admiralWillyWilber

admiralWillyWilber

Joined Member # 3604084
162 Posts 3,744 Replies 2,108 Reputation

Actually the future where you dont have to go anywhere, or do anything other than press buttons would cause obesity. That had been tested in 1985.

116 Replies 678,098 Views

[quote who="BuckStrider" reply="10" id="3694742"] Quoting admiralWillyWilber, reply 9 Yeah insane will give you problems down the road. Not if you run 32GB [e digicons]:)[/e] [/quote]i was actually talking about his 8 gigabytes. I will also say not if you run 16 gigs to.

26 Replies 99,473 Views

Yeah insane will give you problems down the road. Steam workshop has factions, and civilizations you can down load. Factions is for galactic civilizations, while civilizations is for crusades.

26 Replies 99,473 Views

[quote who="Purdypog" reply="261" id="3694441"] Hi Brad, I played probably 500 hrs Galactic Civ II and now have over 300 hours in Galactic Civ III. I also play endless space and Stellaris. Thus I think I have a pretty credible about of hours to comment on GC3. Multiple techs per turn, not a bad idea if you slow down the techs for each one you add. I like what you have done with Crusade although I am not particularly fond of how you priced and marketed the game.&nbs

299 Replies 1,810,707 Views

[quote who="Rhonin_the_wizard" reply="72" id="3694638"] I understand it must be unpleasant to work on improving the game and see people be mad that their favorite exploit is no longer working. But please reconsider just abandoning the game, it's only been released for 2 years and you stated that you will work on it for 7 years. While I consider GC3 a good game there is still lots that can be improved. There are still errors in the XML files that need to be fixed, na

139 Replies 614,351 Views

[quote who="Frogboy" reply="48" id="3694517"] Just as a head's up, as much as I enjoy seeing my work on balance and AI critiqued, you'll be happy to know I won't be working on GalCiv III for the near future. I'll be checking in to see when the Steam review score gets over 70 for recent reviews as a cue to look at working on the AI and balance. I don't see any reason for us to keep providing free updates when the reaction is so negative. T

139 Replies 614,351 Views

[quote who="starhunter83" reply="16" id="3693625"] Dunno what difficulty you guys are playing where you can win a peaceful game without military bases. Or any game for that matter. In games where I'm the warmonger, I usually build very few of them, and primarily to speed my ships up. In games where I'm building and defending, however, military star bases are the difference between winning and losing. Military bases allow you to fight of

25 Replies 83,983 Views

[quote who="Veinot" reply="8" id="3694261"] Is anyone abit annoyed that cities cannot upgrade or be destroyed? I didn't think much of it until I annexed a planet to find it was nothing but cities. My food and approval dropped like a rock and I think my food went negative (did keep playing long enough to check), my only option was to destroy the planet figured I could recolonize it and use it but it turns out when you abandon a planet it somehow gets reduced to a 0 dead world. [/quot

11 Replies 39,507 Views

[quote who="Taslios" reply="1" id="3694023"] Cities now require Durantium and Promethion to construct in addition to food. Seriously? designed resource restrictions are one thing, but this is somewhat ridiculous how everything in the game now needs one resource to advance... He or she who has the mines now wins.... [/quote]it was already easier for synthetics to build cities instead of organics lets make organics job

139 Replies 614,351 Views

[quote who="Moser_Alchemist" reply="15" id="3694095"] Seriously, 1 Promethion and 10 Durantium to build 1 synthetic population. [/quote]promethium is easier to come by than duranthium wouldnt it make more sense to have 10 promethium 1 duranthium, not 10 duranthium 1 promethium.

139 Replies 614,351 Views

[quote who="fooshniken" reply="31" id="3521035"] Just curious since I'm interested in a M2 card for a future build. One tip I read is to unplug all other storage units for it to be recognized in bios. I don't believe this boot problem is a motherboard issue since the Z99 is built for this type of card. Or like you said earlier, just wait for Windows 10 to hopefully catch up to all of the new hardware coming on to the scene. [/quote]whats m2 card.

239 Replies 1,001,431 Views

I dont play heavily military games, so i dont use military starbases. But in two they were basically useless other than defense, because my frontline kept changing. As far as hexes in the base it was set to 5, because there were to many complaints about it being to cheesy not having a limit. Also some kind of anal phycotic disorder where a few had to optimise for best gameplay, even if they hated it. It was later changed to three to help tall empires. This was changed to 4 in crusades

25 Replies 83,983 Views

I think that not being able to upgrade to the megalopis is a bug. As far as being able to be destroyed i think that being able to destroy anything that doesnt give only a one time benifit is important. The reason why they make them indestructable is to many were complaining that after they built the brindles observatory they would destroy it.

2 Replies 32,144 Views

[quote who="TheFunMachine" reply="237" id="3693487"] Quoting Frogboy, reply 232 Most of the expansion pack stuff will have things I think should have been part of the game from day 1. With GalCiv III v2.5, we tried to brings a lot of Crusade stuff back to the base game and we got absolutely hammered by the Steam

299 Replies 1,810,707 Views

Well i dont like the idea of less different kinds of improvements. Now as far as the base game. I thought it is great. That doesnt mean i didnt think the economy couldnt be fixed. It just got to some point your money would fet used up with stuff. Im not happy with low adjancencies. The yor needed help in the beginning. I still didnt like what they did to the yor hub. I still would prefer the planetary wheel on planets. I didnt like coercion it ruined the wheel. I didnt like admi

299 Replies 1,810,707 Views

[quote who="lyssailcor" reply="28" id="3693124"] I don't see a Space Elevator and a Deep Core Mine ... I always start with those for production. They give flat bonuses to production which is much more powerful than the low percentage bonuses of factories. Edit: is this the base game? But even there those structures were present, but I don't see them in you list of buildable improvements on the right ... ? Are they further down or missing completely? [/quote]They are not i

50 Replies 202,263 Views

I would like to see a stradegy guide writter for this game. Probably ocasionally need to update it. This game usually changes minerly with each patch. Probably a once a year rewrite would suffice. Please write one.

11 Replies 36,239 Views