DONT MESS WITH THE SHIP DESIGNER! other than to update it and as for Stardrive Yeah Riiiiiight thats so anal that if you miss 1 component the ship wont work...
Echillion
The only game that I've played with decent heroes in it that didnt stuff the game up was SW:EAW in GC 2 we have governors and the ships get xp please dont screww this up
I like the colony rush and stardock broke it up by adding the different planet types and the research needed to be able to colonise them.
The Espionage system definatly needs overhauling
The modules in GC2 already do limit what ships they can be put on as some can only be put on Medium/large and/or Huge hulls.I would like a bigger hull size called gigantic like you do with the map sizes if possible and a new type of hull for starbases ranging from tiny to Huge or even gigantic! But I dont want GC 3 being turned into another Sins with dedicated ship roles for certain sized ship hulls that would change it irrevocably.
[quote who="Neilo" reply="40" id="3404897"]No need for tact combat in GC. If you get your ass kicked, you go back and design better ships! [/quote] This^ +1
I can see alot of peeps buying Gal Civ 2 Ultimate Edition or Endless Universe on disc over the next few weeks/months? [e digicons]:-"[/e]
[quote who="Zydor" reply="3" id="3407517"]This is a Strategy Game - not a tedious shoot-em-up. Stardock have made improvements to the Combat Box, we await to see what - but this will never, not a zillion years, ever be some quasi shoot-em-up. Its a Strategy game, and will stay that way. Lots of shoot-em-ups out there if someone has withdrawal symptoms - but this isn't one of them. [/quote] This^ As a fan of Gal Civ 1+2 all I would like is the combat box as is
HELL YEAH! [e digicons]:grin:[/e]