jhanglyn

jhanglyn

Joined Member # 2381036
11 Posts 64 Replies 343 Reputation

When is this planned on being looked at? Abundant / Abundant = fairly sparse even in beta 5

5 Replies 8,695 Views

Turned based doesn't mean micromanaged based. And if your playing on large maps then you definitely won't spend only 5 clicks.

8 Replies 14,448 Views

The point is that your turns shouldn't take hours... If you spend all the time trying not to waste production on every world you are not having fun....If like large maps because it hAve more time to establish myself... Under the current plan is will waste time ensuring that is don't over produce because it can only get one item a turn per planet and the rollover is capped at one turn

10 Replies 38,786 Views

I am noticing that the approval isn't being calculated on an immense map with 200 + colonies correctly. I have multiple approval resources and all planets show 100 happiness and the overall is showing 84. Is anyone else seeing suspicious activity?

2 Replies 5,776 Views

I would agree that there needs to be some sort of scaling between ideologies... your main ideology is at a cost of 1 how far you deviate from your main the ideology scale increases.

9 Replies 9,384 Views

Honestly it would be nice if they were 2 way that your ability to travel would span a certain amount from origin... and that you would need to develop starbases that stabilize them on both sides. I.e. the worm hole is unstable unless secured when it collapses it leaves an anomaly but if you stabilize it you are able to travel it until the stabilizing star bases are destroyed Or maybe have some 2 way some one way... all depending upon how unstable they

17 Replies 82,434 Views