redviper37

redviper37

Joined Member # 2381612
38 Posts 343 Replies 983 Reputation

[quote who="a0152570" reply="1" id="3552258"] Hay Seilore I have been following your post on this topic. Interesting articalss. I am about to buy a new gaming machine and was strongly leaning to an AMD processor (strictly cost driven), now not so sure. If you were buying a new machine tomorrow would you go Inter or AMD?<br /

11 Replies 7,892 Views

[quote who="Fangorm" reply="57" id="3552424"] maybe i will just avoid recent releases from stardock and any other company for a few years so i don't have to waste time waiting for patches and loosing progress from beta issues...will not be the first time i have avoided something for a few years.... [/quote] Well, I wouldn't argue against that, for any company. I bought the gam

121 Replies 302,475 Views

I think this is the key issue: "Since most of the games use the Direct3D API, AMD FX CPUs always struggle. It's a major flaw in the architecture of DirectX. It may support multi core, but everything comes down to one single thread. That's why Intel CPUs run faster than AMD FX CPUs, because Intel CPUs are built the "classic" way. No modules, complete cores, no sharing at all. Intel CPUs have a higher single core performance, a requirement for DX 9/10/11."

55 Replies 218,206 Views

[quote who="Fangorm" reply="53" id="3552368"] My main irritation is losing the best run on any gal Civ game i have had so far everything just fell into place and then corrupted saves..... [/quote] disable Steam Cloud, I think it helps with that. <p

121 Replies 302,475 Views

[quote who="Fangorm" reply="38" id="3552162"] the big question is when will this show boating of the patch end and actually become a released patch...this week? next week? next month?? perhaps i made a mistake of getting Gal civ 3.. if they are going to show boat EVERY single patch,expansion,dlc for days or weeks at a time... absolutely rid

121 Replies 302,475 Views

[quote who="Rhonin_the_wizard" reply="5" id="3552118"] Because there are currently some problems for it with GC3. Deleted save games are brought back for example. [/quote] Yes, I know that, but it wasn't happening with beta 6.2, only with 1.0 release. Is it a Galciv bug or a Steam bug?

6 Replies 7,343 Views

[quote who="Rhonin_the_wizard" reply="2" id="3551525"] The problem is that Stardock disabled cloud saves for GC3 and it is still happening, [/quote] why disable it, though? it seems an useful feature to me, for people playing on more than one computer.

6 Replies 7,343 Views

Very nice :) But I don't see a fix for ticket#: - MVL-519-18755 ( Missing graphic icon in tech tree for "barrier system focus" ) - MJP-943-35283 ( Can build military and ideology improvement twice on conquered planets ) - PCE-990-45956 (<a href="https://esupport.stardock.com/index.php?

121 Replies 302,475 Views

[quote who="TheMathKing" reply="11" id="3549470"] Unfortunately, the game is unplayable. I can't start a new game or load an old game since beta 6. Ticket sent in, post in the support forums started, waiting for response! [/quote] someone else mentionned a similar problem before, and to solve it, he had to refresh his installation of Windows.

16 Replies 22,382 Views

[quote quoting="post"] After 90 turn I have awful slowdown of the "calculating of turn". After finishing of all activities and pushing "turn", i must wait all calculating for 1 minute or more. Only 60 turnes in hour is too long for strategic game. "Low preferences", reinstalling of game and other my measures didn't decide problem. Core i5 4670, 8 Gb, NVIDIA 650Ti, Win 8.1. all updates for OS and videocard are installed. [/quote] I have that too, but

55 Replies 218,206 Views

Again I started a new game sunday night, and another one today. First game was on normal, second was on gifted. Iconians expand very fast, but then they don't seem to research anything. I was miles ahead of them in research. I gave them many techs, trying to jump start them, but it didn't work. In my first game, on normal, I conquered the entire galaxy letting them alone, having their planets flip one by one (that benevolent tra

8 Replies 4,522 Views

[quote who="Larsenex" reply="7" id="3549189"] Will games started in .97 be compatible with the 1.0 release? [/quote] they said games from April 30th update could be compatible, nothing before. So yeah, 0.97 should be ok.

9 Replies 4,436 Views

Will this forum be hidden from the general population or will everyone buying the game from next week on will be able to see everything here? Anyway, as a group, we might be of some use to test opt-in beta patches bringing new functionalities before they are released to the general public.

3 Replies 1,970 Views

[quote who="Vidszhite" reply="2" id="3548737"] Quoting redviper37, reply 1 use the support ticket system to make sure the devs see this before release. I've been saying this was broken for weeks. Other issues take priority, I suppose. [/quote] then resubmit, both of you, maybe

5 Replies 8,794 Views

[quote who="Seilore" reply="11" id="3548880"] Quoting sweatyboatman, reply 10 It's likely some combination of which AIs you're using, the map settings, and some RNG goodness. Which is to say, until a dev actually has it happen and can get it to happen repeatedly, it's likely going to continue to be an issue.</d

35 Replies 13,650 Views

[quote quoting="post"] If you get a chance, I didn't fully understand the explanation to my problem with insane maps and 50+ players and why it takes 5+ minutes at 100% processor usage for the first turn on my AMD FX 9370 8 core cpu. If anyone who watched understood better and can break it down for me or provide insight it would be appreciated. All I got is he doesn't have an issue with his intel processor and it has something to do with the way AMD threading is

35 Replies 13,650 Views