neilkaz

neilkaz

Joined Member # 4467266
17 Posts 275 Replies 592 Reputation

When the game was young, there was lots more D and it wasn't uncommon to be able to build starbases to capture two or even three of them. But not any more. But regardless and, of course, we all try to capture multiple things with our starbases, I'd like to see more D than we've currently been reduced to.

19 Replies 55,823 Views

To me this essentially makes Incredible and Godlike unplayable in typical crowded galaxies. The devs need to take a LONG look at this huge speed buff that wasn't around a year+ ago and also do significant balance work for the these top two difficulties.

19 Replies 134,020 Views

Just curious as to how does one get this V3 beta? I'm a Founder and have not found info as to how to get this beta!

11 Replies 14,071 Views

A couple of concerning things, playing on Incredible. 1) Early in the game, ie colony phase I am seeing AI ships and colony ships with 15 range!! This is way too much. We've gone from ships that had too small a range, to ones that have too much too early. 2) What have you continued to do to Malevolent? It really seems to be over-nerfed now. It went from very OP (at release of this game) to close to useless.

74 Replies 298,017 Views

Some of these ideology buildings have been over-nerfed. I understand that those who spend a month playing a game in some gargantuan galaxy might have 100 planets with them, but for those of us who play with more "normal" sizes it can be tedious to accumulate IP.

4 Replies 28,740 Views

[quote who="Raistlin66" reply="99" id="3694987"] How do I change the Durantium value to manafucturer pop as a synthetic civ. 10 is far too high. I could see raising it to five but ten is crazy. I've never modded the game before so where would I go? [/quote] Agreed that 10 is far too high!

139 Replies 613,820 Views

For those not seeing the AI build farms when Brad insists that they do and for those winning easily. I suggest to play nothing less than Incredible. My issue on incredible is that I am quickly conquering the Yor and they aren't able to expand their synthetic population as they don't have the resources early to do so. As for farms on AI worlds, I cannot tell this early and it will depend and whether I can take planets from someone else next.

139 Replies 613,820 Views

I still think that many of the reasons for the turmoil caused by many complaints about performance issues and bad reviews are caused by people playing this nice game on older and substandard computers. Christmas is coming and I urge those who can afford it to give themselves a present and upgrade their system for today's new games.

26 Replies 99,388 Views

"Slave trade route benefits balanced to not provide quite as much approval bonus as well as reduce production bonus." LOL!! This was a problem before? I always felt that the bonus for slave trade routes was weak and especially by the time you can get them if progressing normally thru Malevolent.

65 Replies 186,112 Views

Thx for the link. ROFL my star was approved via email but isn't on the list nor have I seen it. [e digicons]:banhammer:[/e] [e digicons]:banhammer:[/e]

9 Replies 38,482 Views

Many traits have +2 being not as positive as -2 is a negative. I am OK with that and feel fine leaving it to our devs.

6 Replies 9,020 Views