I've not seen anything on what languages will be supported, but the data structure makes it easy to add new languages at any time. Looks like potentially modders could add languages to, though I haven't tested that. It's a simple matter of translating the text which is all kept in xml files in text\english then adding say a text\German directory for example and dropping translated files in there. But as I say I've seem nothing yet on what other languages
econundrum1
True enough nexus seem to ignore ip issues.
I managed to play 355 turns yesterday without hitting a big problem here so not sure I agree there is such a massive issue.
I've downloaded loads of skyrim mods from steam workshop without an issue, but I suppose it could be an issue, not massively concerned though. Yes I think nexus has declined mostly because with steam games that have workshop integration it's an easier way to get more players to notice your mod. As has been proven here a lot of players won't even know about nexus, which limits your audience if your a modder. That said it will host conte
I managed to go 355 turns before I had a lockup in the battle viewer yesterday so for me it's pretty stable now.
Thanks that's great.
I think there are a lot of extra options they can and probably in many cases will add later. But for me I've seen much worse diplomacy options than they already have on successful strategy games so I don't see it as a blocker to release.
Actually I think it's just a bit over powered at the start on bigger maps, really helps you find those important first colonies.
[quote who="subject9373" reply="28" id="3548279"] small discount on launch day would be great [/quote] Dream on [e digicons]:grin:[/e] .
I disagree actually I think the game can be released as is, this is a nice to have they can add later.
I'd be surprised if they didn't at some point from the folder structure and data structure they have clearly designed to allow multiple languages.
I have to admit since I heard about the cargo hull sensor stacking exploit I've used it, you can buy one first turn and know just where to send your colony ship's. They are talking about nurfing it in future not completely but by giving diminishing returns on stacked sensors, it is over powered as it is.
Yes it's a promo for early adopters, nothing wrong with that, the more copies of the game it helps them shift the better.
I would expect most mods to appear on steam workshop once that's integrated, even if they are also available elsewhere. I'd look to a mod forum more for promoting and seeking feedback on mods and help with issues and the wiki for how to guides.
I also think the adjacent bonus thing is a case of you can't please all of the people all of the time. I love the adjacent bonus and think it makes colony management much more fun than gc2. But like any new feature some people are bound to dislike it. Don't get me wrong there are some design decisions I don't agree with in the game as I'm sure there are for all of us. Because after all none of us are lead designer and no two people would make all t
Hint, hint [e digicons]:grin:[/e]
Come on guys let's not be mean to the non-founders.
Op did you get the expansions for gc2 in particular ToA gave it a lot more character with per race tech trees and improvements which gc3 has from the start. gc3 also introduces strategic resources, so where an improvement goes matters. Ship roles for fleet combat. Tech specialisations, shipyard which can be sponsored by multiple planets, an ideology system. Strategic resources, improved ship designer and more. I think their is a journal post laying the differences
Maybe it was cds was it on lots of them?
Agreed the forum will feed the mod section of the wiki so we need both.
Yes much appriciated thanks.
Well we all had trouble getting moo3 to run [e digicons]:D[/e] but thanks for trying. Think I ditched my copy it was on 3 1/2 disk.
OK I'm going to look at the command screen next time I play. You see this is why I suck at this game and have to play on beginner. [e digicons]:blush:[/e]
I agree on that feels a bit one sided the Ai can complain and I can't.
I'd like the moo3 ones too