my AAR, cut off point was 2229 on immense map. All planets are habitable and very fast tech speed. (sorry I don't know the API names so I will just use the race behavior names.) While playing I changed the pussy terrans to kyrnn race behaviorl and they kick ass now, same for the altarian they have three times as many colonies as before. the Arcean are doing REAALYY good, they have alot of developed colonies and are making money on the krynn behavior as well. Iconian
DARCA1213
We don't really know how extensive the governor system will be, only our beloved evil lead designer does. :)
Yea, to bad. 500 errors are server related meaning you waited to long. There's always next year! Lol
What^^?!?!? The AI will be Legend-wait for it-dairy!!!
Isn't it great we have things we don't need? imagine if FTL travel came in 10 years. We would all have a planet, abuse Earth even more, agree on nothing, and be hunted down by alien species for trying to destroy, take over, mate with, and sell everything! Best we worry about the weather and George jetsons car, or listen to more radio lab. (the program which the link is from. :3
I am honestly scared to play against the Yor now, or at all. Who knows what monster AI you people will make next! Lol (my games tech trees have more bonuses e.i 10% economics in planetary improvements and other techs. Seems to make the AI want them more.)
Yea yea yea, I read all that stuff later, I just hate improvement limits, as was your confusing example. ;) Its a good suggestion in the way you proposed though, and I didn't know I was a known "proponent of modding" :) lol DARCA. a proponent of modding since January 14th, 2013. ;)
[quote who="DARCA1213" reply="24" id="3506618"] I have found something interesting. https://forums.galciv3.com/459334/page/1/#3506617 amazing actually. [/quote] She stopped LIGHT with crappy equipment and good creativity!!!!!!! :O STOPPED LIGHT!!!
And the iconians are doing good, most of the time apart the yor over shadowing everyone. lol (Hmmm...text works properly on this post and does not overlap, must be a issue with the site?)
http://postimg.org/image/il34vjah3/ Disgusting. Yor riuned my game, so i let the ai play agnst it self after 30 turns and it got WAY worse. I let the Ai play against itself to test out some super dread lords and as you can see it was a nightmare. they made 100,000 credits a turn!!! and had weapons way faster than anyone, but didnot declare war on any major races. I played on immence maps, challenging difficulty. Th
I have found something interesting. https://forums.galciv3.com/459334/page/1/#3506617 amazing actually.
Oh, and I don't really have as much karma as is displayed, its like 2-5 less when counted. I noticed this back in April, anyone else have this problem?
90% of the time I use the mobile version for the site and...aggg. I have to double tap buttons like edit post and quote for them to work, and sometime they just don't want to work and its to bad! Overall its ok though, site still works*. My posts from before I had a avatar still don't have one last time i checked, nor do I think its supposed to happen, as I don't think the site is coded like that. DARCA ;)
I hate this, and not because it emphasizes population but its sorta boring confusing and meta compared to just building thing with the current standard. I don't think it is fun. Also the current improvement upgrade system needs to be reworked if anything, it takes to long to upgrade to mid/late game improvements and wastes production. DARCA ;)
[e digicons]:rofl:[/e] [e digicons]:rofl:[/e]
No feature lockdown, it makes no sense. Too much is still bringing worked on. Also I am too inexperienced to change the hardcoded data, it would take SD a hour to download the tools like I did and change it (like the AI building to many farms), instead one last plea to anyone who knows dll files and more C++ then me??!?! Its not working out for me. :/ Mabus, that is brilliant!!!!! :) Why not add a cost to mining asteroids? Altarians have to much luck, with the
I say no to this. I say yes to this being optional, AI updates don't make great dlc. But they are needed throughout a games life cycle.
What do you do for a living Gimoy? And charron, so you don't keep asking gilmoy. Here http://hyperphysics.phy-astr.gsu.edu/hbase/hframe.html this is how i learned. :3 DARCA ;- )
http://postimg.org/image/funsavs33/full/ Avarice.
Has Brad read Sun Tzu's "The Art of War"??? You can't program realistic military actions without reading the most important (and shortest) generals guide ever!?
Learning... and I edited my previous post...
Shit, this is turning into a really good game. Does anyone know how to work a dll file, I opened the one in the game but am having trouble editing the files as I don't really know what I'm doing despite Trims handing me the tools for it. :/ I don't know data break points and addresses and shit. In fact this failure is depressing me. :/ (but playing the patch makes me happy again :) ) Still, help?
Lol, THIS is the way we send ideas to the devs!* (please please please please please make a race contest so I can win!)
Games become alive with uniqueness when there are dynamic element. If there was a galactic achievement that allowed passage through black holes, that would make the game more fun 10x.
@Gilmoy that's nuts for this game. I say make them a impassable object for a two tile radius. One tile ring is available to move in and build. I guess some effects are needed to make them cool as well, because interacting with objects is boring unless something happens. :P