Additionally what I would like to see is, in conjunction with Stardock's beta program, to get additional customer feed back, instead of negative feedback is... Provide a closed beta to several trusted founders (when I say trusted, ones that you know play the game and can provide honest feedback and not trash the game). Give the player and example form on how they are looking the feedback to look, that way it's neat and organized. Ask them to test specific features th
Seilore
[quote who="CreeMap" reply="16" id="3657731"] It is buggy – I like to play on big maps – it is disaster and mazochizm. My steps takes 20 minutes, and I am saving 3-4 times within step - because game can crash. I am saving before trigged turn – because game can crash. [/quote] I agree it still crashes too much, with little progress on stability over last year and a half... [quote who="CreeMap" reply="16" id="3657731"] It is so slow, my ships are
[quote who="androshalforc" reply="6" id="3657614"] 1) united planets in large games the U.P. only meets when the player has met XX % of races. On maps with a large quantity of races this can be well into the hundreds of turns at which point you're already in steamroller cleanup mode and nothing the U.P. can do will effect the game [/quote] I feel that this is good to be at 50% of the factions but, it could always be added as an option, on ri
[quote]Having just encountered my umpteenth previously-discovered, still-unresolved glitch in this game, I find myself again reconsidering my commitment Gal Civ 3. It seems everywhere I go in the game I find bugs, 'unintended features,' or lackluster performance. In nearly every case, these problems are known, and have been for some time. I am not a pro gamer, I don't know how much polish is expected of a released game, but I never had this many problems with GC2, or Civ5, o
I will try them, thanks for the suggestions...
Good Day Stardock, Ever since upgrading to Windows 10 I have not been able to live stream the game through Raptr/Plays.TV/Twitch feature. As soon as I have their feature enabled along with the option in game for Galactic Civilizations III, I start the game, gets to the splash screen, the game crashes. I felt this wasn't an issue w/ Galactic Civilizations III and created a ticket w/ Plays.tv, however, they state their software is completely compatible with Windows 10 an
I see there is an update for future DLC's on Steam. Why is this not being updated on the game's own forum? Instead saying we can't talk about anything? With that being said that is still several months old so is that even in line w/ current plans? http://steamcommunity.com/app/226860/discussions/1/492378806373636365/ Pointing to a Dread Lords DLC? Don't
Why are we not updating this site with future plans just steam? http://steamcommunity.com/app/226860/discussions/1/492378806373636365/ Showing that there is an upcoming Dread Lords DLC coming? Don't we already have a Dread Lords Mega Event in the game?
[quote who="Syrkres" reply="12" id="3656298"] take this forum as example, you know me (as syrkres) and can contact me via the board, but you likely have no idea where I live. [/quote] According to your profile "No Location", however, I would guess US and statistically with the average Galactic Civilizations III player I would be correct. Anyways on a different note if your a faction attempting to enter an elite group of factions (everyone in the galaxy) you would need
[quote who="Lucky_Jack" reply="9" id="3656292"] Should all -- A) occupied planets -- systems with occupied planets or C) all of the galaxy explored by the UP members -- show at the conclusion of the first UP meeting? Should there be a vote on whether all UP members are to be required to provide [/quote] Excellent... I think by default they have to disclose the location of their homeworld, everything else is optional by UP resolutions... [quote who="Lucky_Jack"
The only thing I don't like is once the UP is called, all UP members at that point should know of all other UP members. After all if the UP is aware of them then you should be aware of them being a member.
[quote who="mortili" reply="12" id="3656199"] It usually happens to me if i can build modules in a starbase and have a constructor in it, which i cant move out because it has no movementpoints left, after moving it out the next turn the symbol (orange upward arrow) stays. [/quote] This is normal, if I'm reading your post correctly and is acting as intended. [quote who="pshaw" reply="10" id="3656163"] Have you seen it in single player? [/quote
The reason cloaked ships haven't made it in the game yet according to past posts from Dev's, is that there are many AI issues with cloaked ships that they haven't ironed out. They decided to work on other things instead.
The United Planets comes up and works after you meet 50% of the factions. This can take several hundred turns on the largest of maps with the max AI...
[quote who="pshaw" reply="8" id="3656130"] We gotten reports of this in the past, but haven't been able to repro. Any information you could provide would be helpful. Thanks [/quote] Just playing a new MP game started after 1.83 it happens with about 1 in 5 star bases, prior to this I hadn't noticed since about 1.6 or so. I have the saved game and can provide screenshots but, it shouldn't be that hard to reproduce. I currently have about 30
The "Yesterday" option in the forum chat states this for any post that takes place up to 48 hours prior to the current time. For instance Right now it is 12:32 PM 10/29, I'm seeing yesterday flags from posts on posts made after 1 PM on 10/27. It seems there needs to be a correction done to how the forum sees something as being "yesterday" Thank you.
I would go the opposite way. Add an upgrade to all the resource buildings that increase the worlds production by 200% in that resource when upgraded at a resource cost. Then to offset the balance, decrease the benefit of economic starbases... Help eliminate the starbase spam throughout the galaxy, either that or cap the star base improvement to be at 400% versus the current 700% normal amount that can be accomplished on most planets now...
[quote who="Mystikmind" reply="3" id="3655683"] They get stuck in limbo when i cannot chose the starbase type i want because the correct type is not available because of having to wait another turn for range extension..... and then of course i forget and the starbase sits abandoned ..... damn i hate having to wait for range extension, such a pain in the arse. [/quote] I still don't think we're on the same page I'll have to create a screenshot when I get a chance.
[quote who="Mystikmind" reply="1" id="3655570"] Not sure i get what you mean? [/quote] When a star base has an available constructor module ready to build a module to the star base there is a little red icon that appears on the main map next to the star base indicating that it can be upgraded immediately. This is what I'm saying is showing now sometimes even when no constructor modules are available at the star base currently.
In the 1.83 update I've noticed more and more where starbases are continuing to show that they can be upgraded with the upgrade indicator when no docked constructors are avail. If one attempts to build another module it adds it to que. The modules are single point build modules so it's not a multipoint issue. Has anyone else seen this?
Love this idea, it's different than anything we've seen yet. Great suggestion.
[quote who="barrybeal" reply="98" id="3651345"] Updates maybe being slowed down with all the work on the Ashes Expansion or work towards the rework of GC3 for the Crusade Expansion but informational post of game update status would be helpful. [/quote] Yes, it seems we are the forgotten step children no new information other than Crusade Expansion is coming...
[quote who="Island Dog" reply="2" id="3655514"] Mostly because the team is really hard at work on the expansion, but as of right now I can't speak much about it. [/quote] Are we going to have any new DLC's between now and then? Can you say that? Thanks
Good Morning Stardock, It's been a while since we've seen anything on this front, based on Steam's release calendar it shows almost 2 months since anything new. Is there anything coming soon, prior to the release of the expansion and if so can we get a hint of what? (examples New Factions, New ship parts, New game feature) Personally I'd really love something that provides extra ideology points for MP games as once planets are gone the player is
They used to do this, not sure why they stopped.