An another one for NOT taking part on the alpha!!! [e digicons]}:)[/e] Can we disable Steam achievements for our games? I don't need stuff that is not really achievement but control marks for the developers. (sorry, devs!!) "Achieving" to start my first game or stablish my first colony is not worth, at least, the notification. [e digicons]:blush:[/e]
Wintersong
[quote who="NelsMonsterX2" reply="16" id="3453975"]Dude, why the attack? I wasn't beating the drum of realism and demanding that a futuristic space game featuring sentient robots and strange aliens be identical in nature to the world we live in. All I said is that from a realism perspective, it seems silly that an entire planet full of billions of people can only manage to either build a farm or a ship, not both. [/quote] Not an attack, just a comment about abstraction in gam
[quote quoting="post"] Give me an 'end turn' button separate from the 'show next idle thing' button. I don't always want to go through every planet/ship/whatever else I have that's idle, and I also don't necessarily want to set them into guard/sentry/auto-whatever mode. Don't force me to click through all of them to pass their turns or whatever else I'd do with them. [/quote] Nothing like being forced to unlock an ideology rank before you
[quote who="EvilMaxWar" reply="1" id="3453887"] I think this belongs to feedback, this is a bug report.[/quote] Ah, well, I'm rusty about this. Moving. Again. [e digicons]:blush:[/e]
[quote who="ParagonRenegade" reply="1" id="3453547"] Wipe them out All of them[/quote] Burn the Heretic, Kill the Mutant, Purge the Unclean, Obliterate the Trolls! Some people would complain about the GalCivIII alpha even if it was totally free. Those who want to complain, will always find a reason. But hey, I read once, not long ago, that we should encourage them to troll online because the time they spend trolling online, they are not hurting people in the r
I ended with a planet with a double Colony Capital. I had sent a colony ship into a planet and got the usual confirm window. Confirmed it or so I thought because I got the window again. See the yellow tile between them? Well, as building stuff seems a bit weird when dealing with those, I somehow ended being able to put a new factory there to be built. Some turns later, I got the idle colony button tha
[quote who="NelsMonsterX2" reply="2" id="3453841"] I don't like single queue. It doesn't really make sense from a realism perspective. Why can't spaceships be built concurrently with planetary improvements? [/quote] Why can't it build two farms at the same time on the same planet? Do we only have a single construction unit in the whole planet??? Not realistic! [e digicons]X|[/e] With the current AI, a single queue or two hundred queues wouldn't make
[quote who="Ichirou989" reply="46" id="3453800"] To the OP, it's getting to the point these days that asking if a new game will run without Steam is like asking if your new car can run without gasoline.[/quote] More likely to ask if you can use gasoline without a car and being said that you MUST use a car for it. Want it for a bus? Nope, a car. Want it for a truck? Nope, a car. Want it for... Nope, a car. Steam is a very good platform. Too good for what the competiti
[quote who="Verenti" reply="20" id="3453696"] I'd say that's a simplistic view of good and evil you hold. I don't mean that as an insult[/quote] There is beauty in simplicity. [quote]but good isn't a defined concept. In fact, pursuit of the question of "what is the good?" has plagued mankind for millennia. It's why the subset of moral philosophy exists. Some ethical systems DO define good as about the good of the collective, namely Abrahamic reli
[quote who="ParagonRenegade" reply="2" id="3453608"]We're actually intended to see what the AI is making, so we can see if they're being idiots or not.[/quote] That was my point. SOrry for not being so clear about it. [e digicons]:blush:[/e]
[quote quoting="post"] The future expansion packs (we current have 4 planned)[/quote] [e digicons]:O[/e] [e digicons]:drool:[/e] [quote]All DLC (we plan to do around 6 the first year and 4 per year subsequently as long as there is interest)[/quote] [e digicons]:O[/e] [e digicons]:drool:[/e] So awesome. For now, I'll settle for an awesome base game (equivalent at least to Twilight of the Vampires..
[quote who="Verenti" reply="8" id="3453198"]Maybe also not "malevolent" and "benevolent". It's much more interesting to not just have good and evil reskinned. It might be neater to have individualism and collectivism. So instead of "evil" you have a ruthlessly individualistic, which you would still find that focus on strength, but also on the a cult of exceptional individuals and in collectivism, you see pop growth and caring society that has the effect of ironing out the benefits of indi
[quote who="trumpeter87" reply="6" id="3453563"] Try loading an autosave when this happens (either with colony ships or transports). Every time I've encountered the problem and loaded the last autosave, I've been able to colonize.[/quote] I'l have to try that next time. I had a class 18 and a class 11 ones that didn't allow me or the AI to be colonized for no apparent reason.
I'd say: "Alpha". Much like being able to see what the AI is building in their planets. I haven't mananged to go into debt yet though.
I like the system. That I have seen , there are currently two types in the game right now. One if the usual pod-people that basically screws the "good" guys in exchange of nothing. The second one is actually more balanced, every ideology getting some kind of benefit out of it (I prefer the "good" one because it's a reserach bonus and those bonuses are gold-pressed latinum to me). I'ts nice to think that this time, the event syste
I haven't been able to play much so not really a ton to say so... [quote who="Yarlen"] Currently best estimates for minimum requirements are: Minimum: OS: 64-bit Windows 8.1 / 8 / 7 Processor: Quad-Core Processor Memory: 4 GB RAM Graphics: 512 MB DirectX 10.1 Video Card (AMD Radeon HD5x00 Series / Nvidia GeForce 500 Series / Intel HD 4000 or later) DirectX: 
[quote who="Yarlen" reply="19" id="3452313"] We'll be relying on your posts to tell us if it works or not to some extent. Right now what we've put up is the best we've determined on our own so far. [/quote] Ok, I'll let you know. [e digicons]:thumbsup:[/e] I have seen a "cloth" map in the pics of the <a href="http://www.escapistmagazine.com/articles/view/editorials/reviews/previews/11205-Galactic-Civilizations-III-Preview-Spacet
[quote who="Yarlen" reply="12" id="3452262"]Graphics: 512 MB DirectX 10.1 Video Card (AMD Radeon HD5x00 Series / Nvidia GeForce 500 Series / Intel HD 4000 or later) [/quote] A Nvidia GeForce 210 is out of the question? I was told it was the equivalent of my suddely-dead GeForce 8600 but I get totally lost with the naming conventions of the cards. [e digicons]:\[/e]
I'll only say that if my weakling of a videocard cannot handle the game at lowest settings ever, I'm going to cry. Blood. [e digicons]:waaaa:[/e] On a side note, visually it looks really good for a pre-alpha. For a moment, one could forget that it's a work in progress. [e digicons]:drool:[/e]
Basically: The Banner Saga (almost there!) Pillars of Eternity Then... I don't expect Gal Civ III for this year (I mean Gold, not alpha...). Wasteland 2 doesn't work on my current machine so no for this year for me. Some kind of Icewind Dale Enhanced Edition or so would be sweet but I don't think it will happen. Never got into Age of Wonders but willing to keep an eye on the new one. Might and Magic X has good potential but we will
I have read the whole OP and as a general comment I'll say... If you blindly pay for something that may or may not be done, long before it may be actually done, you are supposed to assume risks. So those who paid less don't get to play the game as soon as those who paid more? Boo-hoo! [e digicons]:rolleyes:[/e] I'm still waiting for Star Command PC (no problems ere about it either). I may see Pillars of Eternity's release long before I get beta ac
[quote who="12cfoster" reply="27" id="3427720"]Whats a little thing like word of Devs to stop anyone?[/quote] In the future, after Galactic Civilizations III is released and there is no Tactical Combat in it... " Will you add tactical combat in a patch or expansion? " [e digicons];)[/e]
Wasn't Hotseat in the table when GalCivIII was announced? I thought it was... Much stuff about the campaign. The only thing I'd like to ask about it, after reading the Q&A, is: will you keep it update/balanced through the different patches/DLCs/Expansions? Developing a campaign to be played early in the game's life and then forget about it... please, no? Welcome, Ray! Good luck! [e digicons]:w00t:[/e] It's customary for the noo...bie to post some (ne
56 games owned in GoG. 17 got for free. 5 of those were specific deals like this one (despite "only" getting Tactics from this one). Me likey.
[quote who="Veneke" reply="2" id="3426053"] Even for single-player?[/quote] [IMG]http://i41.tinypic.com/1z6b5hx.jpg[/IMG] (For those who know what it means) Gal Civ III will be awesome enough as to "suffer" Steamworks. :D Or else.... :p