Perfect utility Dark Rain! Thanks VERY much!!! :D I ran a ship through it and compared it next to my hand made photoshop strip and the results were virtually identical. I'm a happy camper ;) Seriously - good job and thanks for all of your efforts. In short: holy crap that was fast. you rock dude! (sorry just couldn't have said it any better myself LOL )
StarDevilThrull
[quote]So, Thrull, what kind of ships are you working on?[/quote] Hey MadMaz, welp right now I'm not... my time is all eaten up. I'm revisiting a complete mod project (Galactic UNCIVIL-izations) and trying to get that to the point where I can get some beta testers to try it out for me. I would like to do more ships, but a lack of time and a good 3D application prevent me from doing anything creative. Plus making a full 27 ship set from scratch is pretty intensive! :p
[quote]i have now a working photoshop action script that will take 32 tga images and manipulate them to one flimstrip tga[/quote] Well that would be really great, but unfortunately I don't have a way to output to 32 files so I'm really looking for an improved ship rotater program (like Dark Rain suggested) Not to say that your photoshop action wouldn't be much appreciated by others!:D Just that I personally don't have a 3D app or anything that can output to 32 seperate images
Thanks for the kind words Parable! What kinds of colors would you change the other races ships to if you could? (just curious ;) )
[quote]Hey Thrull, if the ship rotator sucks so much, it should be fairly trivial for me to do a better one. I'll cobble together something tonight[/quote] Man would that be great Dark Rain! I find rotating the ships and then trying to touch them up the most time consuming and boring part of ship design! ;p
[quote]Nice ships... but the icons look strange[/quote] Cryptbeef (I dunno want to even know where that name came from), Which icons are you refering too? What looks strange to you, if I can ask? Thanks!
[quote]You have a red fetish don't you? [/quote] Gosh it's starting to look that way isn't it?!? LOL LOL LOL
[quote]Or easier yet, do whatever you want in Photoshop and don't worry about the pallettes. Save it, then use Rad Video Tools to batch convert them all (it does static graphics too.) It has a pretty good resampling algorithm and its resulting pallettes are galciv compatible[/quote] Ahhhh! Should have known that was the proggie of choice for the GalCiv team. Good tip, thanks MadMaz ;) [quote]btw, Thrull, what is it that makes you want an override directory so bad?[/quote]
[quote]Ok, I've gotten a directory set up so that I can make files available to GC players and modders.[/quote] Wow! This is very very cool! Thanks Cari (and Stardock)!!! :D [quote]Just make sure that you have a bottle of asprin or other headache medicine on hand before using the tools. [/quote] OMG she is not kidding! Using M_util is like torture ;p I have no idea how they suffered through it to make such a great game ;) Seriously though be prepared
Here's a color swap out I managed to get working the other night (turned out to be harder than I thought!) It replaces the small green font with a red one so you can very easily see the difference when an Alien is willing to accept a trade or not. http://www.cdgroup.org/forums/tbs/gc/viewtopic.php?p=1529#1529 It's not perfect yet (by a long shot!), but I'm making it an Open Beta so anyone can try it out. Hopefully my schedule will lighten up soon and I can revisit it and make a
[quote]Yes, now the Dregs really stand out. However, as Miguel pointed out, some ships seem to look much bigger. Defenders(?) look big and I do mistake them for capital ships. No worries though, I'll get used to them.[/quote] Hmmm... really?!? I actually didn't change the size of anything just recolored them. I did pick out details here and there like running lights and gun barrel tips, but I didn't enlarge any of them... I guess the red is a bit more bold then before and really makes y
[quote]Let me ruminate on this. I'll have to modify the 'slotting' algorithm to support the full tree and this subset idea. I'd definitely do your 'little box' plan, if this proves possible.[/quote] Doht! Didn't realize it would make you go back to that again... sorry... see my technical ignorance is showing :SURPRISED: [quote]OK, I'll proceed then. [/quote] Woot! Yea!!! :D
[quote]Thrull...do you know who that cool looking white alienis/was supposed to be for galciv? the one with the longsnout and black uniform a drippy at the mouth.[/quote] No idea, but I agree he is quite cool looking! (His black armor makes me think of Dark Arnor... but Frogboy has stated that things created by Draginol tend to have human appearance so I'm thinking that he can't be that... hmmmm :notsure: Guess he's just a cool minor race beastie) [quote]THANKYOU for
Now that I saw the screen cap I can grasp how useful this would be! Definately for those of us that want to do full conversion mods which include new tech trees! The only feature request I would ask is for some way to filter each "field" of technology such as viewing only those techs that fall under propulsion, etc. This way you could view or print out 7 different tech trees that weren't so unweildy. Not entirely sure how to accomplish it
[quote]can you host my mod pack too thrull?for alien races?[/quote] Now serving Dougs Minor Races Picture Pack at: http://www.cdgroup.org/forums/tbs/gc/viewtopic.php?t=254 (Hot and Fresh just for you! :d ) :) :D LOL :D :)
[quote]I had Commander Blood... and yes, the aliens looked kinda like muppets half the time and didn't look well done any of the time. [/quote] Yeah the Star Control 3 ones looked funny sometimes, but the commander blood ones looked terrible as I recall ;p Ah well...
[quote]can you host my mod pack too thrull?for alien races?[/quote] Sure thing! Send them my way here: [email protected] :)
[quote]These look really good, too![/quote] Thanks! :) [quote]Variety is the spice of life... [/quote] Ab-so-lutely! I wish I could think of more sources to mine... hmmm there was a remake of Commander Blood, but if I remember correctly the aliens looked like muppets ;) Can't think of other games that had 3D aliens (as opposed to "cartoony") hmmmm.... :notsure:
[quote]Well, I wrote the Writer so I'm naturally a little defensive[/quote] You did a helluva job on it and you don't need to get defensive because 99% of us love it (and appreciate your hard work! ;) ) You'll never satisfy that last 1% so let it just f-l-o-w right off yer back H50. besides your a diplomat now... you must be... erm... "diplomatic" ... and I should know I'm not easily impressed. Whoa that dog has a fluffy tail! LOL Seriously -good job (hell G
Hi Folks, Since there has been such a high demand for replacement images for the minor race logos I decided to whip out a couple of replacement packs based on some of my favorite space strategy/adventure games. Because of possible copyright and IP issues I won't submit these to the library, but you can download them (and check out preview images) at my CDG website. Here is the link for Pack #1 (designed from various 'sneak peeks' that Stardock has given us of new alie
Most likely that will be where the 'Obsolete Ships' button goes.. I'm just guessing tho' ;)
Cool! I didn't know they had even been approved yet! (talk about fast service :D) Thanks for the heads up (and compliments) :HOT:
[quote]You should submit this to the library![/quote] Good idea... going to right now! Thanks! :D
[quote]When the the un comes together they sometimes come up with the ridicolus idea that transporters (or at least combat transporters) should have plus 20 to attack[/quote] This actually saved the galaxy in a recent game for me! I played a small map with just the Drengin (set to pure evil and Intelligent) to test my new Red ships and I was feeling very cocky because I controlled the majority vote and had a +50 luck so I swung the vote in my favor when the space zoo came up...
Now declassified by the Drengin high command and deemed acceptable for human eyes, you may witness the Drengin starfleet in all of it's glorius might by downloading this hull paint enhancement from here: http://www.cdgroup.org/forums/tbs/gc/viewtopic.php?t=196 Enjoy! :HOT: