Very sorry about this. I hope your remaining days are as happy and comfortable as your sense of humor indicates they will be. May the road rise up to meet you.
Publius of NV
[quote who="Uvah" reply="1" id="3751449"] Don't even know what they are. I'm from the sixties. [/quote] ^^^ What he said [e digicons]:D[/e]
[quote who="tetleytea" reply="10" id="3751198"] Wow. Just built 28 hyperlanes, won the game, and still did not get credit for the 20 hyperlane achievement. And I count and re-count the hyperlanes, and there are very clearly 28 of them. I think I'm done. [/quote] I've not even tried to get that achievement yet. Has anyone else gotten it?
The crises appear randomly, and I think the most I've ever had was 3 in a single game, so you can't really rush to get them except by playing a lot. There's still one I haven't gotten, since it's never appeared in my games. As for the ideology achievements, play on a big map that has lots of planets with very few opponents so that you can get a whole lot of colonization events, build the ideology producing buildings on all your planets, and don't be in a hurry to win the game.</
You can take over planets and asteroid mines with influence, but not starbases or mined resources. So you can't take over his mining starbase or his durantium resource. Generally I use influence starbases to try to flip an opponent's planet or defend my own from flipping. As far as I know the best placement is so that the planet involved is within the starbase's range of effect. I suspect that further away works also but not as effectively. Note that building
Your system is not bugged. I don't remember all of his reasons, but at some point Brad remarked that the minor races should be "speed bumps" for the player, and they were almost completely nerfed. You can still send trade ships to them, but that's about it. For my last few games I've just turned them off in the options.
That's a good looking but remarkably uninformative ES6 trailer. Gamespot has an article up that says ES6 will definitely not be at E3: https://www.gamespot.com/articles/e3-2019-these-games-are-definitely-not-showing-up-/1100-6466984/
I have to agree with @Franton on his trade recommendations. And his recommendation to turn off trade brokering (which I also do) reminded me of another setting that often trips up new players. Each planet has a setting on its Govern window to "Auto-Upgrade Improvements". While this does cut down on micro management, I always turn it off (on each and every planet) because it can drain resources you'd like to prioritize elsewhere. For example, the higher tiers of factories req
I would love to see an ES6, assuming that like Morrowind, Oblivion, and Skyrim it's a single player RPG open world and moddable (not paid mods). I'm not holding my breath. If there's a new Dragon Age coming, I hope it goes back to the deep character driven story of the original DA and drops the combat click fest that made me give up on DA: Inquisition because my carpal tunnel flared up so bad I couldn't touch the mouse.
The game manual is sadly out of date. I don't have a link to a game guide to give you, but I hope someone else will post one since I have seen similar requests in the past. To address your specific questions, the production wheel was removed a while back (after many complaints that it forced micromanagement) and the manual never updated. One way you can still shift civilization focus from social manufacturing to research to ship production etc is to use Leader type citizens, and
Thanks, got it downloaded! Edit: Now that I have it unzipped and had a chance to look, very nice work!
I always promote to minister when I get enough pollen.
[quote who="Moser_Alchemist" reply="4" id="3749653"] Publius misunderstood the question I think. [/quote] Oh, yeah, I did. I didn't realize he was talking about citizens. I rarely train more than 2 or 3 administrator citizens, and promote them as soon as I can.
The Administration Center improvement provides one extra administrator and provides an influence adjacency bonus. It becomes available with the Galactic Governance tech. I had been under the impression that it was a one per planet improvement but looking at it now I don't see that in the XML. If you're interested, there's also my Administrator Training Institute mod, available from Nexus (nexusmods.com) that considerably predates the addition of the Administration Center t
You use up administrators by founding colonies and building star bases. You can get more by researching down the tech tree lines for cultural and governmental techs, or by building Administration Centers on your planets.
I, for one, would prefer to download them myself.
Nice catch! But until the developers push out a fix I think the updated file will have to go in the mod folder. At some point the game was changed so that the core xml files are compiled into bin files to speed up startup, and at that point changes to the game directory xml files stopped taking effect. Also, it will require a new game.
Nice Starbase.
[quote who="Ddrake9" reply="6" id="3747277"] you will get to a point where your # of colonies will be more than your current government can handle. [/quote] I am the president of this Galactic Federation, and I'm smart enough to figure out how to keep my people happy despite the morale penalty.
So, I'm having no SSD performance problem or any other problems that I can observe. But the SanDisk SSD Dashboard says (a) that there's a newer firmware and (b) that I should turn on a function called TRIM that releases space from deleted files. I'm on Win10, and I've read that the TRIM functionality is really only of benefit on older version of Windows. Are there good reasons to upgrade the firmware or turn on TRIM?
[quote who="ALMonty" reply="41" id="3746861"] Sandisk SSD Dashboard https://kb.sandisk.com/app/answers/detail/a_id/15108/~/sandisk-ssd-dashboard-support-information I don't know if it has Rapid mode. Might be called something else. [/quote] Thanks! Downloaded and installed. Does not appear (as far as I can tell) that there is a rapid mode setting. But then my SSDs have seemed lightning fast compared to my old hard drives.
The only commonwealth I ever created was just to get the Steam achievement for doing so. I agree with Moser_Alchemist above - why would I give away the production?
[quote who="SchismNavigator" reply="2" id="3746308"] A new patch is in the works [/quote] Damn, I'll have to refigure my strategy again.
I've noticed this also, although I've not tried to narrow down the cause or figure out why it's happening..
[quote who="lyssailcor" reply="5" id="3745829"] And another one that bothers me since GC III came out: show the remaining movement points of fleets in the fleet window in the lower left corner, perhaps between the word "Ships" and the logistics values or besides the hit points. [/quote] +1