kbls

kbls

Joined Member # 6442142
7 Posts 6 Replies 522 Reputation

so... I have 3x as many planets i have 15 ships that take no damage because they are so much better than any fleet i have seen. I have 30 or so more techs than any race. i have 3x of every resource i have every relic bonus in the game. every planet has atleast 3x asteriod belts.. I saved my heroes to all be leaders and they are all focused on research with the rest to weath. I am basically invincible and

4 Replies 37,293 Views

Currently in last mission on challenging, and at turn 200 i have about 20 drengin fleets doing 500 dmg to my 100 and all i can do is defend my shipyard lol, not to mention i have already half the map under my control, its like even if they had one planet they would still be pumping out 20x more ships than me.

1 Replies 3,099 Views

if u have played enough ull know what the bane is and how important it is to late game battles... If you have only played the campaign and failed everyone its because the only item that matters in the campaign is THE BANE, its the one item that apparently allows SD to give the drengin 10x ur tech level. If you played the campaign u have probably already learned the hard way that the only battle ull ever win in campaign maps is with the TAS crusader at your side. I would much rathe

1 Replies 3,099 Views

yeah ive seen both players and AI have this problem in both patches, IMO it breaks the game totally with the AI seemingly only concerned with that number that appears on the power tab. Using this info breaks any game and makes it too easy to win by pretending to be weaker or letting other AIs get to 0 and theyll end up surrendering to some other AI. even if they are in first place everything.

3 Replies 4,620 Views

I am tired of being forced to fight on the hardest difficulty just to get a chance that more than one of the AI i fight isn't totally useless. From the 20 or so games ive played through so far ive seen one consistent thing across them all, one AI is just heads and shoulders above the rest, they cheat more, pump out 10x more ships then all the others combined, and the rest just wait around till they ruin their economy and have to surrender to someone on the other side of the map. 99.9% of

2 Replies 4,135 Views

Long turn times from AI battles in-between turns that take up to 2 minutes to complete a turn is caused by the animation that plays when a ship battle occurs, specifically the kinetic animations, they are playing incredibly slow and each animation has to finish before the turn can complete whether you can see them or not. I feel simply removing quick battle animations or speeding them up would solve this problem completely.

24 Replies 88,922 Views

Both the thalan and the iridium are getting 30 range star ships that cant even leave thier own borders into my home system. nearest starbase is over 150 tiles away thanks for fixing this im getting tired of deleting cheating star ships from the game.

1 Replies 3,476 Views

Currently I am about 800 turns deep in a game, and I have finished all tech research and fielded a Huge class battleship with over 400 in all armor and 300 in kenetic damage, upon taking it to fight fleets if less than 200 anything even with their carriers all launched. Then, I get to watch over and over again as none of my weapons fire and the ship just spins around the enemy till it eventually dies never firing a single shot, and only racking up like 300 damage that never animates. Th

4 Replies 4,706 Views