Publius of NV

Publius of NV

Joined Last seen Member # 368410
139 Posts 2,069 Replies 1,975 Reputation

You start out with 5000 credits, so either rush buy a bunch of stuff like Frogboy suggested, or move the wealth/manufacturing/research slider so that your production is way biased towards manufacturing and research and you're losing a few credits each turn. You should be able to do that and still rush buy some stuff. You'll have to either cut back or build up your economy before you run out of money, but it gives you a much faster start.

4 Replies 17,575 Views

This is as good a place as any to ask, I'm just not sure anyone knows (at least I don't). I would guess it's related to faction power, but I don't know if it's just that or if something else factors in.

3 Replies 16,422 Views

[quote who="DCvsMarvel" reply="16" id="3552430"] How can you tell if a planet is good for trade? Or dose it not really matter? [/quote] Part of the value of a trade route is calculated based on the income produced by the two worlds involved. So you want to select one of your worlds that has a good sized population and perhaps some wealth buildings (and trade buildings if you've researched them) and then look for an AI planet that also looks rich and is as far away

17 Replies 102,222 Views

[quote who="SteveG700" reply="17" id="3552412"] Is anyone willing to tell me what the six mouse-over stats mean for a ship? One's beam weapons, another is missiles, and the other I guess is kinetic weapons? I guess there's a stat for shields and armor too in there? [/quote] Yes. Shields, point defense, and armor.

20 Replies 35,862 Views

I prefer large maps, and am looking forward to trying some of the larger sizes, but like others have mentioned, during Beta 6 I was playing exclusively on small and tiny for 2 reasons - (1) the updates were coming out so fast that I had no hope of finishing a game otherwise, and (2) I was starting some tiny games to try to recreate a bug for a ticket and then abandoning them once I'd done so. So now that the game is released I'm going to be skewing the stats the other way.

24 Replies 91,788 Views

[quote who="00zim00" reply="2" id="3551337"] Quoting Publius of NV, reply 1 There's a win on turn 1 posted on the metaverse. How is that even possible, there must be a bug that allows it. or they cheated [e digicons]:\[/e] [/quote] I would

13 Replies 29,001 Views

There's no mining of asteroids yet, unless there's a resource like durantium in them.

3 Replies 14,474 Views

The patch notes for 1.01 say that if you cancel a rushed project you are refunded the credits spent and you can then rush something else.

3 Replies 7,434 Views

According to the metaverse, the 4000+ normal difficulty large map influence win was on turn 1. At best this was via some huge exploit, at worst a cheat of some kind. At any rate, I'm going to ignore the metaverse and just enjoy playing the game in my own style.

13 Replies 13,672 Views

[quote who="RavenX" reply="7" id="3549512"] What's up with the name_numbersandletters.faction files? Tried opening them with notepad and wordpad and can't. Reinstalling Ultra-edit for my edits now. Just wondered what the files are. [/quote] I've read that they are rar compressed files without the header.

46 Replies 261,001 Views

Someone on another thread reported that he got no audio in the tutorial/campaign if he turned the music off, but if he turned it back on he got the audio. Could that be your case?

5 Replies 7,121 Views

[quote who="BuckGodot" reply="44" id="3549345"] It's in the DLC section of your Gal Civ 3 page on the Steam App. [e digicons]:)[/e] Reduced 83% Original 682 x 190 [/quote] Mine looked like that but said "Not installed". I had

61 Replies 214,512 Views

If you haven't already, read this post, and if there's nothing there that solves the problem, open a support ticket as described at the end of that post.

3 Replies 2,956 Views