charon2112

charon2112

Joined Member # 3496127
43 Posts 775 Replies 21,000 Reputation

Reviewers aren't going to give GC a bad review because of MP, which is the absolute least important thing in a 4X strategy game. They see the bigger picture.

70 Replies 273,372 Views

The trick is balancing it. I also wouldn't want the AI immediately bee-lining for every planet on the map. But they should explore and expand.

50 Replies 105,915 Views

[quote who="RavenX" reply="16" id="3550438"] I've only made one race so far, just to mess around and learn to play again as unlike everyone else I didn't get all that sweet sweet beta time to enjoy the game. I made some Iron Sky style Space Nazis. I used pics from "Iron Sky", "Wolfenstein", and the one bad guy from "Hellboy" (can't remember his name) as the race leader. No custom ships yet, just the pics for the faction and faction creator. I would put up a screenshot bu

46 Replies 260,604 Views

[quote who="Jeslijar" reply="12" id="3549993"] I don't really know about what is planned for GalCiv 3 when it comes to expansions. I do know what Stardock has done with the past with expansions though. [/quote] 4 major expansions and 4-6 DLC packs per year. Per Brad.

17 Replies 947 Views

[quote who="Jeslijar" reply="8" id="3549548"] After Elemental I couldn't drop cash on a pre-order at full price. Really I should say after Hellgate: London's 250$ 'lifetime subscription' I learned to never put significant money down on a video game that hasn't fully materialized. [/quote] I would agree with you if it was any company other than Stardock. I absolutely trust them in regards to Galciv. Especially after Elemental, be

17 Replies 947 Views

[quote who="Illauna" reply="3" id="3548065"] Immense Galaxy is designed for 128 players. I feel Huge is good for 8 players. Tiny 3 There are other factors # planets and quality [/quote] I'm not sure this is true. My current game with an insane map and about 50 players is very crowded. On turn 2, I met two races already that are right on my doorstep.

10 Replies 25,614 Views

SD really needs to post a huge manual explaining the intricacies of all game mechanics. They posted a tiny 'galciv3 economy 101' article, but now it's time for a huge one. If game mechanics change, it can be updated.

12 Replies 65,357 Views

[quote quoting="post"] If you wish to share your custom faction folder found here... C:\Users\[Windows Log In Name]\My Documents\My Games\GalCiv3\Factions Zip that folder and put on file share site and post the link below [e digicons]:)[/e] Add the information from that folder into your game [e digicons]:)[/e] [/quote] Added, and they're awesome! Sooo many races now! And I was worried there would

46 Replies 260,604 Views

[quote who="Frogboy" reply="3" id="3549328"] w00t! Thank you guys and gals! [/quote] Did you ever imagine being here when you starting coding your little strategy game in college? :)

23 Replies 105,050 Views

Mine are already .png with transparent backgrounds but are smaller than 1920x1080. I love gimp, but I have PS anyway. question, if I make the portrait 1920x1080, won't he or she completely cover the background. Or do you make most of the image transparent, with a smaller character in the middle? thanks.

15 Replies 54,495 Views

[quote who="econundrum1" reply="1" id="3549127"] That's a very good review and echos my own thoughts about the game, generally great but certainly has a few bugs still. I also agree with the statement that given the scale of the game and the sheer fun it's forgivable . Pleased the bugs aren't dragging the score down, because at it's heart it is an epic game that just needs a bit more tweaking and bug fixing to be an all time classic. [/quote] &nbsp

4 Replies 11,333 Views