econundrum1

econundrum1

Joined Member # 2782214
30 Posts 980 Replies 21,540 Reputation

Really though it is logical that if an alien who has not got universal translator trys to talk to me and I do have it we can talk since I can translate in both directions. But that said ai and humans should play by the same rules.

21 Replies 42,121 Views

Don't take it too seriously. Just trying to point out that good doesn't have to mean passive and there are other perspectives. We all know that the good/neutral/evil thing is at best a caricature of the many and various morale codes of the real world.

33 Replies 152,056 Views

[quote who="justabloke" reply="4" id="3557702"] Thats kinda the point, the only thing I lost was the money I spent on being a founder. Nothing in the scheme of things. I wonder just how many bad reviews a game can take? I think I saw a post about that from a dev, so someone has does the numbers. Why do the 3rd iteration of space strat games always suck, cough MoO 3, cough [/quote] Guess we just don't agree and as for reviews Gc3

54 Replies 226,486 Views

For me I realised the gc3 would be successful when I found myself doing the just one more turn thing when I really needed to stop playing and get on with some stuff. Gc2 have me one more turn disease as well. Gc3 is already a good game but is also rapidly getting better. People do forget how much was added to Gc2 in free patches and expansions.

63 Replies 244,817 Views

What should happen is after it finishes scanning, it the requires any corrupted files straight away by downloading them. Maybe you need to do a disk-check if it's saying the files are corrupted again. Have you manually edited any of the local files in the past, and do you have any mods?

17 Replies 20,430 Views

XML is actually pretty easy to learn and that link pendrokar game you is the best place to go to learn, use notepad++ to edit XML, at least I find that best. It's open source so it's free and you can just google for it.

3 Replies 33,577 Views

Yes sometimes even good people have to choose the lesser of two evils and to do nothing is also a choice. If I'm out giving food to the homeless and I see a man beating a little girl what is the good action to carry on feeding the homeless and ignore them; or do I stop him physically if necessary? Which is the good action there? Calling someone else to physically stop him is just abdicating responsibility, and choosing to do something is still a choice if I could have chosen to st

33 Replies 152,056 Views

[quote who="Bamdorf" reply="17" id="3557164"] The existing wormholes are one way and not controllable. And it seems to me so far (could be wrong) that only survey ships can use them. Not so sure I think that's a good idea either...it allows one to contact other factions that you ordinarily wouldn't meet for a long time. It's a sticking point for me that the "feel" of the game ought to reflect the fact that you are dealing with galactic distances. &nb

20 Replies 174,084 Views

Please can we have the excel sheet you generate the tech trees from. I have a great idea for a new faction but they need a very different tech tree and modding it purely in the xml is painful. I know you've mentioned you might make this available before.

12 Replies 14,876 Views

As the dregin you have slave pits, you eat and torture your slaves. Should a good empire stand by and do nothing. Just because you have not attacked them yet. All that's required for evil to triumph is for good men to do nothing.... Winston Churchill I believe.

33 Replies 152,056 Views

I don't necessarily like this new change either, though actually it did kind of make tight clusters more like islands as I believe was originally intended. It also made range more important and changed the nature of the game. I actually like the idea puff having the base number set on a slider as it has a huge affect on how the game plays out. I imagine once steam workshop integration is online that there while be hundreds off easy to download

179 Replies 694,115 Views

Thinking about it I don't think you could repurpose worm holes since you'd need game code to allow you to set the endpoint. I think they could be good though as a late game high level tech strategic option. I don't think they would work well in the early game they should be a major tech achievement.

20 Replies 174,084 Views

Fair enough but since wormholes do exist in the game and allow instant transit over huge distances. A technology to generate a wormhole type stargate remains a possibility.

20 Replies 174,084 Views