Hi Guys, Played GC II and III heavily. Did not play GC IV vanilla, just got Supernova yesterday. Yay. Here are some 1st impressions/ideas/questions. 1. Looks very nice. Good thing :) Very impressed by leader art and anims, UI is also way nicer than GC 3. 2. Was suprised to see 8 cores needed for largest map, while the "recommended" system config asks for less -- recommended requirement should be adjusted (the low figures seemed almost to
GalCivius
Hi guys, I'm using the included tools a lot to build my own custom races,incl. entire custom ship styles. They work well in general. However, there seems to be no way to change the design privateers are supposed to use, and when I promo a commander to privateer I often see weird changes afterwards. That is ships that use completely customized designs and ship styles (and work fine initially) suddenly start using icons and so on from other
IIRC there was a roadmap earlier, but it may be outdated now (?). Dunno what they still plan to release for GC III. Unless it's in Retribution (my latest XPs are Crusade/Intrigue) there's no specific commerce raiding, but you can promote a commander to privateer which can attack other civ's without declaring war (I think, didn't use him so far).
Maybe those in the designer are over-capacity? If that's the case you can (re)design them, but not build them, unless you remove compoments which push'em over the limit. Over-capacitiy ships are shown if that is activated in options.
Maybe we should be able to create outposts? Could be limited to 0 planets with resources nearby (to avoid having them at every 0 planet after a while) They could act like starbases, with some extra funtion to make them worthwile. Just an idea :)
Thanks, I give it a go to figure it out.
[quote who="Zephyr18" reply="5" id="3778336"] Can I ask what sort of turn times your used to and what size game, cpu ect.. you have. [/quote] I didn't really watch the exact time but playing crusade plus intrigue before 4.0 was sometimes getting painfully slow after the first 100+ turns or so. Now it is much better, and I'm playing a bigger map. edit, as for specs, I use a 6 core intel i-5, 32 GB RAM, and had played no larger than huge/g
I like most of them really, but few not so much. Can we change them, I mean the look only, not the function or bonus they provide.
Just bought the DLC today. Now I only need to find some time to play... :D
Great news IMO, I'm still on Crusade myself. Haven't played since winter, but I I'll give it another go when the new dlc is out :)
Played Civ 4 as last of the "classic" civ games, loved it, but haven't played in years. XCom 2 was probably the biggest game for me in recent years. I'm normally more on the purist side of things, so I do share some of the complaints from XCom vets towards Firaxis' take on this, but after all it was just sooo cool. One of the bigger disappointments for me was Rome Total War 2 - it's not bad, but IMO not nearly the super-game ppl expected.
Looking fwd to 4.0. I'd find it better to base it on Crusade, not Retribution, because I don't have the latter - yet (shameless egoistic plug) Otoh, I may simply buy it with 4.0 then :)
Never tried myself, but in a recent game the UP council slapped a "no further tech trading" resolution over me when I was still weak :D I actually think it's cool that you can run into it, but IMO what would be even better is if you could bring this (or other resolutions) to the table again later, provided you are the UP chair. Do we have once agreed UP stuff for all eternity or is there a way to change it later, when your civ has the UP chair? If not IMO it would be a
I think there are several triggers, one is IIRC Distant Resources, another Resource Glut. These include ideology options. But what I got in my recent playthrough did not seem to be connected to those, it was resources all over the place after a typical early stage (for *rare) with not much.. However, in further play I'll save from time to time (beyond autosave) so if it does occur again I see to provide "before" and "after" saves or pics.
I know there are events which add resources during the game (and generally like the idea), but there seem to be maps/games where this is happening at an excessive rate? At least that's my impression, I play with *rare settings usually, as it's more challenging to get resources IMO. But in some games, after 150, 200 or more turns the map seems to be littered with resources. Do those events fire multiple times or how does this work? IMO it simply is not fun at all
Lol indeed, seems he became a double agent :)
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Hey, thx, that looks like a nice mod :)
Personally I think the amount of messages in a row is sometimes a bit annoying: Now with Intrigue, I do get: GNN News Election messages All kinds of AI diplo requests or infos/warnings Whatever else pops up Thats means you have to go through a bunch of popup msgs in a row, and rather often. Some of them are important no doubt, but I seriously wished there was a way to reduce them overall or have a quick way to confi
Oh, thx bunch.
I bought Intrigue shortly before Xmas so since I had only Crusade before I never had to deal with those crisis events earlier. In the second stage various choices often have a "science check" or "military check" etc. line - what does this mean, and what are the consequences of a certain "check"?
I plan to buy Intrigue before xmas, but here's few experiences from the late game (recent patch, Crusade), maybe it's useful: 1. The AI is super-keen to spam shipyards - I see planets almost "encircled" sometimes by various civ's shipyards. IMO would be nice if that is handled better 2. Late (turn 250+) AIs hardly build new starbases anymore to get resources that either pop up from events, or to reclaim them when bases are destroyed. Wonderi
Lol, checked the last autosave -I somehow missed that my only ally was leading the diplo victory list. So eliminating all others led the game to declare this civ the winner it seems. At least I did all the hard work for them, and the defeat vid was kinda cool. Now that will teach me to pay more attention.... :D
Indeed, I own GC III for years, love it, but don't play often. Still over time I had a number of games, but I often quit when I'm on the winning side. So now I wanted to complete at least one, but as I thought I was winning, the game decided I lost. Once I became the leading civ in almost everything I destroyed all but the one civ I was allied to. But after I destroyed the last other, non-allied civ, leaving only me and my ally I thought this wou
FWIW I'd prefer no full 3d/Z axis myself. I assume it will add another heap of CPU/GPU load? It won't improve turn times on larger maps, I dare to say...(otoh everything nice and shiny that gets added usually comes with a price at some pt.) I have no idea what kind of effort it means to make it an option...