[quote who="Yarlen" reply="35" id="3618645"] Hi all - Apologies, we ran into some Steam config issues on the new expansion pack. I hope to have it worked out with Valve tomorrow. In the meantime, please enjoy the version 1.6 update. [/quote] Yeah, kudos for Stardock for that! At least you tried :) Looking forward to Mercenaries soon ;)
jirkaesch
Great! Gonna try it a bit this evening :) Thx Frogboy.
[quote who="Gaunathor" reply="24" id="3618449"] Seems like it, according to this post. [/quote] That is great! Gonna test it in the beta right now.
Confirmed. Good looking 1.6 is on, but na signs of Mercenaries... :/
Well, I think the only important question now, is whether the Stardock is crunching or not. If it's not, we can easily write off all of the guesses up to next week and enjoy fine weekend without beta :)
Allright, Brad, 1.7 sounds like a fair dal ;) I am sure we can shape it up during the opt-in. BTW Has the AI hugging been fixed in 1.6? EDIT: 1.7 is due in March, isn´t it?
Hi Frogboy, thanks, so the administrative resource is really coming? *fingers crossed* ;)
Well, I hope it finally slips into 1.6 and it won´t become feature "definitely on the list" for further long months. Or worse [e digicons]:rolleyes:[/e] BTW another link that contains some info: http://steamcommunity.com/app/226860/discussions/1/492378806377463182/.
Yeah, he meant February the 5th :) European style.
I´ll go with Friday 5/2, 4 PM EST :)
Well, based on this thread, it does not look so hopeless: https://forums.galciv3.com/474163/page/1/#3609485 Frogboy, can you give us a little hint? Is another potentially great feature moving from "to do" to "done" list? ;)
[quote who="Achronous" reply="6" id="3618015"] Yes, it's in the link I posted [e digicons]:)[/e] [/quote] Well, then you agree it is going to be in 1.6...? :)
[quote who="Rhonin_the_wizard" reply="2" id="3617900"] I think you will be very disappointed if you expect administrative points to be released in 1.6 considering it was never mentioned when it will be added to the game. [/quote] Well, I am pretty sure I´ve read somewhere that it is gonna be in 1.6 and subsequently starbases rework will be pushed to 1.7. Will try to find that quote up. Can anybody clarify?
Nothing? Nobody? Really? :)
I am curious, how the administrative resource will work. Finally another dimension in the severly underwhelmed internal politics subsystem! It seems rationale it would enter opt-in together with Mercenaries beta, doesn´t...? :)
I pray for the fix on AI huggin :)
Well, current 1.5 build is a nice upgrade, but it feels sort of half-hearthened. Nice features, but the implementation needs more love. My main thoughts are following: Current "leave my territory" mechanics is just unfinished. So you have a hostile civ that does not like you and parks all his ships near your HW (of course). Ask them to leave? They won´t. Well, what other options do you have? I guess in that case, you should be able to attack their ships in
[quote who="pshaw" reply="3" id="3606473"] The AI doesn't like being told what to do regardless of whether or not they comply with your request. The AI can refuse if they are unfriendly with you (or worse). Making the request does not explicitly declare war but it may push you towards it. [/quote] AI declining to leave should definitively allow you attacking its ships in your ZOC, without DOW, but with huge relations penalty. Otherwise it just doesn´t make sense.<
What always put me off in SK as well as in the FE was the extremely limited scale of the game. It is hard to believe you are fighting an epic battle, when there are like 15 soldiers involved from each side :-/ Would be great if we can at least adjust the number of figures in an unit via some sort of "Unit size" setting.
That is sad, was hoping to test it through weekend :/
Hi Derek, it was very interesting. Where can we download the mod? And can´t you make a part of official 1.5 patch? :)
Finally, FINALLY some new governments, at least little bit! Looking forward to this one, despite its just a mod :)
Sounds extremely interesting! Finally, the decision making in GCIII wil get some intrigue and important decisions will have tangible downsides. Do not hesitate to release it as soon as possible, Frogboy :)
Was hoping that political parties and governments would come much earlier :/
I am experiencing this as well. It is extremely annoying and it is lagging the game as well, due to sheer number of ships in small space. Has it been adressed with the newest 27/10 update?