mormegil

mormegil

Joined Last seen Member # 299
8 Posts 342 Replies 33,828 Reputation

[quote who="EvilMaxWar" reply="7" id="3457787"]I also wonder what we are missing with the sudden disappearance of this part of the gui[/quote] This data would still be around with pretty picture, but in tool tip form.

60 Replies 166,809 Views

The magic 50% was coming as a bug in the ideology tree, this has been fixed in the next build. This is however a good bug report, because it shows that the planet production was not accounting for the ideology bonus, which will still exist, just not be give out for free.

5 Replies 4,378 Views

The zooming and tooltip issues should be addressed as we optimize the graphics system. Planet management is getting some major surgery, particularly the way the buttons work, so hopefully we will be fixing several of your issues when that comes in. Ship movement and how it is displayed will be getting polished from now until gold, but these are good suggestions, and mostly already on our list. Thanks for the feedback, happy to hear it is stable for

3 Replies 1,836 Views

This error has been tracked down, thanks to the alpha testers, and should be fixed in next build. It was caused by multiple races targeting the same planet while out of range of the planet.

17 Replies 10,165 Views

This is an interesting idea, and could be a cool modified on Approval, or even Ideology. That said the alpha Improvement cost are pretty cheep, buying improvements will most likely get harder as we move forward with testing.

2 Replies 2,818 Views

We are still playing with the Age names, and even the number of ages. There are some good suggestions here, that should help.

28 Replies 28,821 Views

Moral and Approval are currently not in the Alpha, there effect on the game has always been a bit fuzzy, and we want to make sure that if we bring it back, it is allot more clear what it dose. As mentioned above for the Alpha we mostly want war and growth, so hopefully Approval missing will not change the game to much.

9 Replies 6,928 Views

We have a ton performance of optimizations still in the pipe, so performance should only get better form here on out, hopefully Much better.

30 Replies 25,041 Views

Hey guys, we have tracked this one down, and are working on getting it fixed ASAP. It has to do with compute shader support, so if you can update your drivers, as been pointed out, it can fix it. That said we are working on a fix for DX10 cars that do not support Compute shaders.

38 Replies 12,273 Views

Great feedback. Let me see what i can help with. The font code is getting a refresh, that should address most font issues. We have a UI sizing system, but it was not quite ready for the alpha. You will have several sizes to chose from, and they will address many of your issues, such as the Icon Size. <br clas

19 Replies 5,570 Views

The ship naming is temporary, and will be competently different once the ship generation is implemented. There is method to the current naming madness it just is not obvious, but it dose not really matter because its all going to get replaced. The AI in the alpha is so bare bones it a bit embarrassing at time. we hope to have it killing you properly ASAP.

1 Replies 2,262 Views

There are several bugs that have shown up in the planet features, that we will be fixing. The Icons are all temporary, and most of the Names and Effects will be changing. The features showing up in inappropriate places, will be fixed with the new planet surface system, which should be arriving in the next major build.

14 Replies 20,741 Views

Ill be lurking in the Join Game list as Mormegil, if anyone wants to try a Multiplayer game.

12 Replies 648 Views