not several, just once. I've reported it here: https://forums.galciv3.com/464029/page/1/ , a little while ago. :)
redviper37
Not a bug. Non explorer ships tend to avoid fog of war areas.
You will need to post a savegame for that one, either through a support ticket, and/or link it with dropbox, or another file sharing site.
[quote who="ManiiNames" reply="6" id="3544975"] Coming today? Haven't seen a thread for changes in Beta 6 #2 [/quote] I was joking :) I don't think they are ready to release it just yet :) I don't expect it until the end of the week, early next week.
[quote quoting="post"] The Sentry hot key (W) does not seem to be active. [/quote] it seems to work for me, but you can not have any other window open. Only the fleet selected, no command appearing or anything.
[quote who="goodgimp" reply="2" id="3544632"] Thanks for the info. Do you have a link for instructions on how to open a support ticket? Apologies if I'm missing the obvious (likely). [/quote] https://esupport.stardock.com/index.php?/default_import/Knowledgebase/Article/View/496/161/general-galactic-civilizations-iii-troub
[quote who="TheBirthdayParty" reply="3" id="3544627"] The difficulty is that, from my experience, the saves with the problem are not often repeatable. I get the hang, exit the game, reload and the invasion works fine. So sending a save doesn't help. : / [/quote] well, sometimes, it may not hang a planet, but will on another. Devs could play the game a few turns and only care about invading AI planets until it freezes, not about empire management.
post a link to your save game and/or upload it to Stardock Support: https://esupport.stardock.com/index.php?/Tickets/Submit
Started a new game with the latest 6.1. That is 0.95.5 to me. Don't know about that .96 people talk about... Anyway. Playing at "gifted AI". I made a couple of silly mistakes during the colony rush and I lost three planets to AI player, one to the Krynn, two to the Iconian, but I got one back (flipped). In my previous games, the Krynn and the Drengi were push overs. Just about anyone would walk over them. Right now, the Kry
Derek posted about it in the the thread: https://forums.galciv3.com/464463/page/1/#3544544 he said it was going to make it to patch #2 because it was difficult to fix. I don't know if we should keep sending saved games though. And I don't know when is patch 2, I'm guessing early next week, or end of this week, depending on how it goes, so we can
alright, so tomorrow for patch 2? [e digicons]:-"[/e] [e digicons]:P[/e]
[quote quoting="post"] Just as the post suggests, I can not locate any dump files from Beta 5 or 6 is the game not generating them anymore or does one need to uninstall game and reinstall it? [/quote] same here, my computer does not generate any dump files.
It disapeared with some of the hotfixes, than it came back with the latest ones. It is extremely annoying. Am I really the only one with this bug??
[quote quoting="post"] I've played a few games as Krynn on a Gigantic map with all races enabled plus one custom faction that I made a long time ago. Tight clusters, common planets, common habitable, common extreme. Research pacing and game pacing "very slow". "Normal" difficulty. I generally have been playing as expansionist influence/research turtles (spam out colony ships then make all of the planets generally just produce research and influe
[quote who="a0152570" reply="4" id="3544435"] It seems you can mostly ignore approval buildings. [/quote] Not really. You'd have planets not growing as you build/upgrade farms and not generating as much influence as they should, therefore they risk flipping to another nation's side. I say you can ignore approval buildings very early in the game, while you're rushing for colonies and very late in the game, when planets are fille to the rim w
I think, in the future (right now it's too late), we should do something about that. Open borders doesn't mean anything right now. And since we only see the influence line, I don't really know if the AI is doing stuff in my diplomatic lines or influence lines to try and counter my influence. If we were to forbid travel inside another nation's influence zone as it is now, many planets would be stranded behind ennemy lines, both mine and the AI's. I
[quote who="Ex Mudder" reply="10" id="3544143"] 11.8 meg patch here, Sun Evening US. No idea what changed. Where do you see .95.5? I only saw .95 [/quote] same here, I only see .95 ...
wonderful :) I'll wait the next patch to restart another game and test again.
[quote who="Publius of NV" reply="8" id="3544018"] As of the latest patch .95.3, all of the above typos are still in the game, and it's gotten worse, almost all of them are also now in one or more of the various tutorial files. Stardock, please use a simple grep and replace tool to fix them. [/quote] maybe you could file a support ticket referencing this thread? Or even save your message in a .txt Notepad file and upload it with the support ticket? Mayb
started in 6.0. Maybe 6.1, definately not beta 5. I think the 274/250 is because I traded techs with the AI, for specializations I did not research.
it seems to be fixed with the latest hotfixes of Saturday. I just tested it and it works as expected.
As the title says. Ticket #DYO-864-10888 I can't complete my game. I've researched all the techs, but I can go no further, the game won't let me change turns anymore. This is new as of 6.1. Link to file, in case i'm missing something obvious: https://www.dropbox.com/s/zw7ocqkenn93fwh/bankrupt%20and%20end%20of%20tech%20tree.GC3Sav?dl=0
One more typo: Molecular fabricator C (Iconian planet improvement).
[quote who="Bamdorf" reply="5" id="3543898"] I tested 0.95.3 this morning and got to an invasion situation. In three tries, twice it succeeded and once failed with the black screen. I can provide full documentation if that would be useful. -------------------- Edit: I didn't wait and went back to try to reproduce the black screen, with the invasion on the same turn, So I could get screen shot, save, and support tool.
[quote who="Derek Paxton" reply="35" id="3543922"] Can you PM me a save that recreates the freeze during invasions? I don't have any cases of that to check out and I would love to see whats going on. [/quote] I sent you a PM with the case number, but I decided to upload two of them to Dropbox anyway: Freeze on attempting to invade Kona or Drengi: https://www.