tilyas89

tilyas89

Joined Member # 5878289
36 Posts 104 Replies 1,124 Reputation

I get that people can have moments of disappointment. That's fine. But lets be realistic here. Its a game in the end and since you've played it for so long, you've got your moneys worth. Take a step back, see that, be satisfied overall. There are certainly things that can be improved but no one comes close to stardock and that's why you and I will always keep coming back [e digicons]:grin:[/e]

3 Replies 37,038 Views

Just to clarify, I'm not trying to start a flame war. Secondly, I feel like it is disingenuous to say that I'm calling expression of opinion selfish. If you have a problem, by all means express it. However, the degree of emotion and volume of these opinions about something that is without a doubt a feature used by a small minority detracts from discussion about features the majority could use. When you see the forum clogged with posts about economy and the wheel, there's a problem

36 Replies 68,305 Views

I remember reading that Frogboy or somone said that only a minority of players ever fully utilized the wheel. In fact, in its current state, the game's economic mechanics work for the majority of players. Everytime I come to this forum, economic debates litter it. Instead of seeing Frogboy and the other devs free to discuss other improvements such as cooler invasions, diplomacy, espionage etc that the MAJORITY of players will be able to appreciate, it seems like this ranting minority

36 Replies 68,305 Views

Holy crap people. Get over it! Stop the debate about the damn wheel. I wish I could see discussion about something else for once because you'd think these people bought this game thinking it was an economy sim. I get that you can't min/max as tediously as you wanted but sheesh, go take over some planets and bully some minor races to vent your frustration.

30 Replies 43,045 Views

Even changing the settings to ANYTHING other than the starting "low" settings doesn't save. I go into the menu, change it to high or custom, exit the graphics option menu at the main screen, go back into the graphics options and it's BACK to low. It's as if it isn't saving my settings.

9 Replies 19,036 Views

I reinstalled galciv 3 and I set my resolution to 1400x900. But everytime I set the performance to enable lean maps, gel ui, antialiasing etc, and disable low rez textures, I restart the game and boom, it reverts back to low resolution settings. It wont save my settings no matter what I do!

9 Replies 19,036 Views

Awesome update! I've heard that the AI was parking its ships next to the player instead of using it in its war against someone else and also that apparently minor factions aren't building up right (I forgot which thread mentioned this), have they been addressed as well?

60 Replies 170,767 Views

I'm getting the i5 one with the dGPU. Assuming the gpu is a bit more powerful than a 940m, not as powerful as a 950m, will I be able to smoothly play large maps? Do you think ill be able to play at 1080p or less?

1 Replies 7,665 Views

I'm getting the i5 one with the dGPU. Assuming the gpu is a bit more powerful than a 940m, not as powerful as a 950m, will I be able to smoothly play large maps? Do you think ill be able to play at 1080p or less?

0 Replies 2,440 Views

Dawn of war had sync kills. It made the battles cinematic. Seeing units get killed with the same animations is boring. Also, original cool factions are a plus. Space furries, space Egyptians, space america is so damn boring. Oh and also, don't let it be a battle of who can click the most per minute. Grand strategy should be far more important than micro and dancing. Half the fun is letting a players imagination take over. My fondest memory was

12 Replies 115,106 Views

After all that excessively long post about game mechanics being unrealistic, talking rocks and squirrels, etc you wanna single out xenomorph seeding as being too far fetched. Boggles my mind. I get it you dont like it, you've got too much time on your hands to go on a rant about it, and you were probably traumatized by the movie as a child hence this bizarre outpouring of emotion. Anyone else? [e digicons]:P[/e]

4 Replies 6,537 Views

I don't think that your logic about a population of billions being unable to deal with an infestation is accurate. If you have a highly populated planet undefended, a single troop transport could conquer it in the game, especially with a high soldiering. You're telling me that hundreds of billions couldn't fight off a single troop transport? As far as it being impractical, the Korath used to have spore ships. How is rendering an entire planet toxic conducive

4 Replies 6,537 Views

My idea is along the lines of the movie Alien. You essentially seed the target planet with hostile xenomorphs which ravage it into a 0 level planet. This would be useful for destroying important enemy planets which you don't plan on defending or dont have the ability to defend against the Ai taking it back. I'm not sure whether to make it a sort of invasion mechanic like the spore modules the Korath had or to make it a timer. Each turn that passes by

4 Replies 6,537 Views