A new ship rotator

Here's the link to it : http://visual-ta.tauniverse.com/HTML/index.html

Interesting features include :

Accept JPEG, PNG, TGA, PCX and BMP files as input
Output the result to PNG, TGA, PCX and BMP.

Background color auto detection for filling the spaces left by the rotation. Of course you can still set a color of your choice.

Remembers your settings for directory, frame number and save options.

Like the SF util, you can also set the number of frames for your animations.

2,169 views 6 replies
Reply #1 Top
Already updated to version 1.0.1 . I had a request for having the option to output the resulting alpha mask too, so I added it.
Reply #2 Top
#1 by Citizen Dark Rain - 6/28/2003 4:37:40 AM Already updated to version 1.0.1 . I had a request for having the option to output the resulting alpha mask too, so I added it.
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holy crap that was fast. you rock dude! playing with it right now.
Reply #3 Top
Perfect utility Dark Rain! Thanks VERY much!!! :D

I ran a ship through it and compared it next to my hand made photoshop strip and the results were virtually identical. I'm a happy camper ;)

Seriously - good job and thanks for all of your efforts. In short: holy crap that was fast. you rock dude! (sorry just couldn't have said it any better myself LOL )
Reply #4 Top
gave it a quick try and it such a massive leap beyond the previous ship rotate tool.

excellent work :)

~SDC~
Reply #5 Top
Dark Rain, I'm curious. Is there any progress on the sprite format or the library editor?
Reply #6 Top
Well I understand most of the missing stuff but I'm working on other stuff I had neglected to do the ship rotator and all the other file hacking.