Cleaned up and updated for you devs
Illauna
This is the BSG Viper I was working on yesterday.
Haha, share it with everyone. I'm not going to give out my email address unfortunately. If you host it somewhere I will gladly download it.
So, umm I have a problem. So BAM! I got this cool design. ...but I made it a Tiny ship and I see the file is not an XML...so what do I do. Also, I need an option to delete templates...with Cloud Saves enabled on Steam. Deleting a file is not an option.
Miranda Class ship. AKA USS Reliant from Wrath of Kahn
Yep, that is a problem for sure. Especially for people like me that want to take advantage of Steam Cloud. Deleting the file in My Documents is not an option. I'm going to note this in my bug report tonight.
Umm, use the delete button on the ship designer. I'm not trying to be a douche. In my game and using the Opt-In patch there is a Delete button. For designs not components.
[quote] On loading a saved game, every one of my planets/shipyards/starbases has a green shield over it, yet I have NO ships orbiting these things (I saw this bug in 5.3 too) [/quote] I'm starting to think this might be the resistance icon...it's not very clear.
[quote]- Have noticed a few typos, e.g. capitalization where it shouldn't be, but nothing to have a cow about [/quote] Actually this is a the version to have a cow about it. If it bothers you make mention of it so they can fix it before release.
Make sure you start a new game. Lighting across the board on my old save is screwed up. Kael mentioned that this is because they changed the XML values.
Yeah, I posted it because it really should update after making an adjustment.
Yeah I'm liking the changes. I was unable to play with bloom on in the previous builds. While I'm not at home to fully appreciate it. I can tell my home PC is not struggling like it was before. It's not that my system is all that below spec.
I was about to ask this myself. On a new game this problem went away for me.
Options Screen Input screen needs a better layout. There needs to be some grouping setup between each category of hot keys. Camera controls, ship designer controls, map controls, etc... Govern > Colony Screen split social and military in the manufacturing column being able to separately sort by each of these values has advantages Galaxy Map when set for
Will be in 1.1. A release schedule is available here. http://steamcommunity.com/app/226860/discussions/1/618460171327189089/
Take a screenshot and scribble on the picture what you want it to do.
Just be on the look out for fake buyers. Do everything from the site. I sold a laptop a while back. I received an email that I had a buyer. It looked exactly like the email that you normally would get. I checked the site and I didn't have a sale. After checking the email I noticed it was fraudulent (the return address was different then the address). Thankfully I didn't send it. Make sure you get paid from the buyer first before sending anything out, print the shipping label f
[quote who="TheBirthdayParty" reply="991" id="3541374"] I'm having trouble with a particular part. I want an equal part on the opposite side, but not to use the symmetry button. If I use symmetry button when I animate another part it screws up the symmetry. So what do you folks do when you want to put a piece mirroring another piece without using the symmetry buttons? Equations? Something else? Help! : ) [/quote] Actually, follow <a id="ctl00_ctl00
I thought this was weird two. I think treaties should last 20-30 turns. ATM pretty easy to rack up on credits per turn by trading for that instead of lump sums of gold.
I think Diplomancy needs a turn limit for payments and such. The AI has been paying me credits per turn for the last 50 turns. I think there should be a set length say 20-30 turns for weekly payments. This will help the AI determine a value of such deals. Maybe I should have read the B6 patch notes prior to posting this.
With 4GB of RAM my laptop (thankfully is not my only gaming rig) can only run tiny maps. Although, my laptop has an integrated video card which may be also what is cutting into this number.
Torians...rise up!!! We will not be dinner!
[quote who="Niedzielan" reply="31" id="3541100"] I'd like to be able to have a ShipYard on standby - not producing anything, but able to make contructors if requested. [/quote] You can shutdown your ship yards. This is useful to do. I am currently playing Terrans so I can some shipyards setup around my region and turn on the nearby ship yards when I need to open up a front. You can use the commands on the Governor screen to transfer sponsers very quickly.
[quote who="Heinrich1" reply="24" id="3541076"] one last one then I swear I will stop, the ability to get your star into a game. I named mine after my kids nicknames and if I can get it in the game when I show it off to them (they are 5 and 7) it would be really fun! okay thats it for me [/quote] Heinrich1 there is s Star Names text file located in the Game Directory in that I'm pretty sure you can ed
Hot Keys! I also want to be able to import a ship from one game to another without having to start over.