I play on Immense (until larger maps are released!) so I find the wormhole business just fine. It is expedient on large maps to get the intel on other empires; plus, it is worthwhile (imo) to build several survey ships to keep harvesting the anomalies. So one on a wild goose chase isn't that big a deal. And all the way back it is mapping the galaxy. Or, the choice might be to decommission and build another. On a small map, come to think of it
Bamdorf
In the WWII analogy, which I think has some relevance, the major difficulty with fighters was NOT replacing them. The problem was replacing the pilots. The Japanese in the Marianas Turkey Shoot were outmatched because most or their experienced pilots had been lost. The loss of four Japanese fleet carriers at Midway was bad, but the loss of the pilots was irretrievable. Therefore, experience for fighters as an important piece of attack/defense value (abstracting th
I don't see on this list the problem: When you update ships using the governor, no cost is deducted. If I missed it, sorry.
[quote who="Larsenex" reply="2" id="3518691"] Yea I lost literally the entire past weekend from 4am Sat to 1am Sunday with just a break for food. I even gave up my raid in Star Wars....Sigh what day is it? [/quote] Cry 'Havoc!', and let slip the dogs of war! Oh, no you asked what day it was. Then I say: Beware the Ides of March... [e digicons]:grin:[/e] <span
[quote who="Raynman" reply="11" id="3518920"] If you have save files please send them to support via the link below. Link to forums for explanation: https://forums.galciv3.com/452855/page/1/ Link to support tool: <a href="http://sd.stardock.com/Support/supportToolTest/SDSupportTool.
[quote who="Derek Paxton" reply="3" id="3518919"] Quoting ayork1, reply 2 Please fix the influence issue. I talked to Paul and the team about it. We are looking for saves to help figure out what may be going wrong. I'll also ask QA to keep a lookout for it. [/quote]
[quote who=" trumpeter87 " reply="19" id="3518815"] /snip/ 1) Drengin went to war with me before we actually met (they were in UP, though) /snip/ [/quote] On an immense map I also had the Drengin declare war on me without any meeting. In my case, they didn't show up in the diplomacy screen.
[quote who="DivineWrath" reply="1" id="3518887"] Influence warping in weird ways is a known problem, but thanks for reporting it anyways. [/quote] Thanks! It's the old thing about who calls about an outage. If everyone assumes someone else must have, then.... Glad to know that it is known!
[quote who="androshalforc" reply="5" id="3518743"] also when you post a link to the image you have to change the last character to 1 ex dl=0 should be dl=1 [/quote] My link, for example from google drive is https://drive.google.com/file/d/0B-0-yoy4m4h7Zzd2V0VRcGhCSHM/view?usp=sharing I dont see how to edit this.
[quote who="Island Dog" reply="4" id="3518695"] The image has to be hosted somewhere, and then the link posted. See here: https://forums.stardock.com/404889/ [/quote] Yes, I can post the link. But I can't make the picture appear, is my question. The link you posted suggests trying to resize the image, but that doesn't work with a link. Sorry
I have submitted a ticket on this. Playing an immense game as Altarians I found a Yor colony deep in my territory of influence. It did not flip, undoubtedly because it had the Malevolent trait that makes colonies immune to influence. However, at turn 201 a weird thing appeared. Note that the Altarian colonies have influences over 100, while the Yor colony has an influence less than 50. But the Yor colony has somehow created a narrow band of influence t
In the current Table, there is a Malevolent trait that makes colonies immune to influence flipping. I can see the point, there ought to be some counter to overpowering influence. However, there is also a Benevolent trait that supposedly causes all colonies within your zone of control flip to your side. These two traits appear to be contradictory. In my games it appears the Malevolent trait trumps the Benevolent trait. Because the contradiction is so clear I
Just curious how you post the screen shot. All I can post is a link with the "Image" button in the editor.
I have no doubt that much of what you are saying, and more, will be in the release. Bigger list of hotkeys, better menus, yada, yada. Just look at galciv 2 I hardly think they have forgotten how to do this. But getting the machinery to work is the priority now, as I think you realize. At present, there is frustration, I agree, particularly with the ships list and colony management.
The Immense Maps. Oh....My....God. But wait. There is the Insane Size coming... gahhhh!! But seriously, if there is anything you see that looks buggy do a ticket! Not everybody is going to invest the time to play Immense long enough to spot mid to late game bugs. If you see me coming on your map, given the size it is not surprising that they might overlap with someone else... [e digicons]:grin:[/e]
I have a Dell xps 8100 (4 yrs old) 8 gb memory win 7 x 64 core i5 650 3.2 mhz 1TB hd. I have played 40 turns on immense with no incident. I did have a hangup on a medium universe after about 3 hours yesterday (shortly after I noticed the ideology bug).
I was playing as Krynn with 3 planets in my home system. I colonized one, but the Altarians grabbed the other (PQ 4). And I was wiped out by influence. Doesn't make sense!
Should I try to roll back to 4.0? Not sure how to do that. EDIT: I actually did this...uninstalled 4.5.2, downloaded and install 4.0, rebooted, tried the support tool, still the exception.
I did a repair install of .net 4.5.2 and rebooted, ran the support tool and got the same exception.
Yes, tried that same result. (rebooting that is) I have upgraded to .net 4.5.2, the tool shows that it is installed. screenshot of dotnet output:
I have run the Support Tool successfully in the past. Starting yesterday, when I click "Generate Logs" I get an Unhandled Exception Error: details: ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at Stardock_Support_Tool.Tools..cctor() and the support tool does not seem to ever finish. Any ideas? I have notified Brad A
This is a known issue for a lot of people. Other than repeating that you should check that you have win 7+ and 8 gb of ram, and that you are not running programs in the background while playing GC3, I don't know much else to say except I was rather hoping this would be better in beta 4. It's not a huge problem for me, only freezing every hour or so, but I can playing GC2 for days with no issues. Of course I haven't tried an immense map in G
It's annoying all right. Still lotsa texts are partially obscured. [e digicons]>:([/e]
[quote who="Tetrasodium" reply="1" id="3517657"] near as I can tell, this is the relevant trait: OutreachTrait5 OutreachTrait5_Name /snip/ I'm not sure how it comes with a class 8 or class 16 but suspect something might be adding an extra variable (?) [/quote] Yes, that is the ri
(I have submitted a ticket on this.) I tried out the top tier of the benevolent ideology table. The last choice was to get a level 16 colony. I got a level 8 colony instead. I think rampant inflation was involved! [e digicons]:'([/e]