tetleytea

tetleytea

Joined Member # 659431
23 Posts 1,058 Replies 24,936 Reputation

It took me awhile to figure out the ascension gate, but it is possible. There's several late-game techs you need to get--not just Beyond Mortality.

23 Replies 22,383 Views

But the things which depend on resources are disproportionate. Power plants, prototype hyperdrives, and missiles burn gobs of antimatter. Kinetic can burn gobs of durantium, but who cares--just don't build kinetic weapons. Besides, you want starbases next to asteroids anyway. I was never well into a game where I went, "ouch, I want to do this, but I just don't have enough elerium or thulium."

13 Replies 39,961 Views

My reason why I believe promethion is precious is because scientists and admins take loads of promethion to promote. And key starbase modules burn a lot. You can make pretty much anything plentiful in the map settings, though. But resources are supposed to be scarce--otherwise why have resources in the game at all?

13 Replies 39,961 Views

[quote]And I get the Mercenary ship which gives me 250bc in salvage credits for every combat that it survives, and pick up 250bc for every individual ship that I pick off. Makes back my money before too long.[/quote] [quote]Sometimes I will trade (give really) a bunch of my older ships to a weak AI ally. They never seem to just form them into fleets, and the ships end up dying one at a time.[/quote] I'm getting an idea, and it doesn'

7 Replies 15,004 Views

[quote]I started a new game yesterday on 2.32 and noticed what appears to be a bug with the AI. A couple of the AI races, while tech trading with me, would trade away their entire fleets of ships to me at no additional cost on the cost bar. The other AI's would not trade a single ship, showing the cost of adding a single ship to the trade as very high (the whole cost bar).[/quote] Known problem. Check the AI's money balance: most likely you wil

56 Replies 201,572 Views

And I get the Mercenary ship which gives me 250bc in salvage credits for every combat that it survives, and pick up 250bc for every individual ship that I pick off. Makes back my money before too long.

7 Replies 15,004 Views

Funny thing is, I'm taking to a pro gaming friend of mine, and he's saying that there's a glut of AI guys in the job market. Which surprises me, given the mind-bending nature of the problem to be solved. He says the gaming companies are more starved for artists.

17 Replies 43,978 Views

I see that now. There is an "Action" keyword on a lot of them. e.g. Pragmatic, Negotiator 5, "Upon someone taking your homeworld, all races not allied to the other guy immediately declare war on him." The way it's implemented: DeclarationOfWarByNeutralPlayers Correct me if I'm wrong, but I think Actions correspond to C++ routines. Looks like we have some power to re-balance the Ideology trees, but we are s

113 Replies 136,879 Views

Would it still be ridiculous if there were only one of these buildings, and not three of them? Well okay, yes. Hahahahahahahahahahahaha.

4 Replies 30,025 Views

I haven't gotten a chance to play all the races yet, but I just got done with a godlike Arceans game and I had to share. These guys rock. It's like their bonuses are all in areas that really matter, and the synergies between the abilities are just lethal. You need to get your hands on Techapods to really use Arceans. And as much Xanthium as you can get. Rare black holes in your map settings help make it a more decidedly Arcean game, because that makes your spe

4 Replies 30,025 Views

New balance issue: The diplomatic penalty for Espionage looks too high. Getting diplomatic minuses from EVERYBODY for "You know what you did" simply because I took my one free spy and spied on one race is a bit much. Espionage's usefulness is already on the fringe as it is; so incurring penalties to something as core as diplomacy is enough to make one simply not want to do espionage, or pick the Onyx. Espionage is a cool, fun feature: you get to see wh

9 Replies 45,409 Views

You can buy AI's constructors, though, which you can build a shipyard out of--for a steep price. Unless the AI has a negative money balance, in which case he will give it to you for free.

6 Replies 19,314 Views

Solution to 400-citizen sorting problem: 1). Select "Resesrch" 2) Select "Beyond Mortality" 3) Get out of that window 4). Select a scientist 5) Select "Promote Citizen" 6). Select "Epiphany" 7). Win the game

1 Replies 11,920 Views

I don't think that is expected behavior. You cannot diplomatic trade for shipyards. You can rush buy them for 750bc if your planet is not sponsoring another shipyard.

6 Replies 19,314 Views