a0152570

a0152570

Joined Last seen Member # 6037445
219 Posts 1,242 Replies 3,754 Reputation

[quote who="Casorian Emperor" reply="4" id="3544480"] Use the Quickstart instead of New Game to get a new map for now. [/quote] Confirmed this works, QS uses all the settings from your last "new game" and gives you a bran new map

5 Replies 2,291 Views

Preamble- Pretty much my thoughts also 1) No research and manufacturing overflow: Sorry but there is (or has been from B5 i think), you always have a one turn role over of "unused" R/M credits from your prior turn. Tested and verified. BUT you will never build or learn more than 1 thing/turn. Many want it but current game mechanics just do not support it. 2) The governance system: Yes it is confusing and makes my head hurt at

7 Replies 32,825 Views

[quote]Did anyone manage to complete this objective? [/quote] Nope, noticed the same thing. Forgot to post/submit so glad you did

1 Replies 5,214 Views

Game closed before i could get a screen shot, hopefully explanation is clear. Select ship > select destination You see the G/Y line of the path with the line disappearing behind the ship as it moves. >> normal BUG >> Observed only 3 times in many hours the G/Y line of the path with the line NOT disappearing behind the ship as it moves. Turn ends with the ship siting at a spot along the original path line (movement points co

0 Replies 1,248 Views

[quote who="kestlstw" reply="3" id="3544417"] Approval only affects organic population growth, resistance and influence and has been this way since Beta 5. Previous to that it did affect production. [/quote] Thanks for the conformation. What do you think of the way it works now? It seems you can mostly ignore approval buildings.

18 Replies 5,628 Views

ships shown on the bottom row appear to turn red as they take damage during the fight. In the pic you can see M14-9 totally red (destroyed?) but it has actually yet to take any damage and survived the battle with none. I may not be interpreting it right. Just a nit FYI http://screencast.com/t/J9Mr5UZGY

2 Replies 1,886 Views

[quote]Does anyone else think there should be alternative solutions to dealing with them, particularly non-militarized empires: Economically/trade focused empires -- just pay them money. Diplomacy focused empires -- research some "pirate diplomacy" tech tree stuff Research/trade -- bribe them with techs Influence/moral -- I dunno, converting them sounds cheesy - thoughts? [/quote] I think thee are some good ideas for future DLC/E

10 Replies 42,554 Views

I can pretty consistently get a crash if i zoom in on the map. It seem to happen when the map goes form icons to the detailed images. I have been playing always zoomed out to avoid this (which looses a lot of the pizazz of the game). Problem has been and is still there in 6.1.1 I submitted ticket/dumps in the past and was told it was a memory problem. Drivers are UTD, 8G ram 8G swap file (tried bigger-no help) Q: would you like more dumps?&n

1 Replies 2,986 Views

[quote who="Niedzielan" reply="4" id="3542326"] A fix that worked for me: Rename or move the "Documents\My Games\GalCiv3" folder, or delete it if there's nothing in there of importance. Then start the game, letting it generate a new folder. Then copy the folder back, not overwriting. [/quote] Why would (does) this work???

8 Replies 6,459 Views

[quote who="Frogboy" reply="2" id="3544361"] And your dumps just helped get this fixed. Should be fixed in today's update! Thank you! [/quote] Whoo hu... Do i get a Steam award ? [e digicons];)[/e] You guys are really burning the midnight oil, and as you can see by the time stamp on my dumps - so am i. Damn that one more turn syndrome [e digicons]|-O[/e]

4 Replies 4,490 Views

Seems to work for the first 2-3 times, then CTD on the next one. Happens very consistently. Invasion type does not matter Ticket ID #AFB-872-57775 > sent you several dumps

4 Replies 4,490 Views

[quote who="Illauna" reply="18" id="3544274"] Is it possible when patching hotfixes to increment the version number. I didn't know this was added. For example, instead keeping 0.95 it should be 0.95.1 or 0.951. I'm watching for the change in version numbers to determine if I need to start a new game to test something else. [/quote] I have often wondered why something so simple always seems to elude [e digicons]:S[/e] .

19 Replies 17,584 Views

[quote who="eviator" reply="122" id="3544155"] 2. Wanting you to trade for the other techs doesn't imply they don't intend to balance them more. That is a poor inference. [/quote] IIRC > Paul said he was planning on re-balance them. Think it was the stream before last [quote who="eviator" reply="122" id="3544155"] I didn't sense a mocking or disrespectful tone. The whole stream they are laughing and joking trying to keep it light. Perhaps yo

156 Replies 663,225 Views

[quote]1. (wish) ability to lighten(darken?) the nebula background. Sometimes it's too bright that it's hard to distinguish other on-map items (I recall GC2 had this ability) [/quote] Absolutely!

1 Replies 1,571 Views

[quote who="Bamdorf" reply="5" id="3543898"] Tried about 15 times. It did not fail. Grrrrrr. [/quote] Don't you just hate when that happens [e digicons]x_x[/e]

14 Replies 15,413 Views

Initiated view battle, no battle viewer screen, still had map and could hear the fight. After battle was over, game crashed

2 Replies 1,887 Views

Really like the new opening screen despite the Altarians bad hair day Broken starbase screen >> FIXED Broken invasion screen >> FIXED Great job on the rapid turn around Tutorial was nice but could use more. You start off with the REALLY basic stuff, which is ok, but then you leave the new player to fend for him/her self. You should find away to add some info on starbases, logistics

19 Replies 17,584 Views

[quote who="Frogboy" reply="25" id="3543298"] It appears Jesse (coder) has found the issue. We should be able to put up a new file tomorrow that will fix it. [/quote] Fantastic. Is there a short version as to what was wrong; i.e. why we had it and you did not?

36 Replies 118,180 Views

Here are my files https://www.dropbox.com/s/g6ihjmsv9iv3p1v/debug.err?dl=0 https://www.dropbox.com/s/mpinwgin0qok4ew/Prefs.ini?dl=0

36 Replies 118,180 Views

1280 x 768 http://screencast.com/t/fraaU7fRJ Tried different res. no joy the game did not crash so does a debug.err do you any good? and man are you up late!

36 Replies 118,180 Views