Sorry I'm a bit of a newbie, it was the zip files that I meant Horemvore. Are they not objfxcfg files? Unless do you mean the zip files called 'ships' I can find in the directories for your Star Trek mod and Gauntlet's race mod?
Bren0Bone
Hello folks I was trying to add Gauntlet's race mod to Horemvore's Star Trek mod to create one huge mod with lots of ships but I've had no joy so far. I don't know how to combine two objgfxcfg files into one file that the game will except since it won't run on to object config files. Has anyone managed to do this successfully? Or does anyone have any tips on doing this?
No that was just an oversight. Sorted out now
Hello folks, A few of the custom ships I have downloaded from the Steam Workshop will not appear in available designs page when they are saved as templates. But they do appear when they are just saved. I am hoping to make a custom shipset from these models so need to be able to save them as templates as well as play with them. Anyone have any ideas how I could do this?
My mistake - needs the compressed object config file
Hello Horemvore, Yes, that's where the go. I mean they are not appearing in the menu despite being in there and was wondering if anyone had found a similar problem.
Hi guys, I was wondering if anyone has experienced a similar problem to me: Gauntlet's custom ships and my own custom ships never have a startup ship in the menu, although the ships can be selected. I am placing the ships in the startup directory in steam directories on my computer. Operating GalCiv 1.82 and the latest version of Gauntlet's Race Mod (4.9). When selected the custom ships always crash the game. I
Hey guys, I have had no success at making a new custom shipset once again and have no idea why. Any patient and excellent person willing to give me a hand?
So that you can swap individual ships from one fleet to another?
Have I missed something obvious in the management of shipyards? Seems like they have to be producing something and that cannot be managed except by producing a constant stream of ships. In Galactic Civilizations 2 this was not the case. I don't know whether the engine has been changed at all since planets now have to be constantly doing something also (but in their case we can put in an economic/ research or military holder to keep them tickin
Please keep posting all of these on the workshop!
Thanks guys, I will give your suggestions a look. admiralWillyWilber: can you tell where are the shipclassdef files and shipstyle files are in Gauntlet 4.0? Can't seem to get my hands on them
OK here's the dropbox link: https://www.dropbox.com/s/bkpjqxfqp3tfj8u/Zip%20Unsomnon.rar?dl=0 Thanks fella
Hello folks, Thanks for the support guys, appreciate it. Feeling a little like a lost cause. I'm running 1.7 of the GalCiv3. GRM 2.1 Horemvore: how can I send you the zip files and the debug message?
Thanks for putting in all that effort to help me, Horemvore. I did remove the files when I first got the error message - but so far replacing the files in the game folder has not returned the player faction. I've since modded a new custom shipstyle with a different error. The faction plays but without any ships! Have you got any advice about the latest error? Not having much luck at the momen
Hi. I created a custom ship styles based on Gauntlet's ShipDefs and ShipClasses files and now my game crashes every time I try to load. The error message says: the faction Ferrun Regency has failed to validate for the following reasons and will not be available: +Unknown Ship Style. I've tried removing the ShipStyleDef and ShipClass files but the error message continues. I've also tried to delete the
Made my own custom ship style using Gauntlet's templates and have the following error message: The faction Ferrun Regency has failed to validate for the following reasons and will not be available: +Unknown Ship Style Anyone encountered anything like this before and/ or know how to fix this? Thanks guys
Yup, I have Mods selected. It isn't that. Undoubtedly something simple
Unfortunately no change. Thanks for having a look though. If you have any other thoughts would appreciate hearing them...
Got this error message: The faction Ferrun Regency has failed to validate for the following reasons and will not be available: +Unknown Ship Style
Ferrun_FactionShipStyleSetDefs xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Schema/FactionShipStyleSetDefs.xsd"> Ferrun_ShipStyleSet <
Built my first ship style but have an error, if any of you folks have the time and patience to give this a few seconds. I can see the ship style in the appearance screen and the preview ship for the style. But when I try and load a game with that ship style it kicks me off. Have any of you encountered this problem before?
Thanks. The problem has corrected itself for now
Thanks mate
That would be awesome! It is a little cumbersome at the moment. @GUANTLET/ or whomever can answer I was wondering if you could help me Guantlet. I am using your designs as templates rather than creating my own. Is there any way I could add more small, medium, large amd huge ship classes to the ShipDefs and ShipStyles files so I can add more designs to each ship style? Cheers