ForgottenSlayer

ForgottenSlayer

Joined Member # 5863926
33 Posts 143 Replies 587 Reputation

I would hope that once 4 releases they would make a complete version of three so we could get new people into the series. I enjoyed playing through a living game but I bought the expansions one at a time with some dlc here and there it released. Asking my buddy to drop over 120 for the game is kinda a hard sell.

4 Replies 15,085 Views

Does anyone play cooperatively with a friend Vs AI? I have a friend I game Civ 5 with and we got like over 1000 hours and I would love to get him into this game but I haven’t heard promising things about multiplayer. Does anyone have a working experience?

4 Replies 15,085 Views

I am really glad they made it so planets don’t auto upgrade by default and that you have to toggle it on always screwed me with synthetics. I just avoided the advanced manufacturing technologies. So I wouldn’t run out of damn durantium.

142 Replies 908,755 Views

I don’t think the resource systems need to completely be reworked I think colonization of subpar planets for essential resources adds a dynamic to the game. However when there isn’t enough of something in the galaxy and the is literally no way to get any and you can’t work around it that is some bull. I’ve abandoned games that I consider stuck or needing to take an extra 300 turns to finish. I think the way around this is to include missions types for every resource. T

142 Replies 908,755 Views

I could never get into AoW 3 it was a little slow for me the combat. And playing multiplayer was just ......... not doable for us. Civ 5 strikes a balance with us taking our turns at the same time. We play coop vs AI. I am hoping to get my friend into this game. I hope some consider is taken for people who play 4X games cooperatively I know there isn’t a large amount of us but there is something fun about ruling the world / galaxy with your buddy in a game you invest a few weeks into.</

142 Replies 908,755 Views

I almost never watch the battles. So I’m indifferent except the thought that updating and changing this will cost development time and then if implemented will consume PC resources. I don’t think trade needs to be changed how it works. I think it works well. I wholeheartedly agree trade routes need to be readjusted their income is beyond pitiful normal trade routes shouldn’t be something you can just straight ignore with every empire. It

142 Replies 908,755 Views

The galaxies are big I don’t know if adding depth is going to be manageable. The largest maps already stress some impressive systems. I don’t think adding another dimension should really be what they focus resources on. Also I would be against wrap around galaxies. It doesn’t make sense for a logically not that a video game has too but I am opposed. I am in favor of an extremely late game tech called worm hole founding technol

142 Replies 908,755 Views

Technologies that could be used to bring about more of a missing resource would be interesting. Also allow a secondary source to reduce bottlenecks.

142 Replies 908,755 Views

I don’t know about buildings changing cost based on galaxy creation. I would prefer more balanced galaxies and for the love of god missions for every resource type so at least you can use production to acquire scant resources. I have also voiced my support for a secondary market a black market with overly inflated prices but endless supply. With cost either 4 or 10 times the amount of the regular market so that people won’t use it unless they have to. I&r

142 Replies 908,755 Views

I think carriers should exist. They should just be late game units that are very expensive to field. They should only be able to be built in the largest hull size. Also they need to be kinda like Starcraft carriers where when interceptors are destroyed they needed to be rebuilt. It would make small planets with limited manufacturing into small fighter producers. It would also make it so for your fighters to have the latest and greatest you have to upgrade them. I haven’t u

142 Replies 908,755 Views

Before he upgraded he was in your administration pool which gives you one administrator after he retired he is no longer in the pool so you gain 5 administrators but lose one from the pool. However now you can put another administrator into the pool. convoluted for sure I didn’t get it at first either can’t remember if someone explained it or if I eventually figured it out.

14 Replies 79,420 Views

The technology is there if you play the measured. It isn’t there if you select the ability and are playing synthetic. I didn’t test carbon based life and silicone based life.

3 Replies 62,612 Views

So my brother had to wipe his computer and I had to remake my synthetic race. I tried something a little different and went bureaucratic since wanted more administrators. Well I went to look for the new tech tree I would have access too. And lo and behold nothing is there. I thought maybe I was overlooking it so I loaded up the measured to see if I could see it there. Easily found the techs. Reloaded my synthetic game and it doesn’t branch off any of their techs so it can’

3 Replies 62,612 Views

Synthetic player here. Be good even if you are really evil. The ideology that gives colony ships +2 population is amazing. I don’t really kick off my expansion until that point. also at the start if you have two worlds and one is a class 7 and one is a class 12 settle the seven first for your first world it will pop the “first world settled thing” and that is the only event you can get for the first world you col

9 Replies 46,444 Views

Again really excited for this about the resource fixes but I really hope there is a buildable improvement for non carbon based races for administrators. something like the first one cost .6 Of all ship used resources next one is .8 or something. Food won’t work and having it be a flat resource is probably overpowered. So maybe a scaling on is the way to go.

21 Replies 145,975 Views

These look like excellent changes. Please info us that there is administration center included synthetic and silicone based life I am ok with it costing food or durantium or something. after playing a bunch of GalCiv 2 In Asia on an underpowered laptop I’m ready to take the murderous machines on a killing binge in 4.0.

21 Replies 145,975 Views

Population won’t grow if you are synthetic you have to build it. And depending on map generation you can be straight up fucked if there isn’t enough durantium. Remember to trade for it with the AI they will easily trade away about 10% of their total stockpile of a resource for pennies on the dollar.

9 Replies 41,688 Views

Another strong tip is no matter who you will “Be” you start good in the ideology tree until you unlock the colonies start with 2 extra population it is a damn must imo. Allows you to send your ships only 1/3rd full keeping your population working and growing at home. Of course then they new worlds will have morale problems and not be growing but all that free population is just to powerful to pass up. For carbon, definitely for synthetic, and I’ll assume aquatic and silicone

9 Replies 41,688 Views

Bioshock remastered. Was an absolute blast to play through again and unlock the achievements. Just finished Survivor difficultly with no vitachambers. Remains my counterpoint when people say video games aren’t art. If you have never played it before you are missing out. most disappointing was civ 6, I doubt it was the worse game.I just didn’t like it and I hate that damn art style. There are some good elements in there but they don’t out weigh the negative

18 Replies 199,047 Views