It's flavor text, I love it. It adds personality to the other races.
charon2112
[quote who="MutantDwarf" reply="231" id="3409872"] I really don't want something like the GalCiv 2 combat viewer of Civilization-style combat, because it's simply not fun. [/quote] But it IS Galciv. I find it great fun. There's plenty of other games out there that offer a more tactical battle experience. But this is Galciv, don't screw with it!
This is now a double-entendre star name thread...my contribution: phistynbut
To clarify, I'm not saying that all of explored space should remain visible, just within your borders. So sensors wouldn't be useless for exploration.
[quote who="Ashbery76" reply="4" id="3409883"] Terrible idea.The sensors and stealth game is a massive part of the fun in 4x games.In fact GC3 should be more sophisticated in that manner.[/quote]
[quote who="Qyth" reply="53" id="3409597"] Quoting abiessener, reply 41 We'll have the rules for what exactly is and isn't permissible in star names when we're ready to take Elite Founders' star names. Sadly, Xiasdick will probably not make the cut. e: I do actually work here, promise! Bugging the forum guys now to get my fancy Stardock logo under my doofy face. e2: Woo, I'm official! I feel so honored.<
[quote who="Cikomyr" reply="1" id="3409866"] While I understand your concerns, I would rather we do not have full visibility within cultural borders. Otherwise, how could ships infiltrate? [/quote] Enemy ships probably shouldn't be able to walk up to your front door unnoticed.
It was always a GC2 pet peeve of mine that I didn't have complete visibility within my civs borders. I hope this changes in GC3, or at least there could be a tech that could be researched and allows it.
I'm pretty sure the $39.99 gets you beta access and the game. The $99 gets you alpha plus beta access, and the game with all expansions.
The debate isn't really between TBS and RTS, it's between the current non-tactical battle system vs a true tactical battle system.
[quote who="Zydor" reply="62" id="3409779"] Quoting satoru1, reply 61And I don't think anyone would have really be happier if they just had Civ5 be "Civ4 in THREE DEE" which would have been the easy cop out. I agree the sentiment. Unfortunately Civilization has been hijacked by Corporate types, who live in an In-Year fantasy world that's driven by the In-Year Salary Bonus, thinking games fans will follow like lemmings just because its t
[quote who="Kobrano" reply="163" id="3409584"] Steam is mostly viable during the insane summer sales. Then my family can 'partake' in Steam locked games. The major problem with Steam is the inability for other family members to enjoy the same game, either at the same time, or a different time. This is why I prefer DRM free games, as I can play it, and toss my son (in the room next to me) a copy. Don't think of it as lost revenue, as I would never purchase mo
[quote who="Tridus" reply="56" id="3409687"] Quoting satoru1, reply 53 Personally I think all the 'hate' for Civ5 is really over-rated. They implemented hexes and 1UpT which were pretty gigantic changes in terms of the gameplay from previous titles. Not like moving 'stacks of doom' across the map in civ4 was 'strategic'. Definitely with the newest BNW expansion the game is pretty good. Civ V was just boring. The AI was dumb as rocks, to the
The alpha may just be the zoomed out galactic map screen, without the fancy graphics. Like Elemental.
[quote who="Zydor" reply="224" id="3409383"] But as a Core part of the Main Game Flow ? ..... Not happening. Brad has stated firmly on zillions of occasions that GalCiv is not Tactically based, and never will be...... its a Strategic game, and he will keep it that way. Never happen ...[/quote] God, I hope so.
I don't see how a 3d map could work. It would be impossibly cluttered and hard to navigate.
[quote who="Ashbery76" reply="221" id="3409272"] Quoting charon2112, reply 204 I'll just put this here, it's as true today as then: http://draginol.joeuser.com/article/88762/Galactic_Civilizations_is_not_Master_of_Orion That was 2005.This was 2008 https://forums.galciv2.com/322138/page/4/#1895662 "THAT engine will be what serves as the basis of a future Galactic Civilizations III.&n
[quote who="TweetyLeaf" reply="213" id="3409011"] Auto resolve is the only way to go. [/quote] auto resolve is fine, as long as there's a kick ass, cinematic combat viewer.
[quote quoting="post"] Is anyone else seeing this? am i just nuts [/quote]
[quote who="Wintersong" reply="1" id="3408674"] "Interesting factoid: The music themes in GalCiv III (including the trailer) are being done by the same person who did the music for Civilization IV and V. The ambient music is being done by the same person as Galactic Civilizations II." - Frogboy[/quote] Awesome! Any chance of an audio CD of the GCIII soundtrack for elite founders? I used to play the GCII soundtrack in my car constantly.
[quote who="Echelion" reply="6" id="3408974"] Get Galactic Civilisations 2:Endless Universe its the latest version with all the expansions and you get a disc/dvd.[/quote] Isn't Endless Universe just designed for outside N. America?
[quote who="TanC" reply="156" id="3409054"] Quoting tjashen, reply 155 So, again, I'll ask for both a Steam Version and a GOG version. If you want to bind multiplayer to Steam, that's fine, but for those of us that mistrust Steam, for whatever reason, we should have another option. I do realize that the GOG version of GalCivIII might not have 'real time' AI updates, but some people are simply content to wait for the next patch, and don't need
[quote who="Frogboy" reply="9" id="3408940"] GalCiv III will still be light hearted and humorous but I think the quality of the writing will be better. For GalCiv II, me, Mormegil and his wife would go out to have margaritas and write text for the game. I can assure you, it seemed really funny at the time.[/quote] It definitely had a homemade feel, I like that. [e digicons]:beer:[/e]
[quote who="SimHal" reply="48" id="3408707"] I can't imagine having 8 friends who have the time or inclination to play a weekly regular game from start to finish, probably over several weeks. I have to say I think you're wide of the mark there if you think people know more than a couple of other people who are prepared to play a multi-player game at the same time, outside of forum-arranged games. Forum arranged games are the norm in other deep strategy games, like Eur
I didn't mind the humor in GC2, but a little of that goes a long way.