I experimented in detail with the map editor when it was released. I discovered how to give races their proper planet, in a custom solar system. I did this, with no error, to a total of 50 races. Everyone was where it should be, on the properly named planet. Sadly, I never found a way to use minors without disturbing the sequence. I simply stopped using them completely. To simulate "minors," I added lesser races and played them at the lowest difficulty setting. It worked for me. I don't t
wpkelley41
Can someone explain this please? I set my slider bar to 100% Social, (obviously 0% Military.) The shipyard belonging to my home world is still producing ships at a normal rate. Shouldn't it be shut down. My home world is set to "manufacturing focus" and "military subsidies." Am I looking at this wrong? Thanks
Can someone explain this please? I set my slider bar to 100% Social, (obviously 0% Military.) The shipyard belonging to my home world is still producing ships at a normal rate. Shouldn't it be shut down. My home world is set to "manufacturing focus" and "military subsidies." Am I looking at this wrong? Thanks
Quick question: I'd like to limit the number of audience requests in a game. I want to try playing as an isolationist. If I turn off tech trading and brokering, will the number of requests reduce? Is there any connection? Thanks
Simple, I created a custom map. Gigantic, but with only 125 habitable planets. The feel is an awesome, slow paced game. There are ships everywhere, but my rig is not dragging at all!
I would really like to thank everyone who contributed on this post. I followed much of the advice on here in my latest game. Gigantic map, 50 factions: I'm on turn 300+, and its been a blast. I'm running 1st, 2nd or 3rd most of the game. I haven't had any unusual declarations of war. I've been in 2 actual wars of my choosing, 2 forced upon me. This is such an improvement. All I did was concentrate on Diplomacy and Influence. Oh yeah, I have also kept a healthy fleet, Lmao.
Never mind. I found the post. They said CONQUER. Sorry all. That's what I get for being impatient.
In a post I can't seem to locate at the moment, about scaling the Ideology tree, someone mentioned using the Zealot Ability. They said you get 15 points each time you colonize a world. Isn't it 15 points each time you CONQUER a world? Am I missing something? Thanks
Is there any word when we can expect the Arceans to return? Also, with the return of the Dread Lords and their ships, has anyone discovered the PreCursor ships from GalCiv2? I really miss the Arnorian ships.
Again, in my opinion, it isn't an issue. It works. Just name the planet/system after the star. First thing "in game," change the home world name. As I see it, that works fine, and it's probably how it was intended.
I was playing a good game, when one of my freighters was vaporized by some Dread Lord ships. I wasn't notified of any Event, Galactic or otherwise? Do they just appear now? Lol, that was kind of cool, but very unexpected.
I asked this question in another string, but I thought I might get a better response putting it in the title. If embassies help relations via influence, is influence tied to diplomacy? Do influence improvements also improve your diplomatic status? Do they keep others from declaring war, threatening, or demanding tribute and tech? Is that the purpose of influence, or is it merely to grow your boarders?
Question...Is influence diplomacy? If embassies help relations, and they are influence buildings...is influence tied to diplomacy?
Gauntlet, if what you say is true, why does the game have those options? Why does it actually keep a running checklist as to why a race likes or dislikes your race? When you check status, it actually has pluses next to factors like "gave us a gift," "Same ideology," "open boarders." Why do this if they don't matter? Why bother with that aspect when, in the next turn, the same race says, "you realize we're going to eventually enslave you?" I think you misunderstood my frustrati
Admiral, I concede the War with Mexico. It was clearly about land. When did we ever go to war with Canada? Aside from the War of 1812, when they were British colonies and not recognized as a country, we've never been to war with them. Furthermore, the War of 1812 was not about land acquisition. Care to clarify?
Thank you Tung and Ghislain! I never build embassies and I never build Cultural star bases. Based on the style I'm attempting to play, that seems very foolish of me. I really had no idea embassies elevated your diplomacy rating. Thank you both! Thanks for your take Rectun, I follow you. I think you understand my frustration. I simply want to try playing as a CIV building game for a change, and as you said, the diplomacy seems a bit off. I'm going to try the other guys' sug
Thank you Tung. Are you referring through the various techs? I hadn't chosen that path. I always pick "trade modifiers."
I appreciate your advice. I do recognize the need to build some ships, as a deterrent. However, I think your missing my concern. What is the point of ideologies if "Benevolent" acts no different than "Evil?" You ask if my neighbors felt my "benevolence was lacking?" I checked every game box possible: gave tech, said yes to requests, (which get ridiculous by the way,) traded, opened borders, and professed continuing support in these trying times. All to no avail. Inevitably, they each began wi
Ok, I built a great, simple map this weekend. Gigantic, 125 planets and 50 factions. I purposely made it for a long, slow game. My ideology choices made me benevolent. I have a relationship with 3 benevolent races. I have shared tech, given gifts, traded, professed my support and so on. Eventually, all 3 "benevolent" races threatened me, and 2 declared war. Why? Because I choose not to build any ships in the early game. I choose to play as a trading, benevolent race and was atacked by me bene
The solution is simply name the custom planet by the star name you desire. Then, in game, change the planet name.
Thanks Larsenex, I semi-follow you. I think my card has 4gb Ram. How do I check? The rest is kinda Greek to me, lol.
Can anyone help? I just upgraded to 16 GB RAM yesterday. I notice very little difference after turn 100 or so. I'm playing Insane, with 50 factions. The lag between turns is so noticeable, that the movements almost "blink." Here's my specs: Windows 10 64 Bit, Intel Core I5-4460 CPU @ 3.20 GHz, 16.0 GB RAM, NVIDIA GeForce GTX 745 Any suggestions? Settings? Thanks
Does anyone still use the "All Starbases Mine" and "Military Mining" mods? They are a step in the right direction.
I know it's a minor point, but I remember reading many people complain about the omission of the old asteroid miners. The answer was the new system with mining resources replaced it. Didn't I read the miners would return in a future expansion? Anyone? Any idea?Just wondering...I miss them, lol. Thanks