Schaefespeare

Schaefespeare

Joined Member # 2454445
4 Posts 131 Replies 2,317 Reputation

Thanks for the explanation, makes perfect sense now. I too tend to think that other people know what I know, because if I know it, it can't be that difficult for others not to know it. Sadly I still forget this more often that I should. So what is needed to fix this is some Boolean evaluation of the results of the calculation somewhere within the exe or a dll file. [Oh dear, did I just prove my pre

16 Replies 5,831 Views

I thought I liked Micro-management but I'm not doing anywhere near what Alfandtot must be doing, especially with the auto-upgrade feature for planetary improvements. I can Philosophically see the reason to have Approval based on Economic success. It's why politicians are re-elected when there is an economic boom but of itself it d

35 Replies 108,002 Views

Stupid question #1 : you're sure you had completed the production of these Hyperion improvements with 1-turn before you built your new ships ? I know you're not stupid, but I know it takes at least 1-turn for starbase improvements to be built and take effect, just wondering if it's the same for planetary improvements. </

5 Replies 11,676 Views

I still agree with Gaunathor. Hovering over something to get a set of meaningless numbers without a clue as to how they effect everything just doesn't cut the mustard. This stuff should be transparent and tabularized just like it was in GC2, seems like a case of throwing away the baby with the bathwater. <s

16 Replies 5,831 Views

It's not really a button, just a confirm box, and I don't think there's an option to say "No". As mentioned elsewhere, you have no clue what is happening or where, unless you're lucky to be looking at where the action is, which is usually only when you start the combat. I've lost a starport without knowing for ma

3 Replies 2,628 Views

I have avoided having the Drengin in my games let alone play as them, I want to see how other stuff works without too much war to start off with. In my experience, you have to research more than just war techs; I think it's the Diplomacy branch where you get all the Economic techs and later those for Approval [i.e. Entertainmen

35 Replies 108,002 Views

Thanks guys but I already trawled through the podcasts to see how it's done, nice to know that, as always, there is more than 1-way to execute a command.

63 Replies 432,925 Views

I have no problems, however I always use the largest map you can have with habitable planets and resources set to abundant. Everything else is set on common or lower especially Black-Holes on rare. I would prefer that the lowest planet rating was 10 apart from the uninhabitable ones. For galaxy type I never choose random and always seem to obtain a decent starscape with the setting on either scattered or spi

2 Replies 2,549 Views

Thanks guys. I know it's Beta and they're trying to balance the game, that's why I posted my feedback. IMHO they've gone from making it a little easy to making it too hard to be enjoyable. Puzzles me why they've left the bug console "cheat" mechanism in, but then it is useful if you put a Starbase in the wrong pl

9 Replies 5,281 Views

We're now into Beta1 with an update patch already giving us Version 0.40 . I played, whatever version the initial Beta1 was, for 5hours quite happily, saved the game and then did the auto-upgrade via steam. I wish I hadn't. The game works without C-T-D's in V.0.40 but they have tweeked the Approval values and mechanics w

9 Replies 5,281 Views

For the Economic Ring you have to research down the Economic strand of the Diplomacy branch of the tech-tree about 4 leaves down. Don't forget to send a constructor to use to enable its build. You need a Constructor-ship for each upgrade [on the same Hex as the Starbase]. <span style="font-family: book antiqua,palatino;

58 Replies 333,582 Views

All this talk about game playability [after all that's what it boils down to] is starting to worry me. Even with my 4-core i7 processor, it sounds like that's where the choke point will be when the game is ready for release. Maybe we will get some indication of how things will go later today with the Beta1 release, to see how thin

50 Replies 105,263 Views