RiverRunner

RiverRunner

Joined Member # 630851
0 Posts 0 Replies 54 Reputation

I prefer to not know when someone else is building a Wonder or trade good, but I hate seeing all the production wasted. It would be nice to see at least a percentage of that work go towards something else; I'm not sure how that could be accomplished with the way the production queues are structured right now, though. RR

6 Replies 295 Views

In my games, all of the AI civilizations have been the team to beat at one time or another. I personally hate the Arceans, but in my last game I only beat the Yor because the Altarians and the Torians joined the war on my side. I had another game where the Torians really waxed the rest of us; the Drengins came to me begging for help, but I was already up to my eyeballs in Torian ships. Am I the only one who finds it amusing when the Drengin refer to a human as "monkey-boy?"<

50 Replies 1,959 Views

You know, to me this thread is a terrific example of what make the game good, and I'm not just talking about a community of people who can discuss it without flaming each other. The OP asked a question about how the AI does something and the responses have varied all over the place from 100% military spending to 0% military, to leasing ships, to not leasing ships, to trading for techs, etc. And the cool thing is that they are *all valid strategies.* I've learned a ton just from reading these

33 Replies 1,878 Views

Destabilization is extremely useful in trying for cultural victories; anything that gets citizens of other civilizations disenchanted with their own government has a shot at bringing them over to my side. Also, I think the word "foomed" as used by Dearmad (I know, I know, it was a typo) should be given a meaning and used every day in conversation. It's just fun to say. Foomed, foomed, foomed. RR

42 Replies 7,856 Views

Well, I must be in the minority, but I didn't think the OP was all that hostile (although the "silence is deafening" remark maybe wasn't the wisest thing to add). The original poster asked for -- and got -- confirmation that the AI doesn't cheat, and that -- as my wife would say -- is a happy thing. It's hard to blame Brad for being a bit defensive, though, considering the wringer he and the staff have been through the last several days. Brad, you're doing a fine job here, and I hop

56 Replies 4,636 Views

"I don't like that the AI instantly knows where all the yellow suns are. They should have to find them just like the players do." I agree; this is one of the few things about the game I think needs to be changed. RR

9 Replies 376 Views

Yes, you can offer the poor souls ships, money, tech, or whatever from that screen. As soon as you select one or more items to offer, the message at the bottom changes to something like "We offer you these items as a gift." You can also trade them stuff instead if you like. Don't forget to hit the "Submit" button (or whatever it is called) in order to actually give them the stuff before you leave. RR

2 Replies 167 Views

I have run into several (minor) issues, some of which are probably due to my confusion as to the way things work. The only one I can remember right now has to do with trade routes. There were three or four times I received a message stating that due to the fighting near a particular trade route the companies that ran it were shutting it down; when I checked my trade routes, they were all still there and bringing in cash. I have also run into the issues with sector influenc

684 Replies 25,189 Views