This is one of those things I've gotten used to in the beta, but for a new player I agree it would be much more friendly to have a decline button.
Publius of NV
[quote who="00zim00" reply="5" id="3542592"] Quoting Publius of NV, reply 1 In a very early beta the developers asked for one bug per post, but a lot of people never got that message. Soo... do what the devs asked? Ill feel like a Troll or spammer adding like 5 topics in a row lol [/quote
Original post updated with a few more.
[quote who="00zim00" reply="3" id="3542578"] In this case might be nice to have a tool tip come up when u hover over an empty square telling u in advance if it can or cannot have upgrades later. Maybe even a toggle function to display it. Seeing as adjacent bonuses are kinda important, just my 2 cents [e digicons]:P[/e] [/quote] That would be useful.
[quote who="Derek Paxton" reply="2" id="3542576"] This will be fixed in beta 6 patch 1. [/quote] Thanks!
In a very early beta the developers asked for one bug per post, but a lot of people never got that message.
[quote who="garyc_sr" reply="101" id="3542344"] STILL TOO MANY CRASHES!!!!!!! [/quote] Open support tickets for each one.
It's the same on my laptop, and it's new in Beta 6. Very difficult to see.
Since I don't work for Stardock I can't be sure, but Island Dog made a post where he said that the bug blocking you from mid-size maps when you had only 4Gig would be fixed when the opt-in went public.
Several of us ran into that in Beta 5, I was hoping it was fixed in 6. I'd encourage you to open a support ticket to make sure the developers know it's still there. It seemed to me that it happened after some number of battle viewer and/or invasion screens, like each was leaking memory or some other resource.
The black screen bug? (joke)
[quote who="Edladner" reply="94" id="3542141"] I just got a 9.8 mb update, what was it for? [/quote] Probably the opt-in going public with one or more additional fixes.
Thank you, Stalker0. Beta 6 caught me in the middle of a 3 week road trip with limited or no internet for much of it, or I'd have time to look for more. If we hadn't stopped at my in-laws house I wouldn't have been able to download it.
I am getting the impression, from the multiple requests in the support forum by developers for people to open support tickets, that in these last few weeks of development problems with support tickets will get a lot more attention than those without. So if you think this needs to be fixed, go here, and read the information at the bot
Spelling: 1. Parallel (correct) is spelled Parallal (wrong) in these files: - TechDefsText.xml In the GenericInterstellarGovernance_Dec label - IconianTechDefs,xml In the IconianInterstellarGovernance_Dec label - ThalanTechDefsText.xml In the ThalanInterstellarGovernance_Dec label 2. Stellar (correct) is spelled Steller (wrong) in these tech tree files: - IconianTechDefsText.xml - TechDefsText.xml - ThalanTechDefsText.xml - YorTechDefsT
Morale works the same way for approval. Morale +x goes to the base approval, and then any percentage enhancements are added on top of that.
I already opened a ticket for the second item, did not think to try save/reload before choosing techs.
As reported during beta 5, if your race has the intuitive trait you get free research at the beginning of the game, but only if you select the techs from the first research screen. If you switch to the tech tree and select the a tech from there, the free research points do not get applied. I've opened ticket #QSJ-333-31037.
[quote who="Raynman" reply="2" id="3541877"] If those does not appear as fixed in the beta 6 build let me know. [e digicons]:)[/e] [/quote] They are not fixed in Beta 6.
Check this post , there might be something there that will help you, if not there are instructions on how to open a support ticket.
You said "restart". Was this a game started on a previous beta? That can cause problems, it's usually better to start a new game for each beta release. If not, see this post , including the stuff at the bottom about opening a support ticket to report a crash. Edit: Oh, never mind, I just reread your post, it
With the Intuitive trait, they get a bunch of free techs at the start. I haven't studied them in detail, but when I go to trade techs with them it looks like they've been concentrating on military techs and neglecting the colonizing techs needed to build up their worlds. Anyway, like you, I soon surpass them.
Both the assault and sifter lines of ships are incredible!
GC2 used to do that on some graphs, you'd see a dip every time you loaded a saved game.
[quote who="redviper37" reply="4" id="3540580"] I gather this is the proper way to report technical bugs in the beta? Well, I'll use this instead of the forum then [/quote] Having been here since the alpha test, I have seen how the forums have been used and how the developers have been reacting to posts. The Beta Feedback forum has mostly been used to discuss various aspects of the game and to suggest improvements. The Support forum has been used to report b