[quote who="Seilore" reply="11" id="3541128"] Quoting Mohobie, reply 10 @Seilore I have been saying that with every patch I know I keep waiting mainly for the game to stop crashing otherwise you spend more time attempting to get around the crashing than actually testing the game play mechanics in the gam
Echillion
[quote quoting="post"] Hi. I played a whole lot of GalCiv 2 in the past and have now jumped in on GalCiv 3 to see what's going on in the galaxy. I've been playing a game as the Yor, and the Iconians keep going through the same pointless cycle: 1. They declare war. 2. Sometimes I see one of their ships flying near one of my planets. It is a medium size ship, quite a bit stronger than my small ships. It never attacks, and after a
Naw just have the AI get peed off that your tricking them and they all declare war on you lol
Cool logos and thanks for your hard work [e digicons]:grin:[/e]
[quote who="Franco fx" reply="5" id="3540526"] 100% agree Lars. I think some people make comments like that because they think it makes them appear to be a game guru. [/quote] Yeah they want dated try playing GC2 ToA:UE then play GC3 afterwards- worlds apart! As the great philosopher Yogi said"I think he's one sandwich short of a picnic basket!"
Nope not yet
[quote who="Publius of NV" reply="12" id="3540393"] Quoting crimsonsun_2000, reply 11 C) Where was the memo that Pirates guarding locations are now easily able to destroy your survey ships within a few seconds of an encounter because that was a nasty thing to discover... Bug in 5.3, fixed in Beta 6.
I've been playing on insane,large,immense and tiny maps to try things out and I've found a few glitches- while watching the combat viewer (yes I like it so sue me,needs more camera angles though!) when replaying the battle the 1st time the combat sound effects stop working or mute themselves but the backgroung game music still plays? this has happened on immense/insane/large and tiny maps. The text tooltips still cutoff the text on the lefthand side of the UI and in re
[quote quoting="post"] - Planets list icons still disappear upon loading a saved game Enjoying it so far, thanks. [/quote] Yeah I'm getting this I've played over the last 3 days on a insane map and everytime I reload the save all the planet pics in the colonies list have disappeared and only some planets that are colonised in that game session show up?
Bump Typo is still there for all hyperion buildings!
One thing I've noticed and that I'm NOT happy about is that the camera views on the combat viewer have been cut down to Top down/Cinematic/Freecam whereas before Beta 5 we had 5 or 7 different views to switch between So what gives?
If its meant to be the same as in GC2 its a build once empire wide bonus building I and Seilore have reported this ages ago!
Although I've posted in the ver80 feedback thread about this^ as well the chat window bottom reply is still not visible and at one point I had to restart my computer to get the game going as Steam wasn't starting the game and unlike our previous multplayer thread where the game was crashing around turn 120+ this game was crashing virtually every turn from the start and we only got to turn 41 after 2.5hrs of playing.
where do I start? don't like the 5 planet shipyard sponsors limit forces people to build loads more shipyards and spreads your forces to thinly. Earth has been reduced to a class 11 world and its population limited to 10 instead of the 21 it did have or the 15 it had in GC2 the multiplayer via steam is bugged and the chat window cuts off bottom reply What I really hate is the camera views on the combat viewer has been reduced to 3 options - Top down ( I nev
I've just been playing Multiplayer with Seilore and the game constantly crashes to desktop during turns and at the start of new turns.the map size was immense and we had 6? opponents on gifted the rest of the settings you'd have to ask Seilore about as he set the game up but with the crashes we had to constantly turn Steam off and when restarting the game it seemed that steam was stopping the game from starting? I even had to restart my computer to get the game going again. Oh
I'm happy as a pig in the proverbial....I got 2 updates today 1 for a certain asrtronaut game and this one for GC3 my birthday presents come a month early WOW love you Stardock! [e digicons]:grin:[/e]
[quote who="Bamdorf" reply="57" id="3516577"] Ok, whilst waiting for next release, I am testing GC2 CU. Playing on Immense with 9 opponents and 8 minor races ----> it's quite a complex mess as it is. 99 opponents (100 total "players") is roughly (lol) ELEVEN times more opponents. It's not quite rational to actually PLAY a game this way...not that anybody cares (or me, for that matter). <span style="f
[quote quoting="post"] Well the party is almost over for you humans. I’ve never hidden the fact that I consider human beings playing my AI a necessary evil. I need your money to fund my AI work. This time around, I’ve got a talented young developer working with me. He makes me feel old. Very. Very old
I have and they all should be galactic/empire wide bonuses rather than planetary and has been mentioned before but thanks for bringing it back to the devs attention as they seem to be hard of hearing on some subjects lol
Been proposed before in the dev streams mate [e digicons];)[/e]
I'll wade in and add my 2 penneth worth: AI is not in so even on godlike AI players are retarded even I can play against them! [e digicons];)[/e] Paul said in dev stream the race specific weaponry/tech has yet to be added such as the psyionic blasters for the drengin [e digicons]:D[/e] The Different races will have their own tech trees/personalities/AI [e digicons]>_>[/e] I have asked for turrets myself in the ship designer [e digicons]:cylon:[/e] <
Seilore and just finished playing our game as everytime we got to turn 128 it crashed the crashes were mainly peer to peer,host disconnecting,or the chat itself stuffing the game up! Btw the chat box needs sorting out as I couldn't completely scroll down to read what Seilore was typing and when I clicked on shiplist from planet list the chat would fill the screen entirely vertically.After multiple crashes Seilore and I have decided to scrap that save game and start a new one later
My star name- Scorchy Scorchy Burny,Burny lol
Cheers LJ [e digicons]:grin:[/e] I used to use crtl+prt scr on GC2 so it might work here as I've posted pics to the GC2 forum before [e digicons]:grin:[/e]
Take no notice rand, their all just green eyed monsters lovely excelsior model btw and as someone whose also done star trek ships albeit on GC2 I stand in awe of your ship designing skills and may I pick your brains later on about how to design the saucer sections?