[quote quoting="post"] BUG I managed to have 2 missionary centers at the same time on a planet, no idea how. 2- AI is really really REALLY bad at planning their colonies[/quote] I have noticed these two, too. The second one in my view is the only critical flaw (apart from multiplayer issues) in this otherwise A++ game.
Ed1975
[quote who="Rhonin_the_wizard" reply="16" id="3548005"]30. Planet icon not filling the circle[/quote] I've been bitching about these glitchy planet list icons since 5.3 [e digicons]:|[/e]
Surprised they're not also doing Spanish and Portuguese. Big market in Latin America? Plus all the Spanish speakers in the US. I wonder what market there would be in China for this game?
Only watched a few mins of this - the presenter bugged me... :)
Did my (first ever) Steam review a few days ago. In short, I said the game was "brilliant" (which is true). And it can only get better still. Hope that helped :) Good luck on release day!
GC2 has a list of discovered, uncolonised planets, though :Þ
What, only @ 3GHz? :P
Seconded. Brad and Stardock, you blokes are awesome :)
Nope.
In my current game (0.97.7.0) the Krynn have 1391 empire points. The next nearest civ has 300 points. 'nuff said...
Agree with OP.
Plus I think we should be able to bitch to the AI for its ships to leave OUR territory! One of the few things that bug me is that the AI has some diplomatic options that the player does not have.
[quote quoting="post"]It would also be great for new players to indicate what different levels of ai get by hovering the mouse over them or something since I doubt most player will bother to read the xml files to learn about that.[/quote] Absolutely agreed. It would also be useful to get tooltips for some Options Menu items such as lean maps, Gel UI, Camera snapback, Enable edge scroll, Clip cursor, Quick move, and so on. I would like to know what all these opti
[quote who="TheSoloDriver" reply="2" id="3546569"] Not going to lie, I want to b**ch slap the AI when they drop a star base next to my planet and then gets on my case for being in "their" territory. All I think is , "really? Freaking really?" Why can't I make threats? lol[/quote] This.
Or go steam Library > GalCiv3 > Properties > Local Files tab > Browse Local Files > then on GalCiv3.exe. go > Properties > Details, and it tells you the product/file version :)
Bumping this as it's a good question - hoping someone has a good response :)
You, Froggie, are the awesome one - the guy with the grand vision and the gifts which go into making this great game. Please don't ever stop :)
Come on devs, I've been bitching about this issue since 5.3 :) Please see the screenie below:
0.97.5.0 is now out...(just updated on Steam)
Thought I would report this minor issue. The icon over the planet on the planet list is yellow, when it should be green.
rediculous > r i diculous
I've been reporting this since 5.3.... :(
I've never managed to get into Civ5 - find it too complex and the UI non-intuitive and rather ugly. GalCiv3, on the other hand, is pretty easy to pick up (but hard to master)
How do you encourage an AI civ to go to war with another? I've tried bribing them but it seldom works.
I tried multiplayer last night. CTD on turn 2. Retried. Saved game wouldn't even load and game hung. Tried twice, then gave up.