Yes: when Approval is bad then make my 1s and 0s happy for a while then back to conquoring.
ForesterSOF
Or simply make the economic Stimulus choicehave 5 turn limit.
I like to have many worlds and use the stumulus NA often. could you add a turn couter so I am notified every X turns that a Y planet is receiving stimulus.
61 and counting.
For the entire Alpha I played x hours. With just this little time of Beta I am already up to 10x. How are you doing.
For mine I went into options/interface checked "Hide Grid Outside Influence and Skp Intro. Checked Quick Move in Gameplay. Since doing these things I have not crashed once.
When I took the last planet they still had a colony ship out so now it is greyed and can not do anything about it. Cant attack it; cant move it.
In the economic/Income could we have a slidder to change tax rate to increase happiness/approval.
It says it can take 112 but maxed out at 111.
He is desperate. It can go either way for me. no - 51% yes 49%
The planet list tells you what is being built but the shipyard one does not.
How about metal eating virus added to a torpedo. Ofcourse one would have to have the needed research in biology manipulation.
That reminds me both Freezes had orphaned shipyards that I had just gave a sponsor.
i7 3610QM running 7/64 w/16 ram. I use a laptop but it looks like yours may be a Desk. I have to use my integrated Intel HD 4000; you ? I am trying to see if running a memory optimizer will help and so far the off hexes are not showing up. Just the freezes from to big of a map.
So build que bug.
[quote quoting="post"] I copied files and made folders and stuff, but I'm not seeing a option to use a modd in game. Anyone know how to do this? (BE WARNED! DEVS WILL HUNT YOU DOWN FOR DEFILING THEIR SACRED WORK!!! HELP ME AND READ THIS POST AT YOU'RE OWN RISK!!!*) DARCA [e digicons];)[/e] [/quote] In Options/Gameplay there is a check box to use Mods but that is checked by default I believe. My guess is that not all ne
I have not pinned it down yet but so far when a shipyard is orphaned and I add a sponsor then go to build a ship then click on done the game freezes.
Will any of this be in diplomacy or are new techs and a spy system going to have to be made.
AMD has an update tool to give your Radeon the best driver it can handle. The other I have done is use CCC to make the game exe use power saving so my Intel HD is used.
I use the manufacturing slidder and wheel for each colony all the time. Global stuff I seem to not touch.
I had some techs in that are. It seems not enough. Now I am at 6 ships.
I zoomed in durring battle and frooze.
I can add a ship to a fleet of 3 to make a fleet of 4. When I try to add 1 to a fleet of 4 it does not take it. Just tried it withtrying to make a fleet of 6. It seems there is a cap of 4 to a fleet of my cutter M5
I had a fleet of 2 by my ship yard. Just made another and tried to add it by telling the stack of fleet of 2 and one single to create fleet. Part of the HUD that shows the ship and its status disapeared. Everything else atm seems ok so no crash or err to send. Just got it back by going to another hex and back again a few times.