Publius of NV

Publius of NV

Joined Last seen Member # 368410
139 Posts 2,069 Replies 1,975 Reputation

While I kind of like the turn button in the lower right telling you that you have idle planets, idle ships, etc, I really miss the notification of WHAT the idle planets just completed. Combined with the fact that the planet administration window doesn't show you ships in orbit, I find myself manually scanning my list of planets, looking for the idle ones, and checking each to see if it had just completed building a ship that needs to be launched. So I'm never using the abi

0 Replies 1,219 Views

[quote who="trumpeter87" reply="4" id="3453567"]I noticed on my latest game that when zoomed out fully, the dust clouds and nebulae often flicker and change density (sometimes darker, sometimes completely transparent).[/quote] I've noticed that too.

5 Replies 2,606 Views

I saw this too, on the last move of my game. I had a fleet of two Paladins next to the last Drengin planet, which I took with a transport. The Paladin fleet disappeared.

3 Replies 3,683 Views

[quote who="trims2u" reply="2" id="3453486"] I'm going to suggest that they abandon the "tooltip" method of displaying the vast majority of information. It's annoying to constantly have to move your mouse all around the UI to get information that should be available at a glance. The Research thermometer progress bar, and the Construction progress bars for each Planet definitely should have a number at the far right of the bar indicating how many turns remain for

5 Replies 2,742 Views

Processor Information: Vendor: GenuineIntel CPU Family: 0x6 CPU Model: 0x3c CPU Stepping: 0x3 CPU Type: 0x0 Speed: 3193 Mhz 8 logical processors 4 physical processors HyperThreading: Supported FCMOV: Supported

26 Replies 11,961 Views

If you're zoomed in and you hit TAB or the "Idle ship" button, the next selected ship is surrounded by a blue circle, so there's a good visual indication of which ship is selected. But if you're zoomed out, there's no such visual indication. Sure, you're centered on it, but if you have a large screen and several ships close together it can be difficult to tell.

0 Replies 1,095 Views

[quote who="loganscollinsworth" reply="5" id="3453199"] They ALWAYS form a fleet on their own for the first 2 ships ejected from orbit. Atleast in my experience.[/quote] That's what I've seen. In the case of my original post, they formed a fleet after ejection from orbit, but not after ending up on the same tile when sent on their way.

13 Replies 49,618 Views

I can't get a smiley in the subject line, so please imagine one there. Anyway, I had a transport and a colony ship in orbit. I selected them one at a time and clicked "Eject" to get them in orbit. I then found that they had automatically formed a fleet. Since I wanted to send them in opposite directions, I selected the stack, left clicked on the colony ship, and clicked on Eject. The ship selector in the lower left corner still showed the colony ship, so I

13 Replies 49,618 Views

[quote who="ParagonRenegade" reply="2" id="3452736"]One of the tiles is taken by the capital.[/quote] In the case I cited, I was already counting the capital. Planet class 10, 4 built tiles, 5 available:

5 Replies 3,069 Views

Based on previous versions, I expected the planet class to be equal to the number of buildable tiles in the planet. I've now colonized a class 10 planet that has only 9 buildable tiles. Is this a bug?

5 Replies 3,069 Views

[quote]I assume that the alpha is just lifting some UI from GC2 while the artwork will be refreshed in the future... yes? I love GC2, but somehow I expect the little bonus title icons to look a bit... "nicer" than before.[/quote] Agreed, especially since the old icons don't always match the new (possibly multiple) benefits. I had the old food/farm icon on a tile that had a wealth benefit.

14 Replies 20,744 Views

Hmm, I have a laptop with integrated Intel video on the motherboard, plus a separate NVidia card. The game had no trouble detecting the NVidia card and starting for me. Is this an AMD problem only?

21 Replies 38,534 Views

Maybe I'm an idiot, but I can't get Steam to show me GCIII as a download. I pasted the steam activation key in the "Activate a product on Steam" menu, and it says: "Product already owned. This Steam account already owns the product(s) associated with this activation code. Click next to proceed to installation." There's no "next" button to click, but there is a "Finish" button. When I click that, the window goes away, but GC3 doesn't show up in

21 Replies 38,534 Views

My laptop, less than 6 months old: Windows 8.1 64 bit Intel Core i7-4930MX 8G RAM NVIDIA GeForce GTX 780M, 4G VRAM Drives: 448GB SSD C drive + 1T SATA-III D drive

137 Replies 468,950 Views

My first Stardock game was a precursor to GC for OS/2 (or maybe a cut down version), that was shipped as part of the OS/2 Game Pack. I can't remember what it was called (might have been Star Trader), but it had a lot of the parts of what was in GC for OS/2. I later purchased and played all of the GC series (and the expansions) for both OS/2 and Windows, and have participated in betas for several of the releases.

81 Replies 315,687 Views

While I like the idea in theory, and would love to meet the developers, Las Vegas is a long way from Michigan. I'd have to know the dates at least a month or 2 in advance, also.

53 Replies 79,467 Views

[quote who="SamDominion" reply="34" id="3413984"]How many of you have the original OS/2 galciv? Pretty sure I still have my floppies in a box around here somewhere. [/quote] I'm sure I still have mine, but I'm also sure it would take quite a while to find them. Probably in the garage, still packed in a box from my last move.

53 Replies 124,804 Views

It brings back great memories to see people like Lucky Jack and Mumblefratz again. Of course it may have been me who's been away from the forums [e digicons]:D[/e]

110 Replies 376,237 Views