charon2112

charon2112

Joined Member # 3496127
43 Posts 775 Replies 21,000 Reputation

[quote who="tilyas89" reply="23" id="3664659"] Quoting charon2112, reply 21 I'm using the 2.0 opt in, but I see no reference to administrators anywhere. Not near the resource list or anywhere else... It's the number above your resources tab like thulium etc<br /

50 Replies 141,203 Views

[quote who="pshaw" reply="24" id="3664661"] Quoting charon2112, reply 21 I'm using the 2.0 opt in, but I see no reference to administrators anywhere. Not near the resource list or anywhere else... Did you start a new game? The new system doesn't apply to old games. Al

50 Replies 141,203 Views

[quote who="Lager_74" reply="15" id="3664501"] When the computer are considering war against a civilization they also consider the military strength of the allied. [/quote] They definitely should do this. Also, if you are declared war upon, allies should have to break the alliance (rare) or join the fight. But if YOU declare war, it should be different, less of a chance of joining maybe.

16 Replies 93,477 Views

[quote who="Gauntlet03" reply="610" id="3664504"] I definitely would! This version more than,most reorganized a lot of design files. Thanks General Pants! I'll reply more when I'm not in a plane! [/quote] is there any way to know what version im using while in game, to make sure the latest version 'took'...?

1,416 Replies 4,488,536 Views

Has SD at any point acknowledged how useless alliances are right now? or mentioned that they will be redone? It's killing diplomacy based games for me. If allies won't come to your defense when you're attacked, they're pretty useless.

16 Replies 93,477 Views

[quote who="mortili" reply="2" id="3663047"] Go to Diplomacy -> Treaty Details(Bottom left) -> Click on the Treaty -> Click Break Treaty [/quote] Perfect. Thanks!

3 Replies 47,380 Views

[quote who="Ryat" reply="1" id="3662393"] Nope. Yor can start out very slow but once you have a high production planet or two, you can pump out population like crazy and use colonizer/transport ships to move them to where they are needed most. I've been able to populate many worlds very quickly this way. [/quote] So I can't really do anything until I build at least fast assembly? And even that just adds 4 population right?

5 Replies 36,889 Views

Stupid question I'm sure, but how do I increase the Yor population? All I see so far is Fast Assembly which takes forever to build, so my planets are all 1 population. What am I missing? Thanks!

5 Replies 36,889 Views

[quote who="aerez4546" reply="1" id="3662342"] Nope you don't have to build something on a trade resource to get it's effect. As a matter of fact, you can't build anything on them at all (you can destroy them to make room for buildings if you want though). They work by giving you whatever effect they say they have; all you have to do to receive their effect is to own the planet they are on. And their effects are cumulative, despite what the misleading descri

2 Replies 35,177 Views

[quote who="mortili" reply="2" id="3662099"] This will change it so you alway see Strategic icons: https://www.dropbox.com/s/jyqrzyld82s9026/StrategicZoom.rar?dl=1 [/quote] Thank you very much. I wish SD would make this a slider like in GC2.

3 Replies 7,370 Views

Hi guys. Is there an existing mod (and if not, do you know which values I need to change) that allow me to zoom in closer to the map while still keeping the strategic icons? Thanks...!

3 Replies 7,370 Views

[quote who="neilkaz" reply="92" id="3662018"] Tight clusters is my usual galaxy and now that we are thankfully back to 1.80 map sizes [/quote] was this an official patch, or do you mean the mod?

94 Replies 561,734 Views