Nukar

Nukar

Joined Member # 3303528
13 Posts 101 Replies 357 Reputation

[quote who="Frogboy" reply="11" id="3468468"] We'll get some new stuff up next week. They've been pushing for the June 5 milestone. Here are the things that have come across my desk: Completely new tech tree New planet screen Ships are no longer built on planets but rather in star ports that players launch into space (we plan to make them be able to be anchored and unanchored so that players can move them to other parts of the galaxy for dec

15 Replies 65,121 Views

Maybe some of these are possible, but i have not been able to find em. Then again im not that handy with this as some designs ive seen. - show x- y- and z axes as reference on how movement will work - allow me to rotate the design . to often i seem to have misplaced an item out of center. Also i cant see what to edit at bottem - make new non places modu

4 Replies 18,772 Views

[quote who="mormegil" reply="13" id="3465071"] Quoting Nukar, reply 12Cant you just drop hardpoints all together and make it possible to connect at any point? Maybe set a minimim surface of contact and/ or maximum distance from base module. We have tried this, but it creates conditional problems, placement than has to be based on the normal of the Vert, so you end up with parts rocking backward that you want going strait out, etc. It is hard to visualize, but it m

21 Replies 23,808 Views

Cant you just drop hardpoints all together and make it possible to connect at any point? Maybe set a minimim surface of contact and/ or maximum distance from base module.

21 Replies 23,808 Views

II. b. Don’t forget all should be single click !! III.a. yes please [e digicons]B)[/e] IV. b. i: word think Brad means letters io words [e digicons]O:)[/e] IV. b. i. 2. a: releasing their treasures?? Sorry sounds a bit off to me. IV. b. ii. Yes please [e digicons]:grin:[/e] IV. b. iii. Does this mean I cant ‘ssae the points? So I can stil pick best option later on to counter opponents? IV. b. iv

6 Replies 15,978 Views

Meh you (and aparantly others) are to sensitive. A tentative is stil a rough estimated schedule set as a goal that can or cannot be achived. No harm done if not... Stil makes it a schedule [e digicons];P[/e] I only stated that the tentative didnt match current situation and was wondering what the current schedule would be like. Should have made that last part more clear. But then again some peole seem to like to think that i am just trolling and there for ap

54 Replies 210,189 Views

Are you behind on schedule? [quote] April 2014: Alpha 2 (this version will begin to address early feedback and some new UI improvements, tech tree changes, ideology tree changes ) May 2014: BETA 1! (This version is when the Founder Elite Edition goes away and is replaced by the normal, $49.99 game which is expected to be priced at a discount. So those

54 Replies 210,189 Views

Intresting, but might be morre work then you expect. It would involve excluding every 'endgame' option, not just oponents = '0' and some events (like jagged aliance event in GC2) cant happen. what to do with 'minor' races etc etc.

30 Replies 131,818 Views

[quote who="DARCA1213" reply="60" id="3457416"] Every time I read this and think there is new stuff in the vault, and there's nothing new. Quit giving me hope! [/quote] last interval was 7 days.... im hoping and hoping and hoping while eyeballing the vault today

63 Replies 5,916 Views

[quote who="Island Dog" reply="26" id="3458499"] This might be of use. http://www.timeanddate.com/worldclock/converter.html [/quote] ROFL... i think you just called us retards [e digicons]>_>[/e] Well the ones that dont know how to convert timezones might just be that... ill go sh'up now [e digicons]:X[/e]

50 Replies 61,251 Views