jirkaesch

jirkaesch

Joined Member # 3292863
6 Posts 194 Replies 1,442 Reputation

This is exactly what I am looking forward to. Internal politics of GCIII is very bland so far and this looks extremely promising. Just add more in terms of empires´ instability (i.e. low approval = riots, separatist movement etc.) and you move the game on the entirely new level. Even Napolen had to correct his military strategy because of "troubles" at home :) ETA?

18 Replies 35,386 Views

Derek, can you please make it so that if you conquer enemy system and its (original) shipyard has no other sponzors, it will either flip to you as well or become decommissioned? So that we won´t have space flooded with remnant shipyards, especially in the case of influence flip-overs. Thank you.

68 Replies 216,006 Views

[quote who="Ashbery76" reply="14" id="3534648"] I would not really call the old political parties and government [/quote] Sure thing. I am hoping Stardock has something more sophisticated in their pockets, like "factions in your kingdom" from CK2 / EU4. I.e. different factions in your empire pursuing different goals and you have to take them into account. Remember, every great empire had to deal with internal dissent as much as with its external enemi

36 Replies 208,449 Views

[quote who="Frogboy" reply="6" id="3511980"] Even Conan approves. [/quote] Frogboy, when shall we get our hands on the politics layer of the game? I.e. different governments, elections, parties, uprisings...?

13 Replies 86,820 Views

I do not like how the game is tiny in scale, it hurts the immersion. Its great to start building your empire from ashes with few people, but in the late game, it always looks bit funny to see "epic battles of empires" with 20 soldiers involved. I am not asking for total war style 10k battles, but having bigger units in our disposal would be great. Or at least make them LOOK more epic, like the 9 soldiers squad from the original EWOM. Aside from that, music could use a r

156 Replies 835,379 Views

[quote who="EleventhStar" reply="15" id="3459791"]I haven't found a political party tab anywhere in the game so far[/quote] Yeah, political parties seem to be also missing so far. Hope the game was not "streamlined" here and they are not gone for good... :-/

23 Replies 98,533 Views

Apart from the trees, will there be some global alingment indicator? Determined by your prevalence in any of the threes? I would love to see good civilizations ganging againts the evil again... I think this external effect of your ideology is much needed.

23 Replies 98,533 Views