wpkelley41

wpkelley41

Joined Member # 4847046
72 Posts 205 Replies 15,345 Reputation

I think it's the human player. I always play on insane maps, never less than 40 races...no minors. I have NEVER triggered the UP countdown. I have hit "FOW, and it triggered.

9 Replies 9,326 Views

I agree with both of you. Your right, the GalCiv2 map editor let you assign races to the planet on a drop-down screen. That would be much more efficient. I was merely trying to point out a solution, if you didn't know it was possible.

21 Replies 129,358 Views

Folks, your mistaken. We have total control over starting positions. All you have to do is keep track of the order you place worlds, and then match it in the game creation menu. If you want a specific race on a specific world, just make certain they match up. The first one you designate should be the human player, your home world. After that, just make sure the next planet you place, and designate "random AI," is the first race you select as opponent. Keep track, match and go. I created an Im

21 Replies 129,358 Views

Agreed Econundrum, that was the point I was hoping to make. The emphasis on the "64-bit engine." As Brad has continued to point out. It can go on for who knows how long. I for one am looking forward to the future...while thoroughly enjoying the ever-changing present version.

5 Replies 38,550 Views

I agree completely erischild. If you played MOO2, the chances of successfully capturing a ship were slim, (near impossible when attempting to capture an Antaran vessel.) They all had a percentage chance of self-destructing. I'd like this feature with a very slim chance of success. It would make the successful attempt that much sweeter.

6 Replies 5,149 Views

I've been following the debates about "free content vs. DLC" and how it relates to the current state of the game. I'd like to share a few points as simply a fan of the series...NOT an expert. 1) To begin with, I have very little complaint as to the state of game play at the moment. I only play on the largest 3 map sizes, and always with more than 40 factions. I don't see a problem with game play. I don't pretend to be a champion player, and I don't finish games bec

5 Replies 38,550 Views

Not sure the direction you intended with your response Erischild, so I apologize in advance if I'm taken the wrong way. I think that would be a great feature. Moreover, at the very least, I'd really like to see the ability to capture ships like in MOO2 brought in. I think it adds another dimension of fun and immersion to "refit", (read: change color, lol,) of an enemy ship and add it to your fleet.

6 Replies 5,149 Views

Has anyone looked at the Map Editor as a possible game changer? I'm currently making an insane map and giving the computer factions that I WANT to be great the obvious advantages. I'm tracking number of planets, and more importantly, number of tiles per cluster. Then I'm placing the better computer factions strategically in those clusters. Lol, I'm getting into creating challenging maps the way many get into ship building. I've discovered how to place any opponent on any H

106 Replies 462,299 Views

I just "opted in" for 1.2. I realize I didn't for 1.11. Will I be missing anything? Will it affect the game for me?

1 Replies 2,562 Views

Question: Does the AI consider our ideology based on what we set our race to initially, or the actual choices we make in game? The Altarians won't ally unless we're Benevolent? I created my race as Pragmatic, but often chose and lean Benevolent. What will they recognize?

9 Replies 42,752 Views

Lol, I think my original post was not taken as intended. Nilfiry, I wasn't attempting to be picky. It was a poor attempt at being clever. I was trying to point out that either all the Pirates were humans, or the alien pirates were copying them. Hope no one took me as trying to start a war.

9 Replies 13,483 Views

Something occurred to me the other night. Let me know if anyone else has been bothered by this seemingly small annoyance. As I was creating a custom race, and picking it's ship package, I took another look at the Pirate ships. Then it hit me. Why are the Pirate ships displaying the traditional Pirate skull? I'm referring to pirate ships in a GALAXY. Why would they choose an ancient, Earth tradition to display? Are we to assume ALL pirates are human? Furthermore, if the concept of usin

9 Replies 13,483 Views