MottiKhan

MottiKhan

Joined Member # 2752874
20 Posts 538 Replies 4,936 Reputation

[quote who="WNxHakan" reply="4" id="3414701"]I just want to be clear though, I only purchased the Founder's Edition, NOT the Founder's Elite Edition.[/quote] The badges are the same for founder and elite founder. Once the accounts issue is resolved, your badge should show up.

16 Replies 49,626 Views

[quote who="Seleuceia" reply="17" id="3412205"]In the context of strategy games, choices that have deep and long-lasting (or permanent) consequences are what I'm looking for...imagine I'm playing a game as the self-righteous Altarians...I'd love to be hit with a tough choice: do you go on a crusade of righteousness that puts you at permanent war with everyone? or do you take the path of peace and are not allowed to build any combat ships? There's no "middle ground"

73 Replies 269,176 Views

Digisoft has a downloadable version of Win7 Pro 64 for about $70.00. http://www.genuine-products.com/Windows-7-Professional-SP1-64-Bit--Download-_p_265.html?gdftrk=gdfV26123_a_7c2662_a_7c9775_a_7c882224923026 Tiger Direct is more expensive at $135.00 + shipping, but they include the media if that sort of thing matters

20 Replies 54,184 Views

There has been speculation that it might run on XP64, but the FAQ says you need Win7 or Win8. [quote]Q: What are the requirements to run Galactic Civilizations III? A: It will require a 64-bit version of Windows 7 or 8 along with a DirectX 10 or 11 compatible video card. There will be no 32-bit version. Most PC gamers in 2013 have this kind of hardware, and it allows us to create the best game possible for the majority of our customers.[/quote]

20 Replies 54,184 Views

[quote who="Captain Sherman" reply="15" id="3413089"] I have bought the Founder's elite Edition (I checked, it's waiting in the my downloads section) and get this message: "Sorry, it appears that you do not have access to the Founder's Repository. To obtain access you need have purchased the the Founder's Edition of Galactic Civilizations III." Anyone know what the deal is here? [/quote] There was one guy who had to wait something lik

53 Replies 124,794 Views

You can add any weapon you've researched to any ship as long as it fits. I wouldn't recommend building any core ship designs. You can design much better ships from the very beginning. Engines only increase speed. You'll need life support to extend range. Good hunting.

3 Replies 4,980 Views

[quote who="ParagonRenegade" reply="330" id="3412998"] Skynet is coming.[/quote] It's here. [IMG]http://i.imgur.com/9XhUGzy.jpg[/IMG]

411 Replies 1,949,730 Views

[quote who="CaptainYar" reply="523" id="3412922"] Where are all those "WHAT I WANT IN GALCV 3" posts? [/quote] Here's one... What would you like to see in GC3 (your perfect 4x star game)

524 Replies 1,573,565 Views

[quote who="Lucky Jack" reply="29" id="3412582"] Quoting Kantok, reply 28 Quoting Lucky Jack, reply 25 All I got was music (except for the Yor ships) when I told FireFox to use Windows Media. Is there another app I should have used to get the imagery with the music? They are just audio tracks. No imagery or video with them. In Reply #21 MottiKhan said "The little skeleton dude in the title track gave me a chuckle." [/quote]

217 Replies 78,063 Views

It's an old thread, so it's easy to miss. No reasonable person would expect you to read all of the threads. Stardock answered the "Preorder Cutoff Dates" thread... [quote who="Island Dog" reply="11" id="3405414"] There's no cutoff date at the moment. When/if it happens, I'm sure we will give a heads up so you can get your orders in before then. [/quote]

6 Replies 16,439 Views

Hi all! It's good to see you here! You're probably already aware, but in case you're not, there's good news on the carrier front... [quote who="Frogboy" reply="38" id="3411692"] Those who like the idea of designing carriers and seeing carriers in action in fleet battles I think will be happy. Those who imagine fleet battles that play like MOO2 (i.e. where you're micro managing individual units) will be less happy.[/quote]

3,421 Replies 8,779,820 Views

[quote who="baldbill46" reply="12" id="3411746"] I do not want any RTS, that was never part of either GCI or II. I don't like click fests, I would rather just allow the computer to take care of combat. I like to do the colony management, I like creating the ships, choosing what to research. I like the turn based awesomeness that this game represents. RTS should not be part of this game in any form. Sorry, I am old school in games, I feel like there are soooo many cl

73 Replies 269,176 Views

[quote who="Frogboy" reply="38" id="3411692"] Those who like the idea of designing carriers and seeing carriers in action in fleet battles I think will be happy. Those who imagine fleet battles that play like MOO2 (i.e. where you're micro managing individual units) will be less happy.[/quote] THAT'S what I'm talking about! [e digicons]:w00t:[/e] +1

83 Replies 396,338 Views

Well, since it's a wish list, I'd like to start with Carriers or some sort of fighter carrying modules. The fighters can be recoverable up to a point, but when your pilots are all dead, you have to go get some pop off of a planet to replenish them. That, and the materials to rebuild the fighters.

73 Replies 269,176 Views

Carriers or carrier modules would fit nicely into the strategic flavor of GalCiv. As long as you don't have to control each one during the fight, I think it would be a good addition. Using them sparingly and at the right time would probably be the key to successful deployment. I can't see their value late game, but they'd work mid game in some circumstances.

83 Replies 396,338 Views

Just because you disagree with people it doesn't make them trolls. Get over yourself. And Zydor only says that because it's true and appropriate. That comment was directed at Surge in case it wasn't clear.

16 Replies 43,107 Views

Bummer. You'll probably have to open a ticket with Stardock Support. There's a thread for activations in the GalCiv2 forums that seems to get attention from Stardock, but there hasn't been a post there since last year. https://forums.galciv2.com/122873/page/15/#3301976 It's worth a try anyway.

4 Replies 8,221 Views

I'm pretty sure that Impulse is dead. You can probably find your games and updates on the Stardock support site. https://store.stardock.com/login.aspx?ReturnUrl=/myaccount After you log in using the email and password associated with the game, you can go to My Downloads. It should be listed there with the keys and all. I assume that the updates are attached to the downloads.

4 Replies 8,221 Views