DARCA1213

DARCA1213

Joined Member # 5851120
85 Posts 1,881 Replies 2,982 Reputation

Sure, but then sully1 showed up with his metaphoric super model girlfriend. LOL (its a effective design that can handle attacks from most angles, nice sully1 +1 ) we desperately need a file sharing system because I am getting envy...lust.

1,569 Replies 7,898,525 Views

Lies, all of it! Its rare! Lol jk. Really, I'm not just talking out my ass,I am trying to help besides descriptions. I sent a message to Brad about the HC. I am trying to decrypt the hardcoding without luck, so I'm asking Trims2u (who knows programming well) to help me with it, so maybe we can end up teaching the AI to build less farms when Trims comes online on Steam later today? DARCA ;)

2,020 Replies 6,639,105 Views

You know how many times I read a post title and think, "No." Only to then read the description and come to agree with the post? Lots. I support this idea as it makes management easier and thus makes the game better.

52 Replies 208,971 Views

Beautiful birds, Hawk like birds that hate the Yor and live in atmospheric mountains. Complete with a game history, tech tree, tech descriptions, and art. The purist part of my soul has gone into creating the Braettian Stellar Empire. God that would be a awesome official race though, maybe there should be a create a race contest? DARCA ;-)

20 Replies 120,450 Views

"Making farms 1pp would trigger the 1pp upgrade bug. Basically if an upgraded 1pp structure is destroyed you lose the ability to rebuild it. So, that won't work either." @Mabus: The hell it won't. That's a great solution with a minor defect compared to others, its rare for that to happen because it would have to be conquered and that's just the game. The planet would have to go without a farm then, or at least run the minor risk its like power plants or research center

2,020 Replies 6,639,105 Views

Set the AI value to zero on high class farms, lower the food, make them a 1pp, its not as bad as gaunathor made it seem. Even just make the techs give the bonus instead!

2,020 Replies 6,639,105 Views

I've never been a big tbs fan or player and it takes a interesting game to make me be one, this is just it. I love the game, the AI, and after some self tweaking it ms perfect. I enjoy galciv that much more now. ;)

2,020 Replies 6,639,105 Views

I seriously thought money was the motive of such evil. Ya know, kill a deer get the antlers, and start celebrating... Wasn't everything peaceful on earth in lore though, apart from the time we started killing the Xendar*? Its the 2200s, I would imagine at 2050 life on earth will have a lack of war due to a lack of dictatorships and regimes. IIRC no two democracies have ever been at war. And star trek sucks because its poorly written and is ignorant to science and facts.</p

23 Replies 79,800 Views

@Mabus, Gaunathor: You know, i think it is easier to make the food bonus on farms smaller instead of hiding the UI and changing the improvements? Players can still build on the tiles and not know it, but now they won't know it because you are assuming people are to stupid to figure out the new way. I honestly hope we thought of everything before we changed something this big, we could have made farms one per-planet, we could have simply reduced the bonuses? My games are fine with reduced

2,020 Replies 6,639,105 Views

I'll fight the EULA on the moon naked! We have the permission to edit the game though, so no worries.* I think there is DEFINITELY a way to do some hardcodeing, it crazy to think that a game made in 2006 is out of our reach and intelligence to properly edit. In tropico4 there was a way to bypass HC by making a file with a matching extension and adding in the proper ignore tags and then the code we want. Same principle applies here. And I have some compilers too. &n

2,020 Replies 6,639,105 Views

It has been said that editing the hardcoded data is impossible because C 2005 dose not work on vista or later. However, what is wrong with adding new hardcoded data files. Its been done before in other games, it can be as simple as having a text file and saving the file type as XML dll or whatever. Also what's wrong with decripting the files then possibly editing it with its proper language and then put the files back? There is always a work around and the internet has the tools.<

2,020 Replies 6,639,105 Views

^^Its a old mechanic without player support that needs a update to be modern.

19 Replies 7,836 Views

I already changed the GAs to SPs, because it isn't that big of a deal since if you conquer a race and get the special improvements anyway and if you are a custom you deserve it as much as another race. hey, why is food in percentages now? instead of luck can we rename it "Optimization?" adding the invention matrix to my redo list. (by Friday it will be done*) (I'm busy* so who knows, lol)

2,020 Replies 6,639,105 Views

Xeno farm construction2: short description: Allows access to Enhanced Xeno Farms. full description: With our population growing constantly, more farms are needed to avoid stagnation. The space needed for these farms is immense, and on some of our planets there is no room to build others. Recently, a new design of layered farms is seen as a solution to this problem. Xeno farm construction3: short description: Unlocks the Ad

2,020 Replies 6,639,105 Views

Naw, luck just increases your base combat role, instead of rolling 0-4 damage it would be 1-4 with 25% luck. That's why I think it would be more sifi if it were called accuracy. Ya, I hear about courage alot, but can't seem to remember what the answer is. Do you mind telling, if you know Gaunathor? :) I feel sick when I see some tech descriptions still, is it too late for me to come up with new ones for various techs? [e digicons]:pout:[/e]

2,020 Replies 6,639,105 Views