Amazing! ...where's the rest?
[quote who="kestlstw" reply="5" id="3501784"] Also in another plea for a bit more realism, I started on the edge of the galaxy with all those black holes which if they cluster they should cluster in he middle of the galaxy. [/quote] 100% pure.
Turn 279, win via Alliance, the "End of Game" notification popped up, and upon selecting the "Main Menu" option, the UP Assembly came up, and we proceeded to vote on who would be El Presidente. I nominated myself. I won. Yay!
Duly noted. I fully intend to continue ... testing... enthusiastically. Also, I hate the new minimum distance on starbases. Six throws things off. I'm sure there are advocates of six. I am not one of them.
Funny, and here my complaints seem to be that I think stuff is missing...
I'd like to see tooltips for docked ships, above all, myself.
Likewise, I had Persuasion pop up around 160 turns, took it, hard lock. Reloaded from autosave, tried again, hard lock. Reloaded yet again, avoided Persuasion like the plague for several hundred turns. Accidentally tripped it again around 350, hard lock. Restarted. My friend who's playing locally said Persuasion worked fine for him, however, he was playing against a single opponent, and basically didn't convert anything when he us
Greetings. Played my first match, with the goal in mind of getting all techs in the tree. Ok, I didn't start out with that in mind, but eventually. Notes as follows. Hopefully some of this is useful. Ver 0.40. I'm assuming this is what everyone's working with atm. "Soil Reclamation" - typo - "therefore" should be "terraform". Turn 277 - Captures last Altarian planet, can no longer target leftover Altarian s