gypsy2299

gypsy2299

Joined Last seen Member # 704892
15 Posts 616 Replies 21,264 Reputation

[quote who="Frogboy" reply="1" id="3827436"] I'd be interested in finding out what the level of interest in such a feature would be. [/quote] Only as a option and not the default one. In GCIII late game you could have many fleets and no way of knowing when you were moving the last one, you could then miss some other move you needed to make. Edit: Disregard as I thought my game was "updated" the part about expediting the map editor is still valid though.</

4 Replies 9,281 Views

[quote who="SchismNavigator" reply="3" id="3819525"] I posted how on reddit. But please let's keep things on the forums here. You'll need to find the save under \Documents\my games\GalCiv4\Saves and upload to a file sharer of your choice. [/quote] File sharer of my choice = none, might have the Google one by default. Member of Reddit = never going to happen. Would love to share the file though. 0.60 I have a hang on exit to main menu.&nb

14 Replies 76,715 Views

[quote who="SpikerzZ406" reply="12" id="3816326"] Also if Steam pulled that, I would be just as pissed with Steam, it is not steams fault that most developers choose to make there game exclusive on steam [/quote] Its also not Microsoft's fault most games do not launch with Mac support.

85 Replies 472,908 Views

[quote who="SpikerzZ406" reply="11" id="3816325"] Steam doesn't pay developers to be exclusive, Developers are free to puit there game on any other platform, I don't recall Civ V ever being exclusive, you could always buy civ v on there own platform, and of course steam, that was the developers choice, they didn't get a bunch of money from steam to stay off of Amazon. Yes I hope Epic gets better, I also hope Steam lowers there profit share, but what is better

85 Replies 472,908 Views

Find out which version of GCIII you are playing. In the Steam Workshop go the ships you designed & upgrade them to that version. If you can not do it go to the modders sub forum either here or in the Steam GCIII forum it or someone there should tell you how.

3 Replies 4,690 Views

[quote quoting="post"] I'm easing back into trying GalCiv3 after the initial release year and was looking forward to updating some of my custom races I had added to the workshop back in the day, however the game is telling me I didn't create them despite Steam Workshop clearly showing otherwise. Is there a way to rectify this or do I need to just copy and re-upload the civilizations post-edit? Current Game Release Build On

3 Replies 4,690 Views

[quote who="Scracheder" reply="7" id="3815112"] I bought the game from EpicGameStores, and your Steam update does not solve the problem [/quote] See post #8.

11 Replies 43,979 Views

[quote who="lavalx" reply="5" id="3814908"] And what about users, which bought game in the EpicGamesStore? [/quote] Did you buy GC3 or the GC4 alpha on epic? This is a GC3 update.

11 Replies 43,979 Views

[quote who="kona0197" reply="6" id="3814159"] Quoting gypsy2299, reply 5 Windows 11 like windows 95,98, Vista, 7, 8.1, and all others is a new operating system, it will only be "updated" when you give Microsoft currency of the variety that people in your country normally conduct business with. <p

23 Replies 166,694 Views

[quote who="kona0197" reply="2" id="3814063"] I believe it will be an optional update. You can choose to install it or not. [/quote] Windows 11 like windows 95,98, Vista, 7, 8.1, and all others is a new operating system, it will only be "updated" when you give Microsoft currency of the variety that people in your country normally conduct business with.

23 Replies 166,694 Views

[quote who="ForesterSOF" reply="4" id="3813603"] Transation. Alpha means alpha. Beta means beta. release means review. [/quote] For many game companies Release means Involuntary Paid Beta. Here that should be minimal.

5 Replies 33,313 Views

Agree with Larsenex on selecting # of majors in home sector. An option for there being at least one unoccupied sector if possible, with the Human Player being first would be perfect for me. I do not wish to trade with you, speak to you or listen to your whiney voice AI go away. That's another option I would like an AI no contact with me option. Say 3, 6, 9,or 12 months and a when the AI is ready to die it can declare war option. I know some decisions are based on game

24 Replies 150,699 Views

You need to ask this in the GalCiv4 forums, I can say that it will not be on GOG for quite a time as it is in early alpha and only available on Epic at this time .

1 Replies 4,832 Views

[quote who="caboose_corsair" reply="2" id="3813165"] Quoting , quoting post ... I'd prefer to not meet other empires in the first 10 turns. I for sure would like a setup screen that lets me select the number (0-4) of other empires starting in my Sector, because 4 is

24 Replies 150,699 Views

[quote who="caboose_corsair" reply="46" id="3812947"] Quoting gypsy2299, reply 45 One of the reasons they are using Epic and not including Steam is be cause they want to use these forums and Discord for discussions. I don't follow your reasoning. While Steam offers some very basic forums

64 Replies 254,909 Views

One of the reasons they are using Epic and not including Steam is be cause they want to use these forums and Discord for discussions.

64 Replies 254,909 Views

That advisor has shown me which planet to colonize. Only problem is it wanted me to colonize it with colonyship X that was three sectors away when CS Y was in the next hex to that planet. Advisors are best ignored as they are only marginally useful, good only if you are a complete newbee to the GalCiv franchise and then only to remind you that you need to Colonize, build a Fleet, could use this or that resource, ad nauseum. Minimize the core and colonized pla

1 Replies 6,513 Views

I figured out a solution to a problem many posters in other threads are having. They want to be able to change a Core planet to a Colony. You did not want a Core planet to become a colony. The solution for those who want what happened to you but can not get it to happen is to not want it to happen and it will.[e digicons]B)[/e] Joking aside I think this is either a random bug or else the planet is or has been under an attack either p

8 Replies 11,238 Views

[quote who="Nucleawasta" reply="4" id="3811602"] That's good to know, thank you! What happened in my case is the core world became a colony. I should have included that in my original post. [/quote] How did that happen? Was it a world you settled and put a Governor on? We have had discussions in other threads about "important" notifications going unnoticed because they only appear in that trash pile of icons on the left side the screen. Our argument bei

8 Replies 11,238 Views

It's a problem with AIs across the 4X spectrum in Civ6 some city-states spam Scouts, I bet if you look at the ships of one of the other races they are either spamming one type of Warship or like in my current game Asteroid Miners. At least spamming colonies can actually help the AI, having 50 or 60 Asteroid Miners and 4 asteroids and not having "invented" the Slip Stream? tech, while being at war, not so much. One way to stop the AI from having dozens of ships it can not use w

4 Replies 7,582 Views

[quote who="williamameling" reply="3" id="3811489"] Until you can get rid of them, better speed and sensor range will help you avoid them. But you will have to do a lot of active manual control of the movement of ships in certain areas, i.e. micromanage them, rather rely on the auto path movement routines. The pirate snipers are the fastest and longest range, but they are the easiest to kill off. Th e Space Monsters and Precursors are much harder to get rid of but the areas they af

7 Replies 16,439 Views

[quote who="DerekPaxton" reply="12" id="3810885"] Quoting admiralWillyWilber, reply 8 I like the option idea. Something else I was talking about is at least giving the colonies an auto build option. You could just carry over code from three. my safari on my iPhone says the security on this website is outdated. <b

16 Replies 22,836 Views