Seilore

Seilore

Joined Member # 2606837
196 Posts 1,820 Replies 2,553 Reputation

[quote who="EvilMaxWar" reply="15" id="3454698"]I think this might possibly happen with your own colony ships too, at one point I had 2 colony ships going to the same planet. When the first arrived it could not colonize. So I sent it to the next planet nearby and used the ship. When the second colo ship arrived the next turn it could colonize the first planet just fine. Also, in the game we played I might have sent a Colo ship to the class 24 planet before you tri

17 Replies 10,175 Views

[quote who="mormegil" reply="12" id="3454625"]This error has been tracked down, thanks to the alpha testers, and should be fixed in next build. It was caused by multiple races targeting the same planet while out of range of the planet. [/quote] I'm sorry but, this isn't the cause... In my current game I started with only 1 AI player, the AI player never had more than the initial colony ship. AI colonized the planet in the system, I took the home planet via tra

17 Replies 10,175 Views

Single Player Game Feedback - Mostly Reliable - Bugs/Problems Planet Wisp, labeled as a class 6 planet, however, only has 4 usable tiles on one picture and 5 usable tiles on the next. Later on a Class 10 planet only has 9 usable tiles. See pictures. <img src="http://s8.postimg.o

0 Replies 5,401 Views

Altarian System mix-up mentioned above and pictures... Below showing Wisp as a class 5 planet (instead of the normal 6) and not having a colony structure. The next image is me showing the Altarian System with Altaria being a class 12 planet instead of a class 11 <img src="http://s27.postimg.org/qwy9wf25f/GC3_AM001.jpg" alt="Altarian System incorrect" wid

10 Replies 10,807 Views

It doesn't use my CPU fully but it does use it better than a lot of other games... 8 core AMD FX 9370

30 Replies 25,062 Views

Labeled below I've seen still in part in 0.0.2.0 confirmed still not working as labeled below... This is what I've found so far... ( Support ticket sent Sunday, March 30, 2014 at 9:03 AM CDT ) ( Support ticket sent Sunday, March 30, 2014 at 12:02 PM CDT ) ( Support ticket sent Sunday, Ma

10 Replies 10,807 Views

It's hard to play multiplayer like Frogboy suggested if no one is willing to play.... I've been waiting to see if anyone will pop in over the last 20+ minutes with no interest. Still waiting if anyone would like to join... Edit 4: Started new game at 9:10 AM CDT Sunday, March 30, 2014 if anyone would like to join. Edit 5: Now closed thanks Chib for the game :)

19 Replies 18,872 Views

Okay sorry no time to find a post to reply to as I have to leave for work in two minutes. 1. My games are saving if I click the save button versus just pressing enter don't know if this is a fix already in place from day 1. 2. Precursur ship is just a defender, but may be that way for Alpha. 3. Ship will go outside of range to continue normal movement, this should be limited to the range unless it's a soft range that we can't command ships

0 Replies 3,256 Views

Windows 7 Professional 64 bit AMD FX 9370 8 core CPU 16384 MB of RAM AMD Radeon R9 200 Series GPU 2GB dual monitor (would love to see this supported in full game)

26 Replies 11,971 Views

[quote who="Agenteusa1" reply="3" id="3452925"]And I also know what thievery is, and it fits perfectly.[/quote] It doesn't fit perfectly, as Stardock is not taking anything from you. The game will retail for $49.99 so half the cost of the founders elite edition is with the game that is clearly in production so you will be getting that. Second, by paying the extra $50 up front your supporting the game helping it along finacially, so if you enjoy the series and want

10 Replies 51,842 Views

Okay here is my feedback adding to this... 1. When entering Earth, I found that my starport was automatically built on a research bonus tile. I have screenshot but it's too distorted right now to post. 2. Moves don't seem to be affected by moving through astroid fields as in Galactic Civilizations II: Twilight of Arnor, don't know if this is intentional. 3. Explore option should allow to stay out of enemy space. 4. No a

9 Replies 66,255 Views